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filament/libs/filamat/src/eiff/LineDictionary.h
T

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1.6 KiB
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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMAT_LINEDICTIONARY_H
#define TNT_FILAMAT_LINEDICTIONARY_H
#include <string>
#include <unordered_map>
#include <vector>
namespace filamat {
// Establish a line <-> id mapping. Use for shader compression when each shader is sliced in lines
// and each line encoded into a 16 bit id.
class LineDictionary {
public:
LineDictionary();
~LineDictionary() = default;
void addText(const std::string& text) noexcept;
size_t getLineCount() const;
constexpr size_t getSize() const noexcept {
return mStorageSize;
}
bool isEmpty() const noexcept {
return mStrings.empty();
}
const std::string& getString(size_t index) const noexcept;
size_t getIndex(const std::string& s) const noexcept;
private:
void addLine(const std::string&& line) noexcept;
std::unordered_map<std::string, size_t> mLineIndices;
std::vector<std::string> mStrings;
size_t mStorageSize = 0;
};
} // namespace filamat
#endif // TNT_FILAMAT_LINEDICTIONARY_H