mirror of
https://github.com/recastnavigation/recastnavigation.git
synced 2026-08-13 08:59:25 +00:00
Removed stat and tile navmeshes. Fixed examples.
This commit is contained in:
@@ -28,8 +28,8 @@
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#include "Recast.h"
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#include "RecastTimer.h"
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#include "RecastDebugDraw.h"
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#include "DetourTileNavMesh.h"
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#include "DetourTileNavMeshBuilder.h"
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#include "DetourNavMesh.h"
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#include "DetourNavMeshBuilder.h"
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#include "DetourDebugDraw.h"
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#ifdef WIN32
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@@ -37,6 +37,31 @@
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#endif
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inline unsigned int nextPow2(unsigned int v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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inline unsigned int ilog2(unsigned int v)
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{
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unsigned int r;
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unsigned int shift;
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r = (v > 0xffff) << 4; v >>= r;
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shift = (v > 0xff) << 3; v >>= shift; r |= shift;
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shift = (v > 0xf) << 2; v >>= shift; r |= shift;
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shift = (v > 0x3) << 1; v >>= shift; r |= shift;
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r |= (v >> 1);
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return r;
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}
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Sample_TileMesh::Sample_TileMesh() :
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m_keepInterResults(false),
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m_navMesh(0),
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@@ -47,6 +72,8 @@ Sample_TileMesh::Sample_TileMesh() :
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m_cset(0),
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m_pmesh(0),
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m_dmesh(0),
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m_maxTiles(0),
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m_maxPolysPerTile(0),
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m_tileSize(32),
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m_sposSet(false),
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m_eposSet(false),
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@@ -94,7 +121,7 @@ void Sample_TileMesh::cleanup()
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void Sample_TileMesh::handleSettings()
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{
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Sample::handleCommonSettings();
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imguiLabel("Tiling");
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imguiSlider("TileSize", &m_tileSize, 16.0f, 1024.0f, 16.0f);
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@@ -106,6 +133,18 @@ void Sample_TileMesh::handleSettings()
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const int th = (gh + ts-1) / ts;
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snprintf(text, 64, "Tiles %d x %d", tw, th);
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imguiValue(text);
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// Max tiles and max polys affect how the tile IDs are caculated.
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// There are 22 bits available for identifying a tile and a polygon.
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int tileBits = rcMin((int)ilog2(nextPow2(tw*th)), 14);
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if (tileBits > 14) tileBits = 14;
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int polyBits = 22 - tileBits;
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m_maxTiles = 1 << tileBits;
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m_maxPolysPerTile = 1 << polyBits;
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snprintf(text, 64, "Max Tiles %d", m_maxTiles);
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imguiValue(text);
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snprintf(text, 64, "Max Polys %d", m_maxPolysPerTile);
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imguiValue(text);
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}
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void Sample_TileMesh::toolRecalc()
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@@ -113,7 +152,7 @@ void Sample_TileMesh::toolRecalc()
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m_startRef = 0;
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if (m_sposSet)
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m_startRef = m_navMesh->findNearestPoly(m_spos, m_polyPickExt);
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m_endRef = 0;
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if (m_eposSet)
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m_endRef = m_navMesh->findNearestPoly(m_epos, m_polyPickExt);
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@@ -184,6 +223,49 @@ void Sample_TileMesh::handleTools()
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m_toolMode = TOOLMODE_CREATE_TILES;
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toolRecalc();
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}
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imguiIndent();
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if (imguiButton("Create All"))
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{
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int gw = 0, gh = 0;
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rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
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const int ts = (int)m_tileSize;
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const int tw = (gw + ts-1) / ts;
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const int th = (gh + ts-1) / ts;
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const float tcs = m_tileSize*m_cellSize;
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for (int y = 0; y < th; ++y)
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{
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for (int x = 0; x < tw; ++x)
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{
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m_tileBmin[0] = m_bmin[0] + x*tcs;
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m_tileBmin[1] = m_bmin[1];
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m_tileBmin[2] = m_bmin[2] + y*tcs;
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m_tileBmax[0] = m_bmin[0] + (x+1)*tcs;
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m_tileBmax[1] = m_bmax[1];
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m_tileBmax[2] = m_bmin[2] + (y+1)*tcs;
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int dataSize = 0;
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unsigned char* data = buildTileMesh(m_tileBmin, m_tileBmax, dataSize);
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if (data)
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{
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// Remove any previous data (navmesh owns and deletes the data).
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m_navMesh->removeTileAt(x,y,0,0);
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// Let the navmesh own the data.
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if (!m_navMesh->addTileAt(x,y,data,dataSize,true))
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delete [] data;
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}
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}
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}
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toolRecalc();
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}
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imguiUnindent();
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imguiSeparator();
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if (imguiCheck("Pathfind", m_toolMode == TOOLMODE_PATHFIND))
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{
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m_toolMode = TOOLMODE_PATHFIND;
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@@ -203,7 +285,7 @@ void Sample_TileMesh::handleTools()
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{
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m_toolMode = TOOLMODE_FIND_POLYS_AROUND;
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toolRecalc();
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}
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}
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}
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void Sample_TileMesh::handleDebugMode()
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@@ -215,12 +297,16 @@ void Sample_TileMesh::handleDebugMode()
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imguiValue("LMB: (Re)Create tiles.");
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imguiValue("LMB+SHIFT: Remove tiles.");
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}
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else
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{
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imguiValue("Press [Build] to create tile mesh");
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imguiValue("with specified parameters.");
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}
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}
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static void getPolyCenter(dtTiledNavMesh* navMesh, dtTilePolyRef ref, float* center)
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static void getPolyCenter(dtNavMesh* navMesh, dtPolyRef ref, float* center)
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{
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const dtTilePoly* p = navMesh->getPolyByRef(ref);
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const dtPoly* p = navMesh->getPolyByRef(ref);
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if (!p) return;
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const float* verts = navMesh->getPolyVertsByRef(ref);
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center[0] = 0;
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@@ -243,21 +329,21 @@ void Sample_TileMesh::handleRender()
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{
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if (!m_verts || !m_tris || !m_trinorms)
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return;
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DebugDrawGL dd;
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// Draw mesh
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if (m_navMesh)
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rcDebugDrawMesh(&dd, m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
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else
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rcDebugDrawMeshSlope(&dd, m_verts, m_nverts, m_tris, m_trinorms, m_ntris, m_agentMaxSlope);
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glDepthMask(GL_FALSE);
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// Draw bounds
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float col[4] = {1,1,1,0.5f};
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rcDebugDrawBoxWire(&dd, m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
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// Tiling grid.
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const int ts = (int)m_tileSize;
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int gw = 0, gh = 0;
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@@ -297,9 +383,9 @@ void Sample_TileMesh::handleRender()
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// Draw active tile
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rcDebugDrawBoxWire(&dd, m_tileBmin[0],m_tileBmin[1],m_tileBmin[2], m_tileBmax[0],m_tileBmax[1],m_tileBmax[2], m_tileCol);
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if (m_navMesh)
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dtDebugDrawTiledNavMesh(m_navMesh);
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dtDebugDrawNavMesh(m_navMesh);
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if (m_sposSet)
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{
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@@ -338,13 +424,13 @@ void Sample_TileMesh::handleRender()
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if (m_toolMode == TOOLMODE_PATHFIND)
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{
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dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
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dtDebugDrawTiledNavMeshPoly(m_navMesh, m_endRef, endCol);
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dtDebugDrawNavMeshPoly(m_navMesh, m_startRef, startCol);
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dtDebugDrawNavMeshPoly(m_navMesh, m_endRef, endCol);
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if (m_npolys)
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{
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for (int i = 1; i < m_npolys-1; ++i)
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dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
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dtDebugDrawNavMeshPoly(m_navMesh, m_polys[i], pathCol);
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}
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if (m_nstraightPath)
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{
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@@ -365,12 +451,12 @@ void Sample_TileMesh::handleRender()
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}
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else if (m_toolMode == TOOLMODE_RAYCAST)
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{
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dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
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dtDebugDrawNavMeshPoly(m_navMesh, m_startRef, startCol);
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if (m_nstraightPath)
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{
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for (int i = 1; i < m_npolys; ++i)
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dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
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dtDebugDrawNavMeshPoly(m_navMesh, m_polys[i], pathCol);
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glColor4ub(64,16,0,220);
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glLineWidth(3.0f);
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@@ -389,7 +475,7 @@ void Sample_TileMesh::handleRender()
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}
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else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
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{
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dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
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dtDebugDrawNavMeshPoly(m_navMesh, m_startRef, startCol);
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const float col[4] = {1,1,1,0.5f};
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rcDebugDrawCylinderWire(&dd, m_spos[0]-m_distanceToWall, m_spos[1]+0.02f, m_spos[2]-m_distanceToWall,
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m_spos[0]+m_distanceToWall, m_spos[1]+m_agentHeight, m_spos[2]+m_distanceToWall, col);
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@@ -406,7 +492,7 @@ void Sample_TileMesh::handleRender()
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const float cola[4] = {0,0,0,0.5f};
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for (int i = 0; i < m_npolys; ++i)
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{
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dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
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dtDebugDrawNavMeshPoly(m_navMesh, m_polys[i], pathCol);
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if (m_parent[i])
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{
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float p0[3], p1[3];
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@@ -435,7 +521,7 @@ void Sample_TileMesh::handleRenderOverlay(double* proj, double* model, int* view
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// Draw start and end point labels
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if (m_tileBuildTime > 0.0f && gluProject((GLdouble)(m_tileBmin[0]+m_tileBmax[0])/2, (GLdouble)(m_tileBmin[1]+m_tileBmax[1])/2, (GLdouble)(m_tileBmin[2]+m_tileBmax[2])/2,
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model, proj, view, &x, &y, &z))
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model, proj, view, &x, &y, &z))
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{
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char text[32];
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snprintf(text,32,"%.3fms / %dTris / %.1fkB", m_tileBuildTime, m_tileTriCount, m_tileMemUsage);
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@@ -444,8 +530,8 @@ void Sample_TileMesh::handleRenderOverlay(double* proj, double* model, int* view
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}
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void Sample_TileMesh::handleMeshChanged(const float* verts, int nverts,
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const int* tris, const float* trinorms, int ntris,
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const float* bmin, const float* bmax)
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const int* tris, const float* trinorms, int ntris,
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const float* bmin, const float* bmax)
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{
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m_verts = verts;
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m_nverts = nverts;
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@@ -454,7 +540,7 @@ void Sample_TileMesh::handleMeshChanged(const float* verts, int nverts,
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m_ntris = ntris;
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vcopy(m_bmin, bmin);
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vcopy(m_bmax, bmax);
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delete m_chunkyMesh;
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m_chunkyMesh = 0;
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delete m_navMesh;
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@@ -466,7 +552,7 @@ void Sample_TileMesh::setToolStartPos(const float* p)
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{
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m_sposSet = true;
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vcopy(m_spos, p);
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if (m_toolMode == TOOLMODE_CREATE_TILES)
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removeTile(m_spos);
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else
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@@ -477,7 +563,7 @@ void Sample_TileMesh::setToolEndPos(const float* p)
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{
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if (!m_navMesh)
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return;
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m_eposSet = true;
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vcopy(m_epos, p);
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@@ -491,23 +577,26 @@ bool Sample_TileMesh::handleBuild()
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{
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if (!m_verts || !m_tris)
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{
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printf("No verts or tris\n");
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if (rcGetLog())
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rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles.");
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return false;
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}
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delete m_navMesh;
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m_navMesh = new dtTiledNavMesh;
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m_navMesh = new dtNavMesh;
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if (!m_navMesh)
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{
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printf("Could not allocate navmehs\n");
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if (rcGetLog())
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rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh.");
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return false;
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}
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if (!m_navMesh->init(m_bmin, m_tileSize*m_cellSize, m_agentMaxClimb*m_cellHeight))
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if (!m_navMesh->init(m_bmin, m_tileSize*m_cellSize, m_tileSize*m_cellSize, m_agentMaxClimb*m_cellHeight, m_maxTiles, m_maxPolysPerTile, 2048))
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{
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printf("Could not init navmesh\n");
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if (rcGetLog())
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rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh.");
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return false;
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}
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// Build chunky mesh.
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delete m_chunkyMesh;
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m_chunkyMesh = new rcChunkyTriMesh;
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@@ -523,7 +612,7 @@ bool Sample_TileMesh::handleBuild()
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rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not build chunky mesh.");
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return false;
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}
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return true;
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}
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@@ -531,17 +620,17 @@ void Sample_TileMesh::buildTile(const float* pos)
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{
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if (!m_navMesh)
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return;
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const float ts = m_tileSize*m_cellSize;
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const int tx = (int)floorf((pos[0]-m_bmin[0]) / ts);
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const int ty = (int)floorf((pos[2]-m_bmin[2]) / ts);
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if (tx < 0 || ty < 0)
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return;
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m_tileBmin[0] = m_bmin[0] + tx*ts;
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m_tileBmin[1] = m_bmin[1];
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m_tileBmin[2] = m_bmin[2] + ty*ts;
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m_tileBmax[0] = m_bmin[0] + (tx+1)*ts;
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m_tileBmax[1] = m_bmax[1];
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m_tileBmax[2] = m_bmin[2] + (ty+1)*ts;
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@@ -665,7 +754,7 @@ unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bm
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return 0;
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}
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float tbmin[2], tbmax[2];
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tbmin[0] = m_cfg.bmin[0];
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tbmin[1] = m_cfg.bmin[2];
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@@ -675,15 +764,15 @@ unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bm
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const int ncid = rcGetChunksInRect(m_chunkyMesh, tbmin, tbmax, cid, 256);
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if (!ncid)
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return 0;
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m_tileTriCount = 0;
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for (int i = 0; i < ncid; ++i)
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{
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const rcChunkyTriMeshNode& node = m_chunkyMesh->nodes[cid[i]];
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const int* tris = &m_chunkyMesh->tris[node.i*3];
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const int ntris = node.n;
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m_tileTriCount += ntris;
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memset(m_triflags, 0, ntris*sizeof(unsigned char));
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@@ -759,6 +848,11 @@ unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bm
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return 0;
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}
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if (m_cset->nconts == 0)
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{
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return 0;
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}
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// Build polygon navmesh from the contours.
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m_pmesh = new rcPolyMesh;
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if (!m_pmesh)
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@@ -773,7 +867,7 @@ unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bm
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rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not triangulate contours.");
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return 0;
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}
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// Build detail mesh.
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m_dmesh = new rcPolyMeshDetail;
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if (!m_dmesh)
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@@ -802,7 +896,7 @@ unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bm
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unsigned char* navData = 0;
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int navDataSize = 0;
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if (m_cfg.maxVertsPerPoly == DT_TILE_VERTS_PER_POLYGON)
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if (m_cfg.maxVertsPerPoly <= DT_VERTS_PER_POLYGON)
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{
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// Remove padding from the polymesh data. TODO: Remove this odditity.
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for (int i = 0; i < m_pmesh->nverts; ++i)
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@@ -819,20 +913,20 @@ unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bm
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rcGetLog()->log(RC_LOG_ERROR, "Too many vertices per tile %d (max: %d).", m_pmesh->nverts, 0xffff);
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return false;
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}
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if (m_pmesh->npolys > DT_MAX_TILES)
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{
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// If you hit this error, you have too many polygons per tile.
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// You can trade off tile count to poly count by adjusting DT_TILE_REF_TILE_BITS and DT_TILE_REF_POLY_BITS.
|
||||
// The current setup is optimized for large number of tiles and small number of polys per tile.
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Too many polygons per tile %d (max: %d).", m_pmesh->npolys, DT_MAX_TILES);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!dtCreateNavMeshTileData(m_pmesh->verts, m_pmesh->nverts,
|
||||
m_pmesh->polys, m_pmesh->npolys, m_pmesh->nvp,
|
||||
m_dmesh->meshes, m_dmesh->verts, m_dmesh->nverts, m_dmesh->tris, m_dmesh->ntris,
|
||||
bmin, bmax, m_cfg.cs, m_cfg.ch, m_cfg.tileSize, m_cfg.walkableClimb, &navData, &navDataSize))
|
||||
/* if (m_pmesh->npolys > DT_MAX_TILES)
|
||||
{
|
||||
// If you hit this error, you have too many polygons per tile.
|
||||
// You can trade off tile count to poly count by adjusting DT_TILE_REF_TILE_BITS and DT_TILE_REF_POLY_BITS.
|
||||
// The current setup is optimized for large number of tiles and small number of polys per tile.
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Too many polygons per tile %d (max: %d).", m_pmesh->npolys, DT_MAX_TILES);
|
||||
return false;
|
||||
}*/
|
||||
|
||||
if (!dtCreateNavMeshData(m_pmesh->verts, m_pmesh->nverts,
|
||||
m_pmesh->polys, m_pmesh->npolys, m_pmesh->nvp,
|
||||
m_dmesh->meshes, m_dmesh->verts, m_dmesh->nverts, m_dmesh->tris, m_dmesh->ntris,
|
||||
bmin, bmax, m_cfg.cs, m_cfg.ch, m_cfg.tileSize, m_cfg.walkableClimb, &navData, &navDataSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
|
||||
@@ -882,7 +976,7 @@ unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bm
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "TOTAL: %.1fms", rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f);
|
||||
}
|
||||
|
||||
|
||||
m_tileBuildTime = rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f;
|
||||
|
||||
dataSize = navDataSize;
|
||||
|
||||
Reference in New Issue
Block a user