Rename "renderOverlay" to "drawOverlayUI"

This commit is contained in:
Graham Pentheny
2025-08-21 21:46:50 -04:00
parent 0d95e05f74
commit 192dc97b94
14 changed files with 19 additions and 19 deletions

View File

@@ -177,7 +177,7 @@ public:
glLineWidth(1.0f);
}
void renderOverlay(double* proj, double* model, int* view) override
void drawOverlayUI(double* proj, double* model, int* view) override
{
GLdouble x, y, z;
if (m_hitPosSet && gluProject(m_hitPos[0], m_hitPos[1], m_hitPos[2], model, proj, view, &x, &y, &z))
@@ -557,7 +557,7 @@ void Sample_TileMesh::renderOverlay(double* proj, double* model, int* view)
if (tool)
{
tool->renderOverlay(proj, model, view);
tool->drawOverlayUI(proj, model, view);
}
renderOverlayToolStates(proj, model, view);
}