Fixed warnings when compiling with -Wshadow.

This commit is contained in:
Mikko Mononen
2012-02-22 17:25:46 +00:00
parent 98eee7e23a
commit e6b1d141d2
22 changed files with 155 additions and 152 deletions

View File

@@ -708,10 +708,10 @@ static unsigned char getCornerHeight(dtTileCacheLayer& layer,
if (px >= 0 && pz >= 0 && px < w && pz < h)
{
const int idx = px + pz*w;
const int h = (int)layer.heights[idx];
if (dtAbs(h-y) <= walkableClimb && layer.areas[idx] != DT_TILECACHE_NULL_AREA)
const int lh = (int)layer.heights[idx];
if (dtAbs(lh-y) <= walkableClimb && layer.areas[idx] != DT_TILECACHE_NULL_AREA)
{
height = dtMax(height, (unsigned char)h);
height = dtMax(height, (unsigned char)lh);
portal &= (layer.cons[idx] >> 4);
if (preg != 0xff && preg != layer.regs[idx])
allSameReg = false;
@@ -809,11 +809,11 @@ dtStatus dtBuildTileCacheContours(dtTileCacheAlloc* alloc,
unsigned char* vn = &temp.verts[i*4];
unsigned char nei = vn[3]; // The neighbour reg is stored at segment vertex of a segment.
bool shouldRemove = false;
unsigned char h = getCornerHeight(layer, (int)v[0], (int)v[1], (int)v[2],
walkableClimb, shouldRemove);
unsigned char lh = getCornerHeight(layer, (int)v[0], (int)v[1], (int)v[2],
walkableClimb, shouldRemove);
dst[0] = v[0];
dst[1] = h;
dst[1] = lh;
dst[2] = v[2];
// Store portal direction and remove status to the fourth component.
@@ -989,9 +989,9 @@ static bool buildMeshAdjacency(dtTileCacheAlloc* alloc,
if (zmin > zmax)
dtSwap(zmin, zmax);
for (int i = 0; i < edgeCount; ++i)
for (int m = 0; m < edgeCount; ++m)
{
rcEdge& e = edges[i];
rcEdge& e = edges[m];
// Skip connected edges.
if (e.poly[0] != e.poly[1])
continue;
@@ -1019,9 +1019,9 @@ static bool buildMeshAdjacency(dtTileCacheAlloc* alloc,
unsigned short xmax = (unsigned short)vb[0];
if (xmin > xmax)
dtSwap(xmin, xmax);
for (int i = 0; i < edgeCount; ++i)
for (int m = 0; m < edgeCount; ++m)
{
rcEdge& e = edges[i];
rcEdge& e = edges[m];
// Skip connected edges.
if (e.poly[0] != e.poly[1])
continue;
@@ -1458,9 +1458,9 @@ static bool canRemoveVertex(dtTileCachePolyMesh& mesh, const unsigned short rem)
// Check if the edge exists
bool exists = false;
for (int k = 0; k < nedges; ++k)
for (int m = 0; m < nedges; ++m)
{
unsigned short* e = &edges[k*3];
unsigned short* e = &edges[m*3];
if (e[1] == b)
{
// Exists, increment vertex share count.