551 lines
19 KiB
C++
551 lines
19 KiB
C++
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <matdbg/DebugServer.h>
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#include <CivetServer.h>
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#include <utils/Hash.h>
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#include <utils/Log.h>
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#include <spirv_glsl.hpp>
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#include <spirv-tools/libspirv.h>
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#include <matdbg/ShaderReplacer.h>
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#include <matdbg/ShaderExtractor.h>
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#include <matdbg/ShaderInfo.h>
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#include <matdbg/JsonWriter.h>
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#include <filaflat/ChunkContainer.h>
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#include <backend/DriverEnums.h>
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#include <sstream>
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#include <string>
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// If set to 0, this serves HTML from a resgen resource. Use 1 only during local development, which
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// serves files directly from the source code tree.
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#define SERVE_FROM_SOURCE_TREE 0
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#if !SERVE_FROM_SOURCE_TREE
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#include "matdbg_resources.h"
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#endif
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namespace filament {
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namespace matdbg {
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using namespace utils;
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using namespace filament::backend;
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using filaflat::ChunkContainer;
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using filamat::ChunkType;
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static const StaticString kSuccessHeader =
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"HTTP/1.1 200 OK\r\nContent-Type: %s\r\n"
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"Connection: close\r\n\r\n";
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class FileRequestHandler : public CivetHandler {
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public:
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FileRequestHandler(DebugServer* server) : mServer(server) {}
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bool handleGet(CivetServer *server, struct mg_connection *conn) {
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const struct mg_request_info* request = mg_get_request_info(conn);
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std::string uri(request->request_uri);
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if (uri == "/" || uri == "/index.html") {
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#if SERVE_FROM_SOURCE_TREE
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mg_send_file(conn, "libs/matdbg/web/index.html");
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#else
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mg_printf(conn, kSuccessHeader.c_str(), "text/html");
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mg_write(conn, mServer->mHtml.c_str(), mServer->mHtml.size());
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#endif
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return true;
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}
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if (uri == "/style.css") {
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#if SERVE_FROM_SOURCE_TREE
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mg_send_file(conn, "libs/matdbg/web/style.css");
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#else
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mg_printf(conn, kSuccessHeader.c_str(), "text/css");
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mg_write(conn, mServer->mCss.c_str(), mServer->mCss.size());
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#endif
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return true;
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}
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if (uri == "/script.js") {
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#if SERVE_FROM_SOURCE_TREE
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mg_send_file(conn, "libs/matdbg/web/script.js");
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#else
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mg_printf(conn, kSuccessHeader.c_str(), "text/javascript");
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mg_write(conn, mServer->mJavascript.c_str(), mServer->mJavascript.size());
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#endif
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return true;
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}
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slog.e << "DebugServer: bad request at line " << __LINE__ << ": " << uri << io::endl;
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return false;
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}
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private:
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DebugServer* mServer;
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};
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// Handles the following REST requests, where {id} is an 8-digit hex string.
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//
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// GET /api/matids
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// GET /api/materials
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// GET /api/material?matid={id}
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// GET /api/shader?matid={id}&type=[glsl|spirv]&[glindex|vkindex|metalindex]={index}
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// GET /api/active
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//
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class RestRequestHandler : public CivetHandler {
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public:
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RestRequestHandler(DebugServer* server) : mServer(server) {}
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bool handleGet(CivetServer *server, struct mg_connection *conn) {
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const struct mg_request_info* request = mg_get_request_info(conn);
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std::string uri(request->local_uri);
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const auto error = [request](int line) {
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slog.e << "DebugServer: 404 at " << line << ": " << request->query_string << io::endl;
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return false;
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};
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if (uri == "/api/active") {
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mServer->updateActiveVariants();
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mg_printf(conn, kSuccessHeader.c_str(), "application/json");
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mg_printf(conn, "{");
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int index = 0;
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for (const auto& pair : mServer->mMaterialRecords) {
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const auto& record = pair.second;
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ChunkContainer package(record.package, record.packageSize);
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if (!package.parse()) {
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return error(__LINE__);
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}
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JsonWriter writer;
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if (!writer.writeActiveInfo(package, mServer->mBackend, record.activeVariants)) {
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return error(__LINE__);
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}
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const bool last = (++index) == mServer->mMaterialRecords.size();
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mg_printf(conn, "\"%8.8x\": %s %s", pair.first, writer.getJsonString(),
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last ? "" : ",");
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}
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mg_printf(conn, "}");
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return true;
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}
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if (uri == "/api/matids") {
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mg_printf(conn, kSuccessHeader.c_str(), "application/json");
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mg_printf(conn, "[");
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int index = 0;
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for (const auto& record : mServer->mMaterialRecords) {
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const bool last = (++index) == mServer->mMaterialRecords.size();
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mg_printf(conn, "\"%8.8x\" %s", record.first, last ? "" : ",");
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}
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mg_printf(conn, "]");
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return true;
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}
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if (uri == "/api/materials") {
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mg_printf(conn, kSuccessHeader.c_str(), "application/json");
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mg_printf(conn, "[");
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int index = 0;
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for (const auto& record : mServer->mMaterialRecords) {
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const bool last = (++index) == mServer->mMaterialRecords.size();
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ChunkContainer package(record.second.package, record.second.packageSize);
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if (!package.parse()) {
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return error(__LINE__);
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}
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JsonWriter writer;
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if (!writer.writeMaterialInfo(package)) {
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return error(__LINE__);
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}
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mg_printf(conn, "{ \"matid\": \"%8.8x\", %s } %s", record.first,
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writer.getJsonString(), last ? "" : ",");
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}
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mg_printf(conn, "]");
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return true;
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}
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if (!request->query_string) {
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return error(__LINE__);
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}
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const size_t qlength = strlen(request->query_string);
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char matid[9] = {};
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if (mg_get_var(request->query_string, qlength, "matid", matid, sizeof(matid)) < 0) {
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return error(__LINE__);
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}
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const uint32_t id = strtol(matid, nullptr, 16);
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const DebugServer::MaterialRecord* result = mServer->getRecord(id);
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if (result == nullptr) {
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return error(__LINE__);
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}
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ChunkContainer package(result->package, result->packageSize);
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if (!package.parse()) {
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return error(__LINE__);
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}
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if (uri == "/api/material") {
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JsonWriter writer;
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if (!writer.writeMaterialInfo(package)) {
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return error(__LINE__);
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}
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mg_printf(conn, kSuccessHeader.c_str(), "application/json");
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mg_printf(conn, "{ %s }", writer.getJsonString());
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return true;
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}
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char type[6] = {};
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if (mg_get_var(request->query_string, qlength, "type", type, sizeof(type)) < 0) {
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return error(__LINE__);
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}
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char glindex[4] = {};
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char vkindex[4] = {};
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char metalindex[4] = {};
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mg_get_var(request->query_string, qlength, "glindex", glindex, sizeof(glindex));
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mg_get_var(request->query_string, qlength, "vkindex", vkindex, sizeof(vkindex));
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mg_get_var(request->query_string, qlength, "metalindex", metalindex, sizeof(metalindex));
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if (!glindex[0] && !vkindex[0] && !metalindex[0]) {
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return error(__LINE__);
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}
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if (uri != "/api/shader") {
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return error(__LINE__);
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}
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if (glindex[0]) {
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std::vector<ShaderInfo> info(getShaderCount(package, ChunkType::MaterialGlsl));
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if (!getGlShaderInfo(package, info.data())) {
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return error(__LINE__);
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}
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const int shaderIndex = std::stoi(glindex);
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if (shaderIndex >= info.size()) {
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return error(__LINE__);
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}
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ShaderExtractor extractor(Backend::OPENGL, result->package, result->packageSize);
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if (!extractor.parse()) {
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return error(__LINE__);
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}
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const auto& item = info[shaderIndex];
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filaflat::ShaderBuilder builder;
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extractor.getShader(item.shaderModel, item.variant, item.pipelineStage, builder);
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mg_printf(conn, kSuccessHeader.c_str(), "application/txt");
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mg_write(conn, builder.data(), builder.size() - 1);
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return true;
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}
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if (vkindex[0]) {
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ShaderExtractor extractor(Backend::VULKAN, result->package, result->packageSize);
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if (!extractor.parse()) {
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return error(__LINE__);
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}
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filaflat::ShaderBuilder builder;
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std::vector<ShaderInfo> info(getShaderCount(package, ChunkType::MaterialSpirv));
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if (!getVkShaderInfo(package, info.data())) {
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return error(__LINE__);
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}
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const int shaderIndex = std::stoi(vkindex);
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if (shaderIndex >= info.size()) {
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return error(__LINE__);
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}
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const auto& item = info[shaderIndex];
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extractor.getShader(item.shaderModel, item.variant, item.pipelineStage, builder);
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// TODO: Add a transpiler that depends on "type" and add an MSL type instead of
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// piggybacking on type=GLSL.
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mg_printf(conn, kSuccessHeader.c_str(), "application/text");
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if (true) {
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auto context = spvContextCreate(SPV_ENV_UNIVERSAL_1_0);
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spv_text text = nullptr;
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const uint32_t options = SPV_BINARY_TO_TEXT_OPTION_INDENT |
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SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES;
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const uint32_t* data = (const uint32_t*) builder.data();
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spvBinaryToText(context, data, builder.size() / 4, options, &text, nullptr);
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mg_write(conn, text->str, text->length);
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spvTextDestroy(text);
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spvContextDestroy(context);
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}
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return true;
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}
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if (metalindex[0]) {
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ShaderExtractor extractor(Backend::METAL, result->package, result->packageSize);
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if (!extractor.parse()) {
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return error(__LINE__);
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}
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filaflat::ShaderBuilder builder;
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std::vector<ShaderInfo> info(getShaderCount(package, ChunkType::MaterialMetal));
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if (!getMetalShaderInfo(package, info.data())) {
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return error(__LINE__);
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}
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const int shaderIndex = std::stoi(metalindex);
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if (shaderIndex >= info.size()) {
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return error(__LINE__);
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}
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const auto& item = info[shaderIndex];
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extractor.getShader(item.shaderModel, item.variant, item.pipelineStage, builder);
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mg_printf(conn, kSuccessHeader.c_str(), "application/txt");
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mg_write(conn, builder.data(), builder.size() - 1);
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return true;
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}
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return error(__LINE__);
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}
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private:
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DebugServer* mServer;
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};
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class WebSocketHandler : public CivetWebSocketHandler {
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public:
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WebSocketHandler(DebugServer* server) : mServer(server) {}
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bool handleConnection(CivetServer *server, const struct mg_connection *conn) override {
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return true;
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}
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void handleReadyState(CivetServer *server, struct mg_connection *conn) override {
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mConnection = conn;
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}
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bool handleData(CivetServer *server, struct mg_connection *conn, int bits, char *data,
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size_t size) override {
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// TODO: Is there a better way to ignore the handshake message that occurs after startup?
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if (size < 8) {
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return true;
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}
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// Every WebSocket message is prefixed with a command name followed by a space.
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//
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// For now we simply use istringstream for parsing, so command arguments are delimited
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// with space characters.
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//
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// The "API index" matches the values of filament::backend::Backend (zero is invalid).
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//
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// The "shader index" is a zero-based index into the list of variants using the order that
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// they appear in the package, where each API (GL / VK / Metal) has its own list.
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//
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// Commands:
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//
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// EDIT [material id] [api index] [shader index] [entire shader source....]
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//
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const static StaticString kEditCmd = "EDIT ";
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const static size_t kEditCmdLength = kEditCmd.size();
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if (0 == strncmp(data, kEditCmd.c_str(), kEditCmdLength)) {
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std::istringstream str(data + kEditCmdLength);
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uint32_t matid;
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int api;
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int shaderIndex;
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str >> std::hex >> matid >> std::dec >> api >> shaderIndex;
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const char* source = data + kEditCmdLength + str.tellg();
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const size_t remaining = size - kEditCmdLength - str.tellg();
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mServer->handleEditCommand(matid, backend::Backend(api), shaderIndex, source, remaining);
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return true;
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}
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slog.e << "Bad WebSocket message." << io::endl;
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return false;
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}
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void handleClose(CivetServer *server, const struct mg_connection *conn) override {
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mConnection = nullptr;
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}
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// Notify the JavaScript client that a new material package has been loaded.
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void notify(const DebugServer::MaterialRecord& material) {
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if (mConnection) {
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char matid[9] = {};
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sprintf(matid, "%8.8x", material.key);
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mg_websocket_write(mConnection, MG_WEBSOCKET_OPCODE_TEXT, matid, 8);
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}
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}
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private:
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DebugServer* mServer;
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struct mg_connection* mConnection = nullptr;
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};
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DebugServer::DebugServer(Backend backend, int port) : mBackend(backend) {
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#if !SERVE_FROM_SOURCE_TREE
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mHtml = CString((const char*) MATDBG_RESOURCES_INDEX_DATA, MATDBG_RESOURCES_INDEX_SIZE - 1);
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mJavascript = CString((const char*) MATDBG_RESOURCES_SCRIPT_DATA, MATDBG_RESOURCES_SCRIPT_SIZE - 1);
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mCss = CString((const char*) MATDBG_RESOURCES_STYLE_DATA, MATDBG_RESOURCES_STYLE_SIZE - 1);
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#endif
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// By default the server spawns 50 threads so we override this to 2. This limits the server
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// to having no more than 2 HTTP clients, which is perfectly fine for debugging purposes.
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const char* kServerOptions[] = {
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"listening_ports", "8080",
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"num_threads", "2",
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"error_log_file", "civetweb.txt",
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nullptr
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};
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std::string portString = std::to_string(port);
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kServerOptions[1] = portString.c_str();
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mServer = new CivetServer(kServerOptions);
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if (!mServer->getContext()) {
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delete mServer;
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mServer = nullptr;
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slog.e << "Unable to start DebugServer, see civetweb.txt for details." << io::endl;
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return;
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}
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mFileHandler = new FileRequestHandler(this);
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mRestHandler = new RestRequestHandler(this);
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mWebSocketHandler = new WebSocketHandler(this);
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mServer->addHandler("/api", mRestHandler);
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mServer->addHandler("", mFileHandler);
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mServer->addWebSocketHandler("", mWebSocketHandler);
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slog.i << "DebugServer listening at http://localhost:" << port << io::endl;
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}
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DebugServer::~DebugServer() {
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for (auto& pair : mMaterialRecords) {
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delete [] pair.second.package;
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}
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delete mFileHandler;
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delete mRestHandler;
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delete mServer;
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}
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void DebugServer::addMaterial(const CString& name, const void* data, size_t size, void* userdata) {
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filaflat::ChunkContainer* container = new filaflat::ChunkContainer(data, size);
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if (!container->parse()) {
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slog.e << "DebugServer: unable to parse material package: " << name.c_str() << io::endl;
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return;
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}
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const uint32_t seed = 42;
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auto words = (const uint32_t*) data;
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MaterialKey key = utils::hash::murmur3(words, size / 4, seed);
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// Retain a copy of the package to permit queries after the client application has
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// freed up the original material package.
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uint8_t* package = new uint8_t[size];
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memcpy(package, data, size);
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MaterialRecord info = {userdata, package, size, name, key};
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mMaterialRecords.insert({key, info});
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mWebSocketHandler->notify(info);
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}
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const DebugServer::MaterialRecord* DebugServer::getRecord(const MaterialKey& key) const {
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const auto& iter = mMaterialRecords.find(key);
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return iter == mMaterialRecords.end() ? nullptr : &iter->second;
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}
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void DebugServer::updateActiveVariants() {
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if (mQueryCallback) {
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for (auto& pair : mMaterialRecords) {
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uint64_t& result = mMaterialRecords[pair.first].activeVariants;
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mQueryCallback(pair.second.userdata, &result);
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}
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}
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}
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bool DebugServer::handleEditCommand(const MaterialKey& key, backend::Backend api, int shaderIndex,
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const char* source, size_t size) {
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const auto error = [](int line) {
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slog.e << "DebugServer: Unable to apply shader edit at line " << line << io::endl;
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return false;
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};
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if (mMaterialRecords.find(key) == mMaterialRecords.end()) {
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return error(__LINE__);
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}
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MaterialRecord& material = mMaterialRecords[key];
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filaflat::ChunkContainer package(material.package, material.packageSize);
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if (!package.parse()) {
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return error(__LINE__);
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}
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std::vector<ShaderInfo> infos;
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size_t shaderCount;
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switch (api) {
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case backend::Backend::OPENGL: {
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shaderCount = getShaderCount(package, ChunkType::MaterialGlsl);
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infos.resize(shaderCount);
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if (!getGlShaderInfo(package, infos.data())) {
|
|
return error(__LINE__);
|
|
}
|
|
break;
|
|
}
|
|
case backend::Backend::VULKAN: {
|
|
shaderCount = getShaderCount(package, ChunkType::MaterialSpirv);
|
|
infos.resize(shaderCount);
|
|
if (!getVkShaderInfo(package, infos.data())) {
|
|
return error(__LINE__);
|
|
}
|
|
break;
|
|
}
|
|
case backend::Backend::METAL: {
|
|
shaderCount = getShaderCount(package, ChunkType::MaterialMetal);
|
|
infos.resize(shaderCount);
|
|
if (!getMetalShaderInfo(package, infos.data())) {
|
|
return error(__LINE__);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
error(__LINE__);
|
|
}
|
|
|
|
if (shaderIndex < 0 || shaderIndex >= shaderCount) {
|
|
return error(__LINE__);
|
|
}
|
|
|
|
const ShaderInfo info = infos[shaderIndex];
|
|
ShaderReplacer editor(api, package.getData(), package.getSize());
|
|
if (!editor.replaceShaderSource(info.shaderModel, info.variant, info.pipelineStage, source, size)) {
|
|
return error(__LINE__);
|
|
}
|
|
|
|
delete [] material.package;
|
|
|
|
material.package = editor.getEditedPackage();
|
|
material.packageSize = editor.getEditedSize();
|
|
|
|
if (mEditCallback) {
|
|
mEditCallback(material.userdata, material.name, material.package, material.packageSize);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
} // namespace matdbg
|
|
} // namespace filament
|