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filament/third_party/glslang/Test/spv.texture.sampler.transform.frag
Romain Guy 9f2592ed9d Update SPIRV libraries (#99)
* Update SPIRV libraries

- Update `spirv-cross`
- Update `spirv-tools`
- Update `glslang`

`spirv-tools` contains a fix for an issue we reported (unnecessary promotions to highp in certain expressions).

* Add SPIRV-Tools dependency to matinfo
2018-08-15 12:59:17 -07:00

14 lines
168 B
GLSL

#version 440
uniform sampler smp;
uniform texture2D tex;
in vec2 coord;
out vec4 color;
void main()
{
color = texture(sampler2D(tex, smp), coord);
}