Files
2024-06-18 06:39:58 +02:00

16 lines
468 B
GDScript

extends Sprite2D
func _ready() -> void:
pass
func _process(delta: float) -> void:
position.x += delta * 10.0
if Engine.has_singleton("ImGuiAPI"):
var ImGui: Object = Engine.get_singleton("ImGuiAPI")
ImGui.Begin("SpriteTool: %s" % name, [], ImGui.WindowFlags_AlwaysAutoResize)
var pos: Array = [position.x, position.y]
if ImGui.DragInt2("position", pos):
position = Vector2(pos[0], pos[1])
ImGui.End()