This adds a new material property (float postLightingMixFactor) which is used to mix the original color with the post-lighting blended color. The default value is 1.0, which keeps the current behavior. FIXES=[328498606]
This adds a new material property (float postLightingMixFactor) which is used to mix the original color with the post-lighting blended color. The default value is 1.0, which keeps the current behavior. FIXES=[328498606]