Patrick Dawson
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c17e72a546
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GDExtension (#56)
Merge GDExtension
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2024-04-29 18:40:26 -07:00 |
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Patrick Dawson
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13050f6723
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Demo: disable vsync to reduce input lag
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2024-01-11 17:40:57 +01:00 |
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Patrick Dawson
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aa0d44d566
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Support AtlasTexture in image widgets
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2024-01-11 03:28:32 +01:00 |
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Patrick Dawson
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e6d65e1048
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use PushUnhandledInput only in 4.0
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2023-07-06 22:08:28 +01:00 |
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Patrick Dawson
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204a06a7ea
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fix scaling
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2023-04-21 00:43:46 +02:00 |
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Patrick Dawson
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795b04f0f2
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Disable stretch for now
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2023-04-17 21:11:43 +02:00 |
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Patrick Dawson
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48aa39ff6d
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workaround for SubViewport scaling
maybe not the best solution, but it works
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2023-02-02 03:06:34 +01:00 |
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Patrick Dawson
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404aeba910
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partial support for beta 17
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2023-02-01 22:55:57 +01:00 |
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Patrick Dawson
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d002eaed1a
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cleanup
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2022-12-02 20:52:44 +01:00 |
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Patrick Dawson
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f17260853b
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render in our own SubViewport
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2022-10-17 04:33:12 +02:00 |
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Patrick Dawson
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508bd1c5b7
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scaling
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2022-10-16 22:22:51 +02:00 |
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Patrick Dawson
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cf0249c1e1
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clean up root dir
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2022-10-14 17:17:23 +02:00 |
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Patrick Dawson
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2a357c5afe
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ImGuiLayer, etc
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2022-10-14 17:17:23 +02:00 |
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Patrick Dawson
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bd78276c3c
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welcome to Godot 4
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2022-09-18 18:49:29 +02:00 |
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Patrick Dawson
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12c96e4de8
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Update for Godot 3.5
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2022-08-11 20:55:18 +02:00 |
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Patrick Dawson
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5a71c7dd22
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Use Godot input mapping for gamepad, Nintendo-style defaults
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2020-08-29 19:38:24 +02:00 |
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Patrick Dawson
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664486dc49
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Use signals
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2020-08-02 18:08:42 +02:00 |
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Patrick Dawson
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9de8fdcdf0
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Initial import
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2020-08-01 22:41:20 +02:00 |
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