Removed unnecessary agent radius accessor

This commit is contained in:
Graham Pentheny
2025-07-22 00:58:52 -04:00
parent 91064ae3e8
commit 0cceb7fb92
7 changed files with 13 additions and 16 deletions

View File

@@ -204,8 +204,8 @@ void NavMeshTesterTool::init(Sample* newSample)
filter.setAreaCost(SAMPLE_POLYAREA_JUMP, 1.5f);
}
neighbourhoodRadius = sample->getAgentRadius() * 20.0f;
randomRadius = sample->getAgentRadius() * 30.0f;
neighbourhoodRadius = sample->agentRadius * 20.0f;
randomRadius = sample->agentRadius * 30.0f;
}
void NavMeshTesterTool::handleMenu()
@@ -1104,7 +1104,7 @@ void NavMeshTesterTool::handleRender()
static const unsigned int endCol = duRGBA(51, 102, 0, 129);
static const unsigned int pathCol = duRGBA(0, 0, 0, 64);
const float agentRadius = sample->getAgentRadius();
const float agentRadius = sample->agentRadius;
const float agentHeight = sample->getAgentHeight();
const float agentClimb = sample->getAgentClimb();