Removed unnecessary accessor for chunkyMesh

This commit is contained in:
Graham Pentheny
2025-08-05 21:42:53 -04:00
parent b42dfae643
commit c05bbeb6ad
3 changed files with 5 additions and 6 deletions

View File

@@ -533,7 +533,7 @@ int Sample_TempObstacles::rasterizeTileLayers(
TileCacheData* tiles,
const int maxTiles) const
{
if (!inputGeometry || inputGeometry->getVertCount() == 0 || !inputGeometry->getChunkyMesh())
if (!inputGeometry || inputGeometry->getVertCount() == 0 || !inputGeometry->chunkyMesh)
{
buildContext->log(RC_LOG_ERROR, "buildTile: Input mesh is not specified.");
return 0;
@@ -544,7 +544,7 @@ int Sample_TempObstacles::rasterizeTileLayers(
const float* verts = inputGeometry->verts.data();
const int nverts = inputGeometry->getVertCount();
const ChunkyTriMesh* chunkyMesh = inputGeometry->getChunkyMesh();
const ChunkyTriMesh* chunkyMesh = inputGeometry->chunkyMesh;
// Tile bounds.
const float tcs = cfg.tileSize * cfg.cs;