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Navigation-mesh Toolset for Games
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Here is a list of all variables with links to the classes they belong to:
- o -
obstacleAvoidance :
CrowdToolParams
obstacleAvoidanceType :
CrowdToolParams
,
dtCrowdAgentParams
offMeshBase :
dtMeshHeader
offMeshConAreas :
dtNavMeshCreateParams
offMeshConCount :
dtMeshHeader
,
dtNavMeshCreateParams
offMeshConDir :
dtNavMeshCreateParams
offMeshConFlags :
dtNavMeshCreateParams
offmeshConnArea :
InputGeom
offmeshConnBidirectional :
InputGeom
offmeshConnFlags :
InputGeom
offmeshConnId :
InputGeom
offmeshConnRadius :
InputGeom
offmeshConnVerts :
InputGeom
offMeshConRad :
dtNavMeshCreateParams
offMeshCons :
dtMeshTile
offMeshConUserID :
dtNavMeshCreateParams
offMeshConVerts :
dtNavMeshCreateParams
optEnd :
dtCrowdAgentDebugInfo
optimizeTopo :
CrowdToolParams
optimizeVis :
CrowdToolParams
optStart :
dtCrowdAgentDebugInfo
orientedBox :
dtTileCacheObstacle
orig :
dtNavMeshParams
,
dtTileCacheParams
origCameraEulers :
AppState
origMousePos :
AppState
outline :
rcContourRegion
overlap :
rcRegion
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Licence (ZLib)
| Copyright 2009 Mikko Mononen