// // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #pragma once #include "Recast.h" #include "Sample.h" #include class Sample_TileMesh : public Sample { private: bool buildAll = true; float totalBuildTimeMs = 0.0f; // Recast state rcConfig config{}; unsigned char* triareas = nullptr; rcHeightfield* heightfield = nullptr; rcCompactHeightfield* compactHeightfield = nullptr; rcContourSet* contourSet = nullptr; rcPolyMesh* polyMesh = nullptr; rcPolyMeshDetail* detailPolyMesh = nullptr; enum class DrawMode : uint8_t { MESH, NAVMESH, NAVMESH_INVIS, NAVMESH_TRANS, NAVMESH_BVTREE, NAVMESH_NODES, NAVMESH_PORTALS, VOXELS, VOXELS_WALKABLE, COMPACT, COMPACT_DISTANCE, COMPACT_REGIONS, REGION_CONNECTIONS, RAW_CONTOURS, BOTH_CONTOURS, CONTOURS, POLYMESH, POLYMESH_DETAIL }; DrawMode currentDrawMode = DrawMode::NAVMESH; static const char* drawModeNames[]; int maxTiles = 0; int maxPolysPerTile = 0; /// In cells int tileSize = 32; unsigned int tileColor = duRGBA(0, 0, 0, 32); float lastBuiltTileBoundsMin[3] = {0.0f, 0.0f, 0.0f}; float lastBuiltTileBoundsMax[3] = {0.0f, 0.0f, 0.0f}; float tileBuildTime = 0.0f; float tileMemUsage = 0.0f; int tileTriCount = 0; unsigned char* buildTileMesh(int tileX, int tileY, const float* boundsMin, const float* boundsMax, int& outDataSize); void cleanup(); void UI_DrawModeOption(DrawMode drawMode, bool enabled); public: Sample_TileMesh(); ~Sample_TileMesh() override; Sample_TileMesh(const Sample_TileMesh&) = delete; Sample_TileMesh& operator=(const Sample_TileMesh&) = delete; Sample_TileMesh(const Sample_TileMesh&&) = delete; Sample_TileMesh& operator=(const Sample_TileMesh&&) = delete; // Sample methods void drawSettingsUI() override; void drawToolsUI() override; void drawDebugUI() override; void render() override; void renderOverlay() override; void onMeshChanged(InputGeom* geom) override; bool build() override; void collectSettings(BuildSettings& settings) override; void getTilePos(const float* pos, int& outTileX, int& outTileY) const; void buildTile(const float* pos); void removeTile(const float* pos); void buildAllTiles(); void removeAllTiles() const; };