* minimal backend support for compute - added api to dispatch a compute shader - added api to create and bind a ssbo - added api to read back a buffer Only implemented in the gl backend * Add a backend compute test suite * basic support for compute shaders in matc this is still very much work-in-progress. We're not supporting images nor ssbo for now. * rename UniformInterfaceBlock to BufferInterfaceBlock * augment BufferInterfaceBlock to support ssbo features - add support for std430 - add support for ssbo - add support for variable-size array - add support for memory qualifiers * reformat MaterialBuilder * material format: move subpasses outside of parameters subpasses now are their own json property instead of being a "parameter". * refactor parameter() methods to match Buffer/SamplerInterfaceBlock We're just shuffling the arguments. * add support for buffers in .mat files * filamat now generates buffer blocks (ssbo) * take feature level into consideration when optimizing shaders * don't store the 'uniform binding' chunk for level 2 materials this includes some refactoring/cleanups of MaterialParser * matinfo: fixes for compute - separate subpasses from parameters - don't attempt to print material properties
61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include <matc/MaterialCompiler.h>
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#include "TestMaterialCompiler.h"
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#include <utils/JobSystem.h>
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static std::string_view jsonMaterialSourceSimple(R"(
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material {
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name: test_compute,
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domain: compute,
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groupSize: [8, 8, 1],
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parameters: [
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]
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}
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compute {
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void compute() {
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}
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}
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)");
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TEST(TestComputeMaterial, JsonMaterialCompilerSimple) {
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matc::MaterialCompiler rawCompiler;
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TestMaterialCompiler compiler(rawCompiler);
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filamat::MaterialBuilder::init();
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filamat::MaterialBuilder builder;
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bool result = compiler.parseMaterial(jsonMaterialSourceSimple.data(), jsonMaterialSourceSimple.size(), builder);
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EXPECT_TRUE(result);
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utils::JobSystem js;
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js.adopt();
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auto package = builder.build(js);
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EXPECT_TRUE(package.isValid());
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js.emancipate();
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filamat::MaterialBuilder::shutdown();
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}
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