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Rename handleDebugMode to drawDebugUI
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@@ -333,7 +333,7 @@ void Sample_TileMesh::UI_DrawModeOption(DrawMode drawMode, bool enabled)
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ImGui::EndDisabled();
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}
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void Sample_TileMesh::handleDebugMode()
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void Sample_TileMesh::drawDebugUI()
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{
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ImGui::Text("Draw");
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if (ImGui::BeginCombo("##drawMode", drawModeNames[static_cast<int>(this->drawMode)], 0))
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