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- added finalizeSlicedFindPathPartial()
- added handleStep()/handleToggle() to samples - changed how crowds are rendered - added path topology optimization step
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@@ -357,10 +357,10 @@ void Sample_Debug::handleClick(const float* s, const float* p, bool shift)
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m_tool->handleClick(s, p, shift);
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}
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void Sample_Debug::handleStep()
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void Sample_Debug::handleToggle()
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{
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if (m_tool)
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m_tool->handleStep();
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m_tool->handleToggle();
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}
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bool Sample_Debug::handleBuild()
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