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Added cost per poly. Added API to change poly flags. Optimized pathfinder.
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@@ -321,6 +321,7 @@ void Sample_SoloMeshSimple::handleMeshChanged(class InputGeom* geom)
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}
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}
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bool Sample_SoloMeshSimple::handleBuild()
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{
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if (!m_geom || !m_geom->getMesh())
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