45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TNT_FILAMAT_MATERIAL_VARIANTS_H
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#define TNT_FILAMAT_MATERIAL_VARIANTS_H
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#include <private/filament/Variant.h>
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#include <backend/DriverEnums.h>
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#include <vector>
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namespace filamat {
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struct Variant {
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using Stage = filament::backend::ShaderType;
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Variant(uint8_t v, Stage s) : variant(v), stage(s) {}
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uint8_t variant;
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Stage stage;
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};
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std::vector<Variant> determineSurfaceVariants(uint8_t variantFilter, bool isLit,
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bool shadowMultiplier);
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std::vector<Variant> determinePostProcessVariants();
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} // namespace filamat
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#endif
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