Commit Graph
39 Commits
Author SHA1 Message Date
aymarfisherman 7cca61dc41 Renamed all instances of 'extents' to 'halfExtents' (#279) 2017-08-20 17:05:51 +02:00
Ian Masters ab0a679d8f Fix for Struct 'dtNode' was previously declared as a class (#213) 2016-06-25 10:09:34 +02:00
Jakob Botsch Nielsen 2a0c31b8ef Add getPathFromDijkstraSearch function (#211)
This adds a method to dtNavMeshQuery that allows users to retrieve paths
from the nodes explored by the previous Dijkstra search. This is useful
after Dijkstra searches to retrieve arbitrary paths inside the explored
area.
2016-06-10 12:20:27 +02:00
Jakob Botsch Nielsen 09afa02f4a Fail when too many nodes are requested
dtNavMeshQuery now fails initialization if too many nodes are requested
in the node pool. This could cause wrong paths and infinite loops to
happen if the node indices started overflowing dtNodeIndex or
dtNode::pidx.

Fix #178
2016-02-22 08:45:24 +00:00
Jakob Botsch Nielsen fc5df2c6fd Add API to query polygons in batches
This adds a version of queryPolygon that takes an interface which is
passed batches of polygons in the search area. This new API is then used
from the old queryPolygons to collect polygons, and from findNearestRef
to find the nearest poly in an arbitrarily sized area. Previously
findNearestPoly had an arbitrary poly limit of 128 which could cause it
to return potentially wrong results.

Fix #107
2016-01-25 23:25:48 +01:00
Graham Pentheny b7a83e0afb Fixed rule of 3 violations in many places.
* Added virtual qualifier to a few destructors in subclasses.
* Removed a few empty destructors that didn't need to be explicitly defined.
* Fixed a few typos
* Removed unnecessary empty virtual destructors in some classes with parent's who derrived from a class with a virtual destructor
2016-01-20 11:57:32 -05:00
Richard Fine 67736ae7d5 Include hit edge index in dtRaycastHit.
This makes it simpler to investigate exactly what is blocking a ray - for example, if an agent cannot move onto a polygon due to QueryFilter flags, then this provides a way for the agent to find out which flags it needs to have and to perform a state change which alters its movement flags.
2015-11-15 21:46:30 +00:00
axelrodR 90a3c7a8ae code style correction following rafzi's comments 2014-06-19 17:36:37 +03:00
axelrodR 8816e71535 Merge branch 'master' of https://github.com/memononen/recastnavigation 2014-06-19 17:04:14 +03:00
Janiels 943bf35d32 Add virtual destructor to dtQueryFilter 2014-06-14 15:45:36 +02:00
axelrodR 27ffa5b4d3 fixes following mikko's comments from 11/4/14 2014-04-23 16:24:36 +03:00
axelrodR 232187b9d6 changed the default options of the pathfinder to 0 (i.e. no raycasts), changed the the tester tool to display all points along the sliced path (a better default for non flat terrain). 2014-02-27 14:21:09 +02:00
axelrodR c2b2b03b8f bug fix: returned path had duplicates of nodes 2014-02-27 01:47:21 +02:00
axelrodR 1613a5565f following mikko's comments on push #17 (part 2). Interfaces changes, the most notable is adding option flags to initSlicedFindPath that can cancel the any-angle search 2014-02-26 21:29:13 +02:00
axelrodR 1b7b918641 following mikko's comments on push #17. Interfaces changes, the most notable is adding a new raycast function and converted the existing to a thin wrapper. 2014-02-25 11:33:06 +02:00
axelrodR 7bc913aada Merge branch 'master' of https://github.com/axelrodR/recastnavigation 2014-02-16 16:57:30 +02:00
axelrodR 120de6256f changed path planner to Theta*, changed the raycast function to emit a cost based on the actual traversal cost 2014-02-16 16:51:29 +02:00
Mikko Mononen 6702143bc1 Fix for broken raycasts, changes how findNearestPoly works, slight API change
- test case supports raycasts
- changes how findNearestPoly works directly over polygons
- API change: findNearestPoly has additional parameter
2014-02-11 20:32:00 +02:00
flippy84 3f8c0506fb Update DetourNavMeshQuery.h
Changed existing and existingSize parameters of finalizeSlicedFindPathPartial to @param[in]
2013-12-21 13:49:38 +01:00
Mikko Mononen de6fd8c3ef - use "cylinder distance" for nearest point in polygon
- added option for findStraightPath() to append vertices at get edge crossings
- added scale parameter for .obj loader
2012-09-05 05:57:31 +00:00
Mikko Mononen cd3a68dd9b Random polygon selection for Detour. 2012-02-27 07:17:51 +00:00
Stephen Pratt 923098b43c Recast: New API documentation, and standardized tab/space use.
Documented DetourAlloc.h and most members in DetourCommon.h.
Added warning related to issue 180. (Limitation on use of dtNavmeshQuery::findNearestPoly.)
Standardized the use of tab/space indenting in the API documentation.
2011-09-13 13:22:09 +00:00
Stephen Pratt c150272f99 Detour: Detail API documentation covering the DetourCommon.h and DetourNavMeshQuery.h files 2011-08-15 17:01:16 +00:00
Mikko Mononen 1b6ca5a94a Fixed findStraightPath() to return partial results. Fixed main.cpp FPS throttling. Added initial support for path replanning in DetourCrowd. 2011-08-01 10:48:56 +00:00
Cameron hart d5729c678b Changed header comments to use Doxygen format and added configuration Doxyfile. 2011-05-06 23:22:08 +00:00
Mikko Mononen 1de5e2f119 DETOUR API CHANGE!
- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
2011-03-25 09:16:38 +00:00
Mikko Mononen fdb4ad30f7 getPolyWallSegments can return both walls and portals. Added userData pointer to dtCrowdAgent. 2011-02-11 08:43:05 +00:00
Mikko Mononen 7f2696cbbf First implementation of DetourCrowd off-mesh connection handling. 2011-01-30 17:11:20 +00:00
Mikko Mononen 4a81213b3b Refactored and cleaned up CrowdManager and moved it to DetourCrowd. Update tool UI layout, context sensitive help is now rendered as overlay. 2011-01-29 15:28:28 +00:00
Mikko Mononen 08741e894c DETOUR return status codes changed, check blog! Changed Detour status codes to be bitfields which describes the highlevel status plus some details about the failure or quality of the result. 2010-11-26 11:56:34 +00:00
Mikko Mononen 7fbcfa9c4b Fixes for issue 147, issue 143, issue 140 2010-11-21 14:59:58 +00:00
Mikko Mononen ccf401d3da - added finalizeSlicedFindPathPartial()
- added handleStep()/handleToggle() to samples
- changed how crowds are rendered
- added path topology optimization step
2010-11-07 10:56:48 +00:00
Mikko Mononen e5d603ac92 **API CHANGED** Implemented issue 124. Detour API returns error codes. 2010-10-29 12:08:13 +00:00
Mikko Mononen c9df5dc995 Changed dtNavmeshQuery.getPolyWallSegments() to require max number of segments to store. 2010-10-15 06:35:40 +00:00
Mikko Mononen 8a2963bce0 Fix for issue 119. 2010-09-17 07:37:00 +00:00
Mikko Mononen 3f0995dc1c Allow dtNavMesh m_tileBits and m_polyBits to be zero. 2010-08-24 21:02:31 +00:00
Mikko Mononen 057c3e9bfd Commented assert headers for encouraged usage. Navmesh query stores const dtNavMesh pointer. 2010-08-24 18:11:06 +00:00
Mikko Mononen 0e4aa30e85 Changed dtQueryFilter to contain the flags check and cost calculation, can customized. Fix for issue 47 and issue 103. 2010-08-20 09:30:37 +00:00
Mikko Mononen 785e9c68be Missing DetourNavMeshQuery files, plus sliced findPath. 2010-08-17 17:46:19 +00:00