Removed unnecessary accessor for chunkyMesh

This commit is contained in:
Graham Pentheny
2025-08-05 21:42:53 -04:00
parent b42dfae643
commit c05bbeb6ad
3 changed files with 5 additions and 6 deletions

View File

@@ -834,7 +834,7 @@ unsigned char* Sample_TileMesh::buildTileMesh(
const float* boundsMax,
int& outDataSize)
{
if (!inputGeometry || inputGeometry->getVertCount() == 0 || !inputGeometry->getChunkyMesh())
if (!inputGeometry || inputGeometry->getVertCount() == 0 || !inputGeometry->chunkyMesh)
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
return 0;
@@ -848,7 +848,7 @@ unsigned char* Sample_TileMesh::buildTileMesh(
const float* verts = inputGeometry->verts.data();
const int numVerts = inputGeometry->getVertCount();
const int numTris = inputGeometry->getTriCount();
const ChunkyTriMesh* chunkyMesh = inputGeometry->getChunkyMesh();
const ChunkyTriMesh* chunkyMesh = inputGeometry->chunkyMesh;
// Init build configuration from GUI
memset(&config, 0, sizeof(config));