mirror of
https://github.com/recastnavigation/recastnavigation.git
synced 2026-10-06 00:45:35 +00:00
Make closestPointOnPoly and getPolyHeight more robust
* Make dtClosestHeightPointTriangle use no epsilon (except for checking denominator) * When point is outside poly, directly find closest height from boundary detail edges instead of first interpolating and then finding height from detail tris. * When point is inside poly, if all dtClosestHeightPointTriangle queries failed, then find height from detail edges. This should only happen if the point is right on top of an internal detail tri edge.
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@@ -588,7 +588,7 @@ dtStatus dtNavMeshQuery::closestPointOnPolyBoundary(dtPolyRef ref, const float*
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/// @par
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///
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/// Will return #DT_FAILURE if the provided position is outside the xz-bounds
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/// Will return #DT_FAILURE | DT_INVALID_PARAM if the provided position is outside the xz-bounds
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/// of the polygon.
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///
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dtStatus dtNavMeshQuery::getPolyHeight(dtPolyRef ref, const float* pos, float* height) const
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@@ -602,44 +602,25 @@ dtStatus dtNavMeshQuery::getPolyHeight(dtPolyRef ref, const float* pos, float* h
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if (!pos || !dtVisfinite2D(pos))
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return DT_FAILURE | DT_INVALID_PARAM;
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// We used to return success for offmesh connections, but the
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// getPolyHeight in DetourNavMesh does not do this, so special
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// case it here.
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if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION)
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{
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const float* v0 = &tile->verts[poly->verts[0]*3];
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const float* v1 = &tile->verts[poly->verts[1]*3];
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const float d0 = dtVdist2D(pos, v0);
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const float d1 = dtVdist2D(pos, v1);
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const float u = d0 / (d0+d1);
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float t;
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dtDistancePtSegSqr2D(pos, v0, v1, t);
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if (height)
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*height = v0[1] + (v1[1] - v0[1]) * u;
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*height = v0[1] + (v1[1] - v0[1])*t;
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return DT_SUCCESS;
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}
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else
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{
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const unsigned int ip = (unsigned int)(poly - tile->polys);
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const dtPolyDetail* pd = &tile->detailMeshes[ip];
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for (int j = 0; j < pd->triCount; ++j)
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{
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const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4];
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const float* v[3];
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for (int k = 0; k < 3; ++k)
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{
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if (t[k] < poly->vertCount)
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v[k] = &tile->verts[poly->verts[t[k]]*3];
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else
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v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3];
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}
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float h;
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if (dtClosestHeightPointTriangle(pos, v[0], v[1], v[2], h))
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{
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if (height)
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*height = h;
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return DT_SUCCESS;
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}
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}
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}
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return DT_FAILURE | DT_INVALID_PARAM;
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return m_nav->getPolyHeight(tile, poly, pos, height)
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? DT_SUCCESS
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: DT_FAILURE | DT_INVALID_PARAM;
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}
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class dtFindNearestPolyQuery : public dtPolyQuery
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