Remove MeshLoaderObj class. Replace with parseObjModel function

This commit is contained in:
Graham Pentheny
2025-07-07 00:54:57 -04:00
parent c1674f805d
commit d1e513aeaf
9 changed files with 75 additions and 81 deletions
+2 -2
View File
@@ -604,8 +604,8 @@ int main(int /*argc*/, char** /*argv*/)
text,
64,
"Verts: %.1fk Tris: %.1fk",
static_cast<float>(app.inputGeometry->getMesh()->getVertCount()) / 1000.0f,
static_cast<float>(app.inputGeometry->getMesh()->getTriCount()) / 1000.0f);
static_cast<float>(app.inputGeometry->getVertCount()) / 1000.0f,
static_cast<float>(app.inputGeometry->getTriCount()) / 1000.0f);
imguiValue(text);
}
imguiSeparator();