This new sample differs from "Hello Camera" in that it exercises all three ways of using Stream. It also uses Canvas instead of Camera2 to draw into the external texture. It shows two sets of stripes, one animated using the shader and the other animated using Canvas. If the two stripes are aligned, then the stream is perfectly synchronized. Users can tap the screen to cycle between the three modes.
14 lines
726 B
Properties
14 lines
726 B
Properties
# Project-wide Gradle settings.
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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org.gradle.jvmargs=-Xmx1536m
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. More details, visit
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# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
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# org.gradle.parallel=true
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