Files
filament/android/common/CallbackUtils.h
Mathias Agopian 1c1cb11cf5 Use the new CallbackHandler in the java bindings
Java callbacks are now directly dispatched to their handler, instead
of first going through filament's opportunistic dispatch, reducing
callback latency.
2021-10-04 10:56:43 -07:00

85 lines
2.5 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <jni.h>
#include "common/NioUtils.h"
#include <backend/CallbackHandler.h>
#include <filament/Engine.h>
struct CallbackJni {
#ifdef ANDROID
jclass handlerClass = nullptr;
jmethodID post = nullptr;
#endif
jclass executorClass = nullptr;
jmethodID execute = nullptr;
};
void acquireCallbackJni(JNIEnv* env, CallbackJni& callbackUtils);
void releaseCallbackJni(JNIEnv* env, CallbackJni callbackUtils, jobject handler, jobject callback);
struct JniCallback : private filament::backend::CallbackHandler {
JniCallback(JniCallback const &) = delete;
JniCallback(JniCallback&&) = delete;
static JniCallback* make(JNIEnv* env, jobject handler, jobject runnable);
static void postToJavaAndDestroy(JniCallback* callback);
void post(void* user, Callback callback) override;
filament::backend::CallbackHandler* getHandler() noexcept { return this; }
jobject getCallbackObject() { return mCallback; }
protected:
JniCallback(JNIEnv* env, jobject handler, jobject runnable);
virtual ~JniCallback();
jobject mHandler;
jobject mCallback;
CallbackJni mCallbackUtils;
};
struct JniBufferCallback : public JniCallback {
static JniBufferCallback* make(filament::Engine* engine,
JNIEnv* env, jobject handler, jobject callback, AutoBuffer&& buffer);
static void postToJavaAndDestroy(void*, size_t, void* user);
private:
JniBufferCallback(JNIEnv* env, jobject handler, jobject callback, AutoBuffer&& buffer);
virtual ~JniBufferCallback();
AutoBuffer mBuffer;
};
struct JniImageCallback : public JniCallback {
static JniImageCallback* make(filament::Engine* engine, JNIEnv* env, jobject handler,
jobject runnable, long image);
static void postToJavaAndDestroy(void*, void* user);
private:
JniImageCallback(JNIEnv* env, jobject handler, jobject runnable, long image);
virtual ~JniImageCallback();
long mImage;
};