For renderdiff, we compile mesa using brew's llvm/clang, but we compile filament with the system clang (AppleClang). This is to prevent compiling filament with brew's clang (which can cause unexpected compilation error).
For renderdiff, we compile mesa using brew's llvm/clang, but we compile filament with the system clang (AppleClang). This is to prevent compiling filament with brew's clang (which can cause unexpected compilation error).