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Rename handleDebugMode to drawDebugUI
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@@ -156,7 +156,7 @@ void Sample_SoloMesh::UI_DrawModeOption(const DrawMode drawMode, const bool enab
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ImGui::EndDisabled();
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}
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void Sample_SoloMesh::handleDebugMode()
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void Sample_SoloMesh::drawDebugUI()
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{
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ImGui::Text("Draw");
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if (ImGui::BeginCombo("##drawMode", drawModeNames[static_cast<int>(currentDrawMode)], 0))
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