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Added overlay rendering support for builders + return of start/end labels.
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@@ -5,6 +5,7 @@
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#include "SDL.h"
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#include "SDL_Opengl.h"
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#include "imgui.h"
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#include "glfont.h"
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#include "Builder.h"
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#include "BuilderStatMeshTiling.h"
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#include "Recast.h"
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@@ -351,6 +352,11 @@ void BuilderStatMeshTiling::handleRender()
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}
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void BuilderStatMeshTiling::handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view)
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{
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toolRenderOverlay(font, proj, model, view);
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}
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void BuilderStatMeshTiling::handleMeshChanged(const float* verts, int nverts,
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const int* tris, const float* trinorms, int ntris,
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const float* bmin, const float* bmax)
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