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Removed unnecessary matrix parameters from UI and overlay drawing methods
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@@ -177,7 +177,7 @@ public:
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glLineWidth(1.0f);
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}
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void drawOverlayUI(double* proj, double* model, int* view) override
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void drawOverlayUI() override
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{
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if (m_hitPosSet)
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{
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@@ -549,7 +549,7 @@ void Sample_TileMesh::renderOverlay(double* proj, double* model, int* view)
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if (tool)
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{
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tool->drawOverlayUI(proj, model, view);
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tool->drawOverlayUI();
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}
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renderOverlayToolStates(proj, model, view);
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}
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