41 Commits

Author SHA1 Message Date
Graham Pentheny
3d0aedec33 Fix some rider warnings 2026-02-02 18:30:31 -05:00
Graham Pentheny
8b7e275d79 Removed more unused matrix parameters 2025-08-24 15:21:06 -04:00
Graham Pentheny
a899c3cb0f rename handleSettings to drawSettingsUI 2025-08-05 13:51:20 -04:00
Graham Pentheny
06ea1be2ae rename handleTools to drawToolsUI 2025-08-05 13:50:14 -04:00
Graham Pentheny
67e4ddfe34 Rename handleDebugMode to drawDebugUI 2025-08-05 13:48:40 -04:00
Graham Pentheny
5cc17b8a39 rename handleMeshChanged to onMeshChanged 2025-08-05 13:46:30 -04:00
Graham Pentheny
a954d7e9f0 rename handleBuild to build 2025-08-05 13:46:01 -04:00
Graham Pentheny
434299ec5b Rename handleRenderOverlay to renderOverlay 2025-08-05 13:44:15 -04:00
Graham Pentheny
efd1401b6b Rename handleRender to render 2025-08-05 13:40:47 -04:00
Graham Pentheny
0463758f21 Use a dropdown for draw mode rather than a set of radio buttons 2025-08-04 17:06:42 -04:00
Graham Pentheny
065fd54c81 Use static arrays of strings for tool and display names 2025-08-04 15:54:35 -04:00
Graham Pentheny
95a7b45c32 More WIP DearImGUI conversion 2025-07-13 12:43:10 -04:00
Graham Pentheny
03b3e11371 Removed hungarian notation from tile mesh sample fields 2025-05-30 02:09:43 -04:00
Graham Pentheny
06ae4ee0cb Some better variable names in tile mesh sample 2025-05-19 23:24:11 -04:00
Graham Pentheny
f25a3c3384 Formatting 2025-05-06 10:42:34 -04:00
Graham Pentheny
17ffcd1191 Sample_TileMesh: Removed "keep intermediate results" option
now always on
2025-04-08 23:55:11 -04:00
Graham Pentheny
4def1f9a58 Whitespace changes, use nullptr instead of 0, pragma once 2025-04-08 23:54:27 -04:00
Graham Pentheny
2f3b5155d3 More method parameter renaming in TileMesh sample 2025-03-30 00:48:53 -04:00
Graham Pentheny
4f66c402bb More TileMesh sample cleanup
Formatting, variable names, braces, also fixed some member function shadowing
2025-03-30 00:40:48 -04:00
Graham Pentheny
0c2654e79d Clean up TileMesh sample code
Better variable names, removed trailing whitespace, cleanup UI rendering a bit...
2025-03-29 22:52:59 -04:00
Graham Pentheny
b7a83e0afb Fixed rule of 3 violations in many places.
* Added virtual qualifier to a few destructors in subclasses.
* Removed a few empty destructors that didn't need to be explicitly defined.
* Fixed a few typos
* Removed unnecessary empty virtual destructors in some classes with parent's who derrived from a class with a virtual destructor
2016-01-20 11:57:32 -05:00
Jakob Botsch Nielsen
a31da928ba Add settings storage to geometry sets
This adds the ability for geometry sets to store build settings that can
be automatically applied when they are loaded. This should allow sharing
of .gset files to demonstrate problems with certain settings on certain
files. It also allows people to diagnose problems more easily by being
able to dump their own triangle meshes and settings and load them in the
demo, with all of its visualization options. .gset files can be created
from the current mesh and settings by pressing the 9 key, which will
generate it in the same folder as the input mesh.

Also converts more of the demo to use STL.
2016-01-17 20:31:09 +01:00
Mikko Mononen
1de5e2f119 DETOUR API CHANGE!
- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
2011-03-25 09:16:38 +00:00
Mikko Mononen
b6a93f063a Removed layer portals, added cons, which stores connectivity and portals. Layer heights is stored as bytes. 2011-03-11 15:12:15 +00:00
Mikko Mononen
e84d563bfe Added boxmapped texturing to input mesh, helps visualize it better. Added polymesh generation for layered heighfields. 2011-03-06 15:40:33 +00:00
Mikko Mononen
6cb0413cc7 Layer progress: Fixed reg building with multiple areas. Added contour generation. 2011-03-06 08:26:55 +00:00
Mikko Mononen
f140c3962d Heighfield Layer progress. 2011-02-26 15:05:21 +00:00
Mikko Mononen
0e4aa30e85 Changed dtQueryFilter to contain the flags check and cost calculation, can customized. Fix for issue 47 and issue 103. 2010-08-20 09:30:37 +00:00
Mikko Mononen
55360f6ee5 Missing files for R197 2010-08-19 09:55:12 +00:00
Mikko Mononen
1c4755012f Removed moveAlongPathCorridor() and added more generic moveAlongSurface(). 2010-08-09 11:26:07 +00:00
Mikko Mononen
5ebcb453fb Issue 45:Input triangle based area creation (another try) 2010-07-13 07:19:10 +00:00
Mikko Mononen
11386cedcf Added option to tesselate edges between areas. Fixed bug in orphan contour merging, which could create overlapping contour. 2010-05-26 09:20:57 +00:00
Mikko Mononen
49f2b03cd8 Presentation mode tweaks. Fix for Issue 74: added FileIO interface, Fix for Issue 76: added pure virtual destructor for duDebugDraw. 2010-05-07 07:14:42 +00:00
Mikko Mononen
b21e854c9a Display total build in GUI for demo purposes. 2010-04-14 18:22:35 +00:00
Mikko Mononen
5119b5cb16 API CHANGE! Better serialization support. 2010-03-25 12:24:40 +00:00
Mikko Mononen
4ad8dafa40 Off-Mesh link progress (not fully working). 2010-01-10 17:21:01 +00:00
Mikko Mononen
eb6b215d23 Changed the sample stuff to support extra link tool. Added simple tool to create eextra links (no detour support yet). 2010-01-05 14:26:40 +00:00
Mikko Mononen
4934dc2065 Refactored sample code. Separated navmesh test code to a tool class. 2009-12-30 08:49:46 +00:00
Mikko Mononen
e4239a3bdf Removed stat and tile navmeshes. Fixed examples. 2009-12-04 07:27:53 +00:00
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
a7cb1f86e2 Detour: Commented DetourTileNavMesh API.
Demo: Fixed and improved few tile navmesh demo issues.
2009-07-13 12:06:04 +00:00