Fixed warnings when compiling with -Wshadow.

This commit is contained in:
Mikko Mononen
2012-02-22 17:25:46 +00:00
parent 98eee7e23a
commit e6b1d141d2
22 changed files with 155 additions and 152 deletions

View File

@@ -458,9 +458,9 @@ void NavMeshTesterTool::handleToggle()
}
// Move position at the other side of the off-mesh link.
dtVcopy(m_iterPos, endPos);
float h;
m_navQuery->getPolyHeight(m_pathIterPolys[0], m_iterPos, &h);
m_iterPos[1] = h;
float eh = 0.0f;
m_navQuery->getPolyHeight(m_pathIterPolys[0], m_iterPos, &eh);
m_iterPos[1] = eh;
}
}
@@ -655,9 +655,9 @@ void NavMeshTesterTool::recalc()
}
// Move position at the other side of the off-mesh link.
dtVcopy(iterPos, endPos);
float h;
m_navQuery->getPolyHeight(polys[0], iterPos, &h);
iterPos[1] = h;
float eh = 0.0f;
m_navQuery->getPolyHeight(polys[0], iterPos, &eh);
iterPos[1] = eh;
}
}
@@ -914,10 +914,10 @@ void NavMeshTesterTool::handleRender()
if (m_nsmoothPath)
{
dd.depthMask(false);
const unsigned int pathCol = duRGBA(0,0,0,220);
const unsigned int spathCol = duRGBA(0,0,0,220);
dd.begin(DU_DRAW_LINES, 3.0f);
for (int i = 0; i < m_nsmoothPath; ++i)
dd.vertex(m_smoothPath[i*3], m_smoothPath[i*3+1]+0.1f, m_smoothPath[i*3+2], pathCol);
dd.vertex(m_smoothPath[i*3], m_smoothPath[i*3+1]+0.1f, m_smoothPath[i*3+2], spathCol);
dd.end();
dd.depthMask(true);
}
@@ -969,7 +969,7 @@ void NavMeshTesterTool::handleRender()
if (m_nstraightPath)
{
dd.depthMask(false);
const unsigned int pathCol = duRGBA(64,16,0,220);
const unsigned int spathCol = duRGBA(64,16,0,220);
const unsigned int offMeshCol = duRGBA(128,96,0,220);
dd.begin(DU_DRAW_LINES, 2.0f);
for (int i = 0; i < m_nstraightPath-1; ++i)
@@ -996,7 +996,7 @@ void NavMeshTesterTool::handleRender()
col = offMeshCol;
else
col = pathCol;
dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], pathCol);
dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], spathCol);
}
dd.end();
dd.depthMask(true);
@@ -1012,17 +1012,17 @@ void NavMeshTesterTool::handleRender()
duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_polys[i], pathCol);
dd.depthMask(false);
const unsigned int pathCol = m_hitResult ? duRGBA(64,16,0,220) : duRGBA(240,240,240,220);
const unsigned int spathCol = m_hitResult ? duRGBA(64,16,0,220) : duRGBA(240,240,240,220);
dd.begin(DU_DRAW_LINES, 2.0f);
for (int i = 0; i < m_nstraightPath-1; ++i)
{
dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], pathCol);
dd.vertex(m_straightPath[(i+1)*3], m_straightPath[(i+1)*3+1]+0.4f, m_straightPath[(i+1)*3+2], pathCol);
dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], spathCol);
dd.vertex(m_straightPath[(i+1)*3], m_straightPath[(i+1)*3+1]+0.4f, m_straightPath[(i+1)*3+2], spathCol);
}
dd.end();
dd.begin(DU_DRAW_POINTS, 4.0f);
for (int i = 0; i < m_nstraightPath; ++i)
dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], pathCol);
dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], spathCol);
dd.end();
if (m_hitResult)