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Revert SIMD improv 7f2a5b89b3
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@@ -3,7 +3,7 @@
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#if GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
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struct vec2;
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struct swizzleStruct
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struct _swizzle
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{
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char _buffer[1];
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};
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@@ -27,7 +27,7 @@ struct vec2
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union
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{
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struct { float x, y; };
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struct { swizzleStruct xx; };
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struct { _swizzle xx; };
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};
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#if GLM_COMPILER & GLM_COMPILER_CLANG
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