Commit Graph

15 Commits

Author SHA1 Message Date
Graham Pentheny
d647ba4305 Fixed compilation warnings treated as errors on Windows 2025-06-28 14:44:19 -04:00
Graham Pentheny
faaa0ec014 Cleanup chunky tri mesh node source 2025-06-03 00:02:34 -04:00
Graham Pentheny
d10e82d0c9 Rename rcChunkyTriMesh to just ChunkyTriMesh since it's a class that's part of the demo project, not Recast itself. 2025-06-02 01:22:24 -04:00
Graham Pentheny
20e3afbb03 Use vectors and methods in ChunkyTriMesh to simplify things 2025-05-05 15:34:18 -04:00
Graham Pentheny
df8366fa55 Cleanup ChunkyTriMesh 2025-05-04 00:07:25 -04:00
Graham Pentheny
6b8b1c3b7e Formatting 2025-04-28 00:40:14 -04:00
Graham Pentheny
d2234a6fd4 Better names for some method parameters 2025-04-28 00:37:01 -04:00
Graham Pentheny
aed877e128 Formatting and fixed overlap check in ChunkyTriMesh 2025-04-26 00:32:27 -04:00
Kyeongho Park
24230e8e8d Bugfix/chunkytrimesh subdivide maxnodes (#451)
* minor redundant: dir

* bugfix: ChunkyTriMesh nodes array: out of bounds
2020-11-17 11:46:52 +01:00
Graham Pentheny
66c6060e95 Fix a bunch of compiler warnings
* Removed some unused vars
* Fixed some signed/unsigned comparison mismatch warnings
* Cast some int's to size_t when appropriate
* Removed some redundant casts
* silenced warnings about implicit conversions that lose precision
* changed origMousePos to an array of ints to match mousePos
2016-01-10 22:41:38 -05:00
Mikko Mononen
c83be9f214 Sped up input geom raycast 2010-10-15 12:19:44 +00:00
Mikko Mononen
9bb95ef45b Issue 61: Everything compiles now without errors in warning level 4. 2010-04-13 09:39:33 +00:00
Mikko Mononen
5119b5cb16 API CHANGE! Better serialization support. 2010-03-25 12:24:40 +00:00
Mikko Mononen
b31b9334c3 Visual studio compile fixes. 2009-06-16 10:03:47 +00:00
Mikko Mononen
c56ebb7e77 - (too) large refactoring of the generation and demo code to support tiled preprocessing
- added rcFixupAdjacentContours which adjust adjacent contour sets so that that they share all vertices (still buggy!)
- changed the demo stucture to handle tiled navmesh generation process (still ugly)
- the performance results are put into a struct instead of logged immediatelly
- added ChunkyTriMesh class which allows to partiotion a trimesh to smaller pieces using AABB tree
2009-05-17 13:31:09 +00:00