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https://github.com/recastnavigation/recastnavigation.git
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Make RecastDemo colors more meaningful (#254)
Implement a SampleDebugDraw which will color area types meaningfully, for example color water as blue, grass as green and so on.
This commit is contained in:
committed by
Jakob Botsch Nielsen
parent
16a7a30ada
commit
03eb2f92f3
@@ -29,6 +29,7 @@
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#include "DebugDraw.h"
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#include "RecastDebugDraw.h"
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#include "DetourNavMesh.h"
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#include "Sample.h"
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static bool intersectSegmentTriangle(const float* sp, const float* sq,
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const float* a, const float* b, const float* c,
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@@ -555,7 +556,7 @@ void InputGeom::drawConvexVolumes(struct duDebugDraw* dd, bool /*hilight*/)
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for (int i = 0; i < m_volumeCount; ++i)
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{
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const ConvexVolume* vol = &m_volumes[i];
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unsigned int col = duIntToCol(vol->area, 32);
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unsigned int col = duTransCol(dd->areaToCol(vol->area), 32);
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for (int j = 0, k = vol->nverts-1; j < vol->nverts; k = j++)
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{
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const float* va = &vol->verts[k*3];
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@@ -581,7 +582,7 @@ void InputGeom::drawConvexVolumes(struct duDebugDraw* dd, bool /*hilight*/)
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for (int i = 0; i < m_volumeCount; ++i)
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{
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const ConvexVolume* vol = &m_volumes[i];
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unsigned int col = duIntToCol(vol->area, 220);
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unsigned int col = duTransCol(dd->areaToCol(vol->area), 220);
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for (int j = 0, k = vol->nverts-1; j < vol->nverts; k = j++)
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{
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const float* va = &vol->verts[k*3];
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@@ -600,7 +601,7 @@ void InputGeom::drawConvexVolumes(struct duDebugDraw* dd, bool /*hilight*/)
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for (int i = 0; i < m_volumeCount; ++i)
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{
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const ConvexVolume* vol = &m_volumes[i];
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unsigned int col = duDarkenCol(duIntToCol(vol->area, 255));
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unsigned int col = duDarkenCol(duTransCol(dd->areaToCol(vol->area), 220));
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for (int j = 0; j < vol->nverts; ++j)
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{
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dd->vertex(vol->verts[j*3+0],vol->verts[j*3+1]+0.1f,vol->verts[j*3+2], col);
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