36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
|
|
* Copyright (C) 2024 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <astrict/FromGlsl.h>
|
|
#include <gtest/gtest.h>
|
|
|
|
using namespace astrict;
|
|
|
|
TEST(Pack, Pack) {
|
|
std::string shaderCode(R"(
|
|
void material(inout MaterialInputs material) {
|
|
prepareMaterial(material);
|
|
material.baseColor = texture(materialParams_sampler, vec3(0.0, 0.0));
|
|
}
|
|
)");
|
|
// auto result = std::get<std::vector<uint8_t>>(compress(shaderCode));
|
|
}
|
|
|
|
int main(int argc, char** argv) {
|
|
::testing::InitGoogleTest(&argc, argv);
|
|
return RUN_ALL_TESTS();
|
|
}
|