For testing purposes, sample-gltf-viewer reloads the model when the user double-taps the screen. This operation was causing a buildup of blank entities in the Scene, because we were merely destroying the components, not removing them from the Scene.
For testing purposes, sample-gltf-viewer reloads the model when the user double-taps the screen. This operation was causing a buildup of blank entities in the Scene, because we were merely destroying the components, not removing them from the Scene.