* Update SPIRV libraries - Update `spirv-cross` - Update `spirv-tools` - Update `glslang` `spirv-tools` contains a fix for an issue we reported (unnecessary promotions to highp in certain expressions). * Add SPIRV-Tools dependency to matinfo
8 lines
93 B
GLSL
8 lines
93 B
GLSL
#version 130
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out float gl_ClipDistance[8]; // OK, 8 is gl_MaxClipDistances
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void main()
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{
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}
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