Recast Navigation
Navigation-mesh Toolset for Games
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Here is a list of all enums with links to the files they belong to:
CrowdAgentState :
DetourCrowd.h
DrawNavMeshFlags :
DetourDebugDraw.h
dtAllocHint :
DetourAlloc.h
dtCompressedTileFlags :
DetourTileCache.h
dtDetailTriEdgeFlags :
DetourNavMesh.h
dtFindPathOptions :
DetourNavMesh.h
dtNodeFlags :
DetourNode.h
dtPolyTypes :
DetourNavMesh.h
dtRaycastOptions :
DetourNavMesh.h
dtStraightPathFlags :
DetourNavMesh.h
dtStraightPathOptions :
DetourNavMesh.h
dtTileFlags :
DetourNavMesh.h
duDebugDrawPrimitives :
DebugDraw.h
EdgeValues :
RecastMeshDetail.cpp
MoveRequestState :
DetourCrowd.h
ObstacleState :
DetourTileCache.h
ObstacleType :
DetourTileCache.h
rcAllocHint :
RecastAlloc.h
rcAxis :
RecastRasterization.cpp
rcBuildContoursFlags :
Recast.h
rcLogCategory :
Recast.h
rcTimerLabel :
Recast.h
SamplePartitionType :
Sample.h
SamplePolyAreas :
Sample.h
SamplePolyFlags :
Sample.h
SampleToolType :
Sample.h
UpdateFlags :
DetourCrowd.h
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| Copyright 2009 Mikko Mononen