mirror of
https://github.com/lua/lua.git
synced 2026-06-08 08:03:49 +00:00
More effort in avoiding errors in finalizers
Before calling a finalizer, Lua not only checks stack limits, but actually ensures that a minimum number of slots are already allocated for the call. (If it cannot ensure that, it postpones the finalizer.) That avoids finalizers not running due to memory errors that the programmer cannot control.
This commit is contained in:
2
lstate.h
2
lstate.h
@@ -438,7 +438,7 @@ union GCUnion {
|
||||
LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
|
||||
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
|
||||
LUAI_FUNC lu_mem luaE_threadsize (lua_State *L);
|
||||
LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
|
||||
LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L, int err);
|
||||
LUAI_FUNC void luaE_shrinkCI (lua_State *L);
|
||||
LUAI_FUNC void luaE_checkcstack (lua_State *L);
|
||||
LUAI_FUNC void luaE_incCstack (lua_State *L);
|
||||
|
||||
Reference in New Issue
Block a user