Files
filament/tools/matc
Pixelflinger 1ccae61d40 shader plumbing for screen-space refraction
In this PR, the filament side is missing, so we're outputting back.
But all codepaths in the shader are implemented:
 cubemap/screenspace, solid/thin
2019-12-08 22:18:18 -08:00
..
2019-08-23 13:31:20 -07:00