# handed_coordinate_space.hpp Source File

handed_coordinate_space.hpp
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#ifndef GLM_GTX_handed_coordinate_space
#define GLM_GTX_handed_coordinate_space GLM_VERSION
// Dependency:
#include "../glm.hpp"
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
#endif
namespace glm
{
template <typename T>
bool rightHanded(
detail::tvec3<T> const & tangent,
detail::tvec3<T> const & binormal,
detail::tvec3<T> const & normal);
template <typename T>
bool leftHanded(
detail::tvec3<T> const & tangent,
detail::tvec3<T> const & binormal,
detail::tvec3<T> const & normal);
}// namespace glm
#include "handed_coordinate_space.inl"
#endif//GLM_GTX_handed_coordinate_space