Commit Graph

18 Commits

Author SHA1 Message Date
Patrick Dawson
c17e72a546 GDExtension (#56)
Merge GDExtension
2024-04-29 18:40:26 -07:00
Patrick Dawson
13050f6723 Demo: disable vsync to reduce input lag 2024-01-11 17:40:57 +01:00
Patrick Dawson
aa0d44d566 Support AtlasTexture in image widgets 2024-01-11 03:28:32 +01:00
Patrick Dawson
e6d65e1048 use PushUnhandledInput only in 4.0 2023-07-06 22:08:28 +01:00
Patrick Dawson
204a06a7ea fix scaling 2023-04-21 00:43:46 +02:00
Patrick Dawson
795b04f0f2 Disable stretch for now 2023-04-17 21:11:43 +02:00
Patrick Dawson
48aa39ff6d workaround for SubViewport scaling
maybe not the best solution, but it works
2023-02-02 03:06:34 +01:00
Patrick Dawson
404aeba910 partial support for beta 17 2023-02-01 22:55:57 +01:00
Patrick Dawson
d002eaed1a cleanup 2022-12-02 20:52:44 +01:00
Patrick Dawson
f17260853b render in our own SubViewport 2022-10-17 04:33:12 +02:00
Patrick Dawson
508bd1c5b7 scaling 2022-10-16 22:22:51 +02:00
Patrick Dawson
cf0249c1e1 clean up root dir 2022-10-14 17:17:23 +02:00
Patrick Dawson
2a357c5afe ImGuiLayer, etc 2022-10-14 17:17:23 +02:00
Patrick Dawson
bd78276c3c welcome to Godot 4 2022-09-18 18:49:29 +02:00
Patrick Dawson
12c96e4de8 Update for Godot 3.5 2022-08-11 20:55:18 +02:00
Patrick Dawson
5a71c7dd22 Use Godot input mapping for gamepad, Nintendo-style defaults 2020-08-29 19:38:24 +02:00
Patrick Dawson
664486dc49 Use signals 2020-08-02 18:08:42 +02:00
Patrick Dawson
9de8fdcdf0 Initial import 2020-08-01 22:41:20 +02:00