Files
filament/samples/app/Cube.h
Mathias Agopian 3105a8330e remove unneeded includes in public headers
Replace with forward declarations if needed and includes in .cpp that
now need them.
The idea here is to have our headers have the least amount of impact as
possible on our clients (e.g. compilation time).
2020-01-24 12:13:48 -08:00

64 lines
2.0 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMENT_SAMPLE_CUBE_H
#define TNT_FILAMENT_SAMPLE_CUBE_H
#include <vector>
#include <filament/Engine.h>
#include <filament/Box.h>
#include <filament/Camera.h>
#include <filament/Material.h>
#include <filament/MaterialInstance.h>
#include <utils/Entity.h>
class Cube {
public:
Cube(filament::Engine& engine, filament::Material const* material, filament::math::float3 linearColor, bool culling = true);
utils::Entity getSolidRenderable() {
return mSolidRenderable;
}
utils::Entity getWireFrameRenderable() {
return mWireFrameRenderable;
}
~Cube();
void mapFrustum(filament::Engine& engine, filament::Camera const* camera);
void mapFrustum(filament::Engine& engine, filament::math::mat4 const& transform);
void mapAabb(filament::Engine& engine, filament::Box const& box);
private:
static constexpr size_t WIREFRAME_OFFSET = 3*2*6;
static const uint32_t mIndices[];
static const filament::math::float3 mVertices[];
filament::Engine& mEngine;
filament::VertexBuffer* mVertexBuffer = nullptr;
filament::IndexBuffer* mIndexBuffer = nullptr;
filament::Material const* mMaterial = nullptr;
filament::MaterialInstance* mMaterialInstanceSolid = nullptr;
filament::MaterialInstance* mMaterialInstanceWireFrame = nullptr;
utils::Entity mSolidRenderable;
utils::Entity mWireFrameRenderable;
};
#endif // TNT_FILAMENT_SAMPLE_CUBE_H