// // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #include "SDL_opengl.h" #include #include #include #include "PartitionedMesh.h" #include "DetourCommon.h" #include "DetourDebugDraw.h" #include "DetourNavMesh.h" #include "DetourNavMeshBuilder.h" #include "DetourTileCache.h" #include "InputGeom.h" #include "Recast.h" #include "RecastDebugDraw.h" #include "Sample.h" #include "Sample_TempObstacles.h" #include "fastlz.h" #include "imguiHelpers.h" #include "Tool_ConvexVolume.h" #include "Tool_Crowd.h" #include "Tool_NavMeshTester.h" #include "Tool_OffMeshConnection.h" #ifdef WIN32 # define snprintf _snprintf #endif namespace { // This value specifies how many layers (or "floors") each navmesh tile is expected to have. constexpr int EXPECTED_LAYERS_PER_TILE = 4; constexpr int MAX_LAYERS = 32; constexpr int TILECACHESET_MAGIC = 'T' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'TSET'; constexpr int TILECACHESET_VERSION = 1; enum DrawDetailType { DRAWDETAIL_AREAS, DRAWDETAIL_REGIONS, DRAWDETAIL_CONTOURS, DRAWDETAIL_MESH }; bool intersectSegmentAABB(const float* sp, const float* sq, const float* amin, const float* amax, float& tmin, float& tmax) { static constexpr float EPSILON = 1e-6f; float d[3]; rcVsub(d, sq, sp); tmin = 0; // set to -FLT_MAX to get first hit on line tmax = FLT_MAX; // set to max distance ray can travel (for segment) // For all three slabs for (int i = 0; i < 3; i++) { if (fabsf(d[i]) < EPSILON) { // Ray is parallel to slab. No hit if origin not within slab if (sp[i] < amin[i] || sp[i] > amax[i]) { return false; } } else { // Compute intersection t value of ray with near and far plane of slab const float ood = 1.0f / d[i]; float t1 = (amin[i] - sp[i]) * ood; float t2 = (amax[i] - sp[i]) * ood; // Make t1 be intersection with near plane, t2 with far plane if (t1 > t2) { rcSwap(t1, t2); } // Compute the intersection of slab intersections intervals tmin = std::max(t1, tmin); tmax = std::min(t2, tmax); // Exit with no collision as soon as slab intersection becomes empty if (tmin > tmax) { return false; } } } return true; } int calcLayerBufferSize(const int gridWidth, const int gridHeight) { const int headerSize = dtAlign4(sizeof(dtTileCacheLayerHeader)); const int gridSize = gridWidth * gridHeight; return headerSize + gridSize * 4; } void drawTiles(duDebugDraw* debugDraw, dtTileCache* tileCache) { unsigned int fcol[6]; float bmin[3]; float bmax[3]; for (int i = 0; i < tileCache->getTileCount(); ++i) { const dtCompressedTile* tile = tileCache->getTile(i); if (!tile->header) { continue; } tileCache->calcTightTileBounds(tile->header, bmin, bmax); const unsigned int col = duIntToCol(i, 64); duCalcBoxColors(fcol, col, col); duDebugDrawBox(debugDraw, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], fcol); } for (int i = 0; i < tileCache->getTileCount(); ++i) { const dtCompressedTile* tile = tileCache->getTile(i); if (!tile->header) { continue; } tileCache->calcTightTileBounds(tile->header, bmin, bmax); const float pad = tileCache->getParams()->cs * 0.1f; duDebugDrawBoxWire( debugDraw, bmin[0] - pad, bmin[1] - pad, bmin[2] - pad, bmax[0] + pad, bmax[1] + pad, bmax[2] + pad, duIntToCol(i, 255), 2.0f); } } void drawDetail(duDebugDraw* debugDraw, dtTileCache* tileCache, const int tileX, const int tileY, int tileType) { struct TileCacheBuildContext { dtTileCacheLayer* layer = nullptr; dtTileCacheContourSet* lcset = nullptr; dtTileCachePolyMesh* lmesh = nullptr; dtTileCacheAlloc* alloc = nullptr; inline TileCacheBuildContext(struct dtTileCacheAlloc* a) : alloc(a) {} inline ~TileCacheBuildContext() { purge(); } void purge() { dtFreeTileCacheLayer(alloc, layer); layer = 0; dtFreeTileCacheContourSet(alloc, lcset); lcset = 0; dtFreeTileCachePolyMesh(alloc, lmesh); lmesh = 0; } }; dtCompressedTileRef tiles[MAX_LAYERS]; const int ntiles = tileCache->getTilesAt(tileX, tileY, tiles, MAX_LAYERS); dtTileCacheAlloc* talloc = tileCache->getAlloc(); dtTileCacheCompressor* tcomp = tileCache->getCompressor(); const dtTileCacheParams* params = tileCache->getParams(); for (int i = 0; i < ntiles; ++i) { const dtCompressedTile* tile = tileCache->getTileByRef(tiles[i]); talloc->reset(); TileCacheBuildContext bc{talloc}; const int walkableClimbVx = (int)(params->walkableClimb / params->ch); dtStatus status; // Decompress tile layer data. status = dtDecompressTileCacheLayer(talloc, tcomp, tile->data, tile->dataSize, &bc.layer); if (dtStatusFailed(status)) { return; } if (tileType == DRAWDETAIL_AREAS) { duDebugDrawTileCacheLayerAreas(debugDraw, *bc.layer, params->cs, params->ch); continue; } // Build navmesh status = dtBuildTileCacheRegions(talloc, *bc.layer, walkableClimbVx); if (dtStatusFailed(status)) { return; } if (tileType == DRAWDETAIL_REGIONS) { duDebugDrawTileCacheLayerRegions(debugDraw, *bc.layer, params->cs, params->ch); continue; } bc.lcset = dtAllocTileCacheContourSet(talloc); if (!bc.lcset) { return; } status = dtBuildTileCacheContours(talloc, *bc.layer, walkableClimbVx, params->maxSimplificationError, *bc.lcset); if (dtStatusFailed(status)) { return; } if (tileType == DRAWDETAIL_CONTOURS) { duDebugDrawTileCacheContours(debugDraw, *bc.lcset, tile->header->bmin, params->cs, params->ch); continue; } bc.lmesh = dtAllocTileCachePolyMesh(talloc); if (!bc.lmesh) { return; } status = dtBuildTileCachePolyMesh(talloc, *bc.lcset, *bc.lmesh); if (dtStatusFailed(status)) { return; } if (tileType == DRAWDETAIL_MESH) { duDebugDrawTileCachePolyMesh(debugDraw, *bc.lmesh, tile->header->bmin, params->cs, params->ch); continue; } } } void drawDetailOverlay(const dtTileCache* tileCache, const int tileX, const int tileY) { dtCompressedTileRef tiles[MAX_LAYERS]; const int ntiles = tileCache->getTilesAt(tileX, tileY, tiles, MAX_LAYERS); if (!ntiles) { return; } const int rawSize = calcLayerBufferSize(tileCache->getParams()->width, tileCache->getParams()->height); for (int i = 0; i < ntiles; ++i) { const dtCompressedTile* tile = tileCache->getTileByRef(tiles[i]); float pos[3]; pos[0] = (tile->header->bmin[0] + tile->header->bmax[0]) / 2.0f; pos[1] = tile->header->bmin[1]; pos[2] = (tile->header->bmin[2] + tile->header->bmax[2]) / 2.0f; char text[128]; snprintf(text, 128, "(%d,%d)/%d", tile->header->tx, tile->header->ty, tile->header->tlayer); DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 220), text, true, 25); snprintf(text, 128, "Compressed: %.1f kB", static_cast(tile->dataSize) / 1024.0f); DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 128), text, true, 45); snprintf(text, 128, "Raw:%.1fkB", static_cast(rawSize) / 1024.0f); DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 128), text, true, 65); } } dtObstacleRef hitTestObstacle(const dtTileCache* tileCache, const float* sp, const float* sq) { float tmin = FLT_MAX; const dtTileCacheObstacle* obmin = 0; for (int obstacleIndex = 0; obstacleIndex < tileCache->getObstacleCount(); ++obstacleIndex) { const dtTileCacheObstacle* ob = tileCache->getObstacle(obstacleIndex); if (ob->state == DT_OBSTACLE_EMPTY) { continue; } float bmin[3], bmax[3], t0, t1; tileCache->getObstacleBounds(ob, bmin, bmax); if (intersectSegmentAABB(sp, sq, bmin, bmax, t0, t1)) { if (t0 < tmin) { tmin = t0; obmin = ob; } } } return tileCache->getObstacleRef(obmin); } void drawObstacles(duDebugDraw* dd, const dtTileCache* tileCache) { // Draw obstacles for (int i = 0; i < tileCache->getObstacleCount(); ++i) { const dtTileCacheObstacle* obstacle = tileCache->getObstacle(i); if (obstacle->state == DT_OBSTACLE_EMPTY) { continue; } float bmin[3]; float bmax[3]; tileCache->getObstacleBounds(obstacle, bmin, bmax); unsigned int col = 0; if (obstacle->state == DT_OBSTACLE_PROCESSING) { col = duRGBA(255, 255, 0, 128); } else if (obstacle->state == DT_OBSTACLE_PROCESSED) { col = duRGBA(255, 192, 0, 192); } else if (obstacle->state == DT_OBSTACLE_REMOVING) { col = duRGBA(220, 0, 0, 128); } duDebugDrawCylinder(dd, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], col); duDebugDrawCylinderWire(dd, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], duDarkenCol(col), 2); } } } struct FastLZCompressor : dtTileCacheCompressor { ~FastLZCompressor() override = default; int maxCompressedSize(const int bufferSize) override { return static_cast(static_cast(bufferSize) * 1.05f); } dtStatus compress( const unsigned char* buffer, const int bufferSize, unsigned char* compressed, const int /*maxCompressedSize*/, int* compressedSize) override { *compressedSize = fastlz_compress(buffer, bufferSize, compressed); return DT_SUCCESS; } dtStatus decompress( const unsigned char* compressed, const int compressedSize, unsigned char* buffer, const int maxBufferSize, int* bufferSize) override { *bufferSize = fastlz_decompress(compressed, compressedSize, buffer, maxBufferSize); return *bufferSize < 0 ? DT_FAILURE : DT_SUCCESS; } }; struct LinearAllocator : dtTileCacheAlloc { unsigned char* buffer = nullptr; size_t capacity = 0; size_t top = 0; size_t high = 0; explicit LinearAllocator(const size_t cap) { resize(cap); } ~LinearAllocator() override { dtFree(buffer); } void resize(const size_t cap) { if (buffer) { dtFree(buffer); } buffer = static_cast(dtAlloc(cap, DT_ALLOC_PERM)); capacity = cap; } void reset() override { high = dtMax(high, top); top = 0; } void* alloc(const size_t size) override { if (!buffer) { return 0; } if (top + size > capacity) { return 0; } unsigned char* mem = &buffer[top]; top += size; return mem; } void free(void* /*ptr*/) override {} }; struct MeshProcess : dtTileCacheMeshProcess { InputGeom* inputGeometry = nullptr; ~MeshProcess() override = default; void init(InputGeom* geom) { inputGeometry = geom; } void process(dtNavMeshCreateParams* params, unsigned char* polyAreas, unsigned short* polyFlags) override { // Update poly flags from areas. for (int i = 0; i < params->polyCount; ++i) { if (polyAreas[i] == DT_TILECACHE_WALKABLE_AREA) { polyAreas[i] = SAMPLE_POLYAREA_GROUND; } if (polyAreas[i] == SAMPLE_POLYAREA_GROUND || polyAreas[i] == SAMPLE_POLYAREA_GRASS || polyAreas[i] == SAMPLE_POLYAREA_ROAD) { polyFlags[i] = SAMPLE_POLYFLAGS_WALK; } else if (polyAreas[i] == SAMPLE_POLYAREA_WATER) { polyFlags[i] = SAMPLE_POLYFLAGS_SWIM; } else if (polyAreas[i] == SAMPLE_POLYAREA_DOOR) { polyFlags[i] = SAMPLE_POLYFLAGS_WALK | SAMPLE_POLYFLAGS_DOOR; } } // Pass in off-mesh connections. if (inputGeometry) { params->offMeshConVerts = inputGeometry->offMeshConVerts; params->offMeshConRad = inputGeometry->offMeshConRads; params->offMeshConDir = inputGeometry->offMeshConDirs; params->offMeshConAreas = inputGeometry->offMeshConAreas; params->offMeshConFlags = inputGeometry->offMeshConFlags; params->offMeshConUserID = inputGeometry->offMeshConId; params->offMeshConCount = inputGeometry->offMeshConCount; } } }; struct TileCacheData { unsigned char* data; int dataSize; }; struct RasterizationContext { rcHeightfield* solid = nullptr; unsigned char* triareas = nullptr; rcHeightfieldLayerSet* lset = nullptr; rcCompactHeightfield* chf = nullptr; TileCacheData tiles[MAX_LAYERS]{}; int ntiles = 0; RasterizationContext() { memset(tiles, 0, sizeof(TileCacheData) * MAX_LAYERS); } ~RasterizationContext() { rcFreeHeightField(solid); delete[] triareas; rcFreeHeightfieldLayerSet(lset); rcFreeCompactHeightfield(chf); for (int i = 0; i < MAX_LAYERS; ++i) { dtFree(tiles[i].data); tiles[i].data = 0; } } }; int Sample_TempObstacles::rasterizeTileLayers( const int tileX, const int tileY, const rcConfig& cfg, TileCacheData* tiles, const int maxTiles) const { if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0 || !inputGeometry->partitionedMesh) { buildContext->log(RC_LOG_ERROR, "buildTile: Input mesh is not specified."); return 0; } FastLZCompressor comp; RasterizationContext rasterContext; const float* verts = inputGeometry->mesh.verts.data(); const int nverts = inputGeometry->mesh.getVertCount(); const PartitionedMesh* partitionedMesh = inputGeometry->partitionedMesh; // Tile bounds. const float tcs = cfg.tileSize * cfg.cs; rcConfig tcfg; memcpy(&tcfg, &cfg, sizeof(tcfg)); tcfg.bmin[0] = cfg.bmin[0] + tileX * tcs; tcfg.bmin[1] = cfg.bmin[1]; tcfg.bmin[2] = cfg.bmin[2] + tileY * tcs; tcfg.bmax[0] = cfg.bmin[0] + (tileX + 1) * tcs; tcfg.bmax[1] = cfg.bmax[1]; tcfg.bmax[2] = cfg.bmin[2] + (tileY + 1) * tcs; tcfg.bmin[0] -= static_cast(tcfg.borderSize) * tcfg.cs; tcfg.bmin[2] -= static_cast(tcfg.borderSize) * tcfg.cs; tcfg.bmax[0] += static_cast(tcfg.borderSize) * tcfg.cs; tcfg.bmax[2] += static_cast(tcfg.borderSize) * tcfg.cs; // Allocate voxel heightfield where we rasterize our input data to. rasterContext.solid = rcAllocHeightfield(); if (!rasterContext.solid) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'."); return 0; } if (!rcCreateHeightfield( buildContext, *rasterContext.solid, tcfg.width, tcfg.height, tcfg.bmin, tcfg.bmax, tcfg.cs, tcfg.ch)) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield."); return 0; } // Allocate array that can hold triangle flags. // If you have multiple meshes you need to process, allocate // and array which can hold the max number of triangles you need to process. rasterContext.triareas = new unsigned char[partitionedMesh->maxTrisPerChunk]; if (!rasterContext.triareas) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'm_triareas' (%d).", partitionedMesh->maxTrisPerChunk); return 0; } float tbmin[2]; float tbmax[2]; tbmin[0] = tcfg.bmin[0]; tbmin[1] = tcfg.bmin[2]; tbmax[0] = tcfg.bmax[0]; tbmax[1] = tcfg.bmax[2]; std::vector overlappingNodes; partitionedMesh->GetNodesOverlappingRect(tbmin, tbmax, overlappingNodes); if (overlappingNodes.empty()) { return 0; } for (int nodeIndex : overlappingNodes) { const PartitionedMesh::Node& node = partitionedMesh->nodes[nodeIndex]; const int* tris = &partitionedMesh->tris[node.triIndex * 3]; const int ntris = node.numTris; memset(rasterContext.triareas, 0, ntris * sizeof(unsigned char)); rcMarkWalkableTriangles(buildContext, tcfg.walkableSlopeAngle, verts, nverts, tris, ntris, rasterContext.triareas); if (!rcRasterizeTriangles( buildContext, verts, nverts, tris, rasterContext.triareas, ntris, *rasterContext.solid, tcfg.walkableClimb)) { return 0; } } // Once all geometry is rasterized, we do initial pass of filtering to // remove unwanted overhangs caused by the conservative rasterization // as well as filter spans where the character cannot possibly stand. if (filterLowHangingObstacles) { rcFilterLowHangingWalkableObstacles(buildContext, tcfg.walkableClimb, *rasterContext.solid); } if (filterLedgeSpans) { rcFilterLedgeSpans(buildContext, tcfg.walkableHeight, tcfg.walkableClimb, *rasterContext.solid); } if (filterWalkableLowHeightSpans) { rcFilterWalkableLowHeightSpans(buildContext, tcfg.walkableHeight, *rasterContext.solid); } rasterContext.chf = rcAllocCompactHeightfield(); if (!rasterContext.chf) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'."); return 0; } if (!rcBuildCompactHeightfield( buildContext, tcfg.walkableHeight, tcfg.walkableClimb, *rasterContext.solid, *rasterContext.chf)) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data."); return 0; } // Erode the walkable area by agent radius. if (!rcErodeWalkableArea(buildContext, tcfg.walkableRadius, *rasterContext.chf)) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not erode."); return 0; } // (Optional) Mark areas. for (ConvexVolume& vol : inputGeometry->convexVolumes) { rcMarkConvexPolyArea( buildContext, vol.verts, vol.nverts, vol.hmin, vol.hmax, static_cast(vol.area), *rasterContext.chf); } rasterContext.lset = rcAllocHeightfieldLayerSet(); if (!rasterContext.lset) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'lset'."); return 0; } if (!rcBuildHeightfieldLayers(buildContext, *rasterContext.chf, tcfg.borderSize, tcfg.walkableHeight, *rasterContext.lset)) { buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not build heighfield layers."); return 0; } rasterContext.ntiles = 0; for (int i = 0; i < rcMin(rasterContext.lset->nlayers, MAX_LAYERS); ++i) { TileCacheData* tile = &rasterContext.tiles[rasterContext.ntiles++]; const rcHeightfieldLayer* layer = &rasterContext.lset->layers[i]; // Store header dtTileCacheLayerHeader header; header.magic = DT_TILECACHE_MAGIC; header.version = DT_TILECACHE_VERSION; // Tile layer location in the navmesh. header.tx = tileX; header.ty = tileY; header.tlayer = i; dtVcopy(header.bmin, layer->bmin); dtVcopy(header.bmax, layer->bmax); // Tile info. header.width = static_cast(layer->width); header.height = static_cast(layer->height); header.minx = static_cast(layer->minx); header.maxx = static_cast(layer->maxx); header.miny = static_cast(layer->miny); header.maxy = static_cast(layer->maxy); header.hmin = static_cast(layer->hmin); header.hmax = static_cast(layer->hmax); dtStatus status = dtBuildTileCacheLayer(&comp, &header, layer->heights, layer->areas, layer->cons, &tile->data, &tile->dataSize); if (dtStatusFailed(status)) { return 0; } } // Transfer ownsership of tile data from build context to the caller. int n = 0; for (int i = 0; i < rcMin(rasterContext.ntiles, maxTiles); ++i) { tiles[n++] = rasterContext.tiles[i]; rasterContext.tiles[i].data = 0; rasterContext.tiles[i].dataSize = 0; } return n; } class TempObstacleHighlightTool : public SampleTool { Sample_TempObstacles* m_sample = nullptr; float m_hitPos[3] = {0, 0, 0}; bool m_hitPosSet = false; int m_drawType = DRAWDETAIL_AREAS; public: ~TempObstacleHighlightTool() override = default; SampleToolType type() override { return SampleToolType::TILE_HIGHLIGHT; } void init(Sample* sample) override { m_sample = static_cast(sample); } void reset() override {} void drawMenuUI() override { ImGui::Text("Highlight Tile Cache"); ImGui::Text("Click LMB to highlight a tile."); ImGui::Separator(); if (ImGui::RadioButton("Draw Areas", m_drawType == DRAWDETAIL_AREAS)) { m_drawType = DRAWDETAIL_AREAS; } if (ImGui::RadioButton("Draw Regions", m_drawType == DRAWDETAIL_REGIONS)) { m_drawType = DRAWDETAIL_REGIONS; } if (ImGui::RadioButton("Draw Contours", m_drawType == DRAWDETAIL_CONTOURS)) { m_drawType = DRAWDETAIL_CONTOURS; } if (ImGui::RadioButton("Draw Mesh", m_drawType == DRAWDETAIL_MESH)) { m_drawType = DRAWDETAIL_MESH; } } void onClick(const float* /*s*/, const float* p, bool /*shift*/) override { m_hitPosSet = true; rcVcopy(m_hitPos, p); } void onToggle() override {} void singleStep() override {} void update(const float /*dt*/) override {} void render() override { if (m_hitPosSet && m_sample) { const float s = m_sample->agentRadius; glColor4ub(0, 0, 0, 128); glLineWidth(2.0f); glBegin(GL_LINES); glVertex3f(m_hitPos[0] - s, m_hitPos[1] + 0.1f, m_hitPos[2]); glVertex3f(m_hitPos[0] + s, m_hitPos[1] + 0.1f, m_hitPos[2]); glVertex3f(m_hitPos[0], m_hitPos[1] - s + 0.1f, m_hitPos[2]); glVertex3f(m_hitPos[0], m_hitPos[1] + s + 0.1f, m_hitPos[2]); glVertex3f(m_hitPos[0], m_hitPos[1] + 0.1f, m_hitPos[2] - s); glVertex3f(m_hitPos[0], m_hitPos[1] + 0.1f, m_hitPos[2] + s); glEnd(); glLineWidth(1.0f); int tileX = 0, tileY = 0; m_sample->getTilePos(m_hitPos, tileX, tileY); m_sample->renderCachedTile(tileX, tileY, m_drawType); } } void drawOverlayUI() override { if (m_hitPosSet) { if (m_sample) { int tileX = 0, tileY = 0; m_sample->getTilePos(m_hitPos, tileX, tileY); m_sample->renderCachedTileOverlay(tileX, tileY); } } } }; class TempObstacleCreateTool : public SampleTool { Sample_TempObstacles* m_sample = nullptr; public: ~TempObstacleCreateTool() override = default; SampleToolType type() override { return SampleToolType::TEMP_OBSTACLE; } void init(Sample* sample) override { m_sample = static_cast(sample); } void reset() override {} void drawMenuUI() override { ImGui::Text("Create Temp Obstacles"); if (ImGui::Button("Remove All")) { m_sample->clearAllTempObstacles(); } ImGui::Separator(); ImGui::Text("Click LMB to create an obstacle."); ImGui::Text("Shift+LMB to remove an obstacle."); } void onClick(const float* s, const float* p, bool shift) override { if (m_sample) { if (shift) { m_sample->removeTempObstacle(s, p); } else { m_sample->addTempObstacle(p); } } } void onToggle() override {} void singleStep() override {} void update(const float /*dt*/) override {} void render() override {} void drawOverlayUI() override {} }; Sample_TempObstacles::Sample_TempObstacles() { resetCommonSettings(); tAllocator = new LinearAllocator(32000); tCompressor = new FastLZCompressor; tMeshProcess = new MeshProcess; setTool(new TempObstacleCreateTool); } Sample_TempObstacles::~Sample_TempObstacles() { dtFreeNavMesh(navMesh); navMesh = 0; dtFreeTileCache(tileCache); } void Sample_TempObstacles::drawSettingsUI() { drawCommonSettingsUI(); ImGui::Checkbox("Keep Itermediate Results", &keepIntermediateResults); ImGui::Text("Tiling"); if (ImGui::SliderInt("TileSize", &tileSize, 16, 128)) { // Snap to multiples of 8 tileSize = static_cast(roundf(static_cast(tileSize) / 8.0f)) * 8; } int gridSize = 1; if (inputGeometry) { const float* minBounds = inputGeometry->getNavMeshBoundsMin(); const float* maxBounds = inputGeometry->getNavMeshBoundsMax(); int gw = 0; int gh = 0; rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh); const int tw = (gw + tileSize - 1) / tileSize; const int th = (gh + tileSize - 1) / tileSize; ImGui::Text("Tiles %d x %d", tw, th); // Max tiles and max polys affect how the tile IDs are caculated. // There are 22 bits available for identifying a tile and a polygon. int tileBits = rcMin(static_cast(dtIlog2(dtNextPow2(tw * th * EXPECTED_LAYERS_PER_TILE))), 14); tileBits = std::min(tileBits, 14); int polyBits = 22 - tileBits; maxTiles = 1 << tileBits; maxPolysPerTile = 1 << polyBits; ImGui::Text("Max Tiles %d", maxTiles); ImGui::Text("Max Polys %d", maxPolysPerTile); gridSize = tw * th; } else { maxTiles = 0; maxPolysPerTile = 0; } ImGui::Separator(); ImGui::Text("Tile Cache"); const float compressionRatio = (float)cacheCompressedSize / (float)(cacheRawSize + 1); ImGui::Text("Layers %d", cacheLayerCount); ImGui::Text("Layers (per tile) %.1f", (float)cacheLayerCount / (float)gridSize); ImGui::Text( "Memory %.1f kB / %.1f kB (%.1f%%)", static_cast(cacheCompressedSize) / 1024.0f, static_cast(cacheRawSize) / 1024.0f, compressionRatio * 100.0f); ImGui::Text("Navmesh Build Time %.1f ms", cacheBuildTimeMs); ImGui::Text("Build Peak Mem Usage %.1f kB", static_cast(cacheBuildMemUsage) / 1024.0f); ImGui::Separator(); ImGui::Indent(); if (ImGui::Button("Save")) { saveAll("all_tiles_tilecache.bin"); } if (ImGui::Button("Load")) { dtFreeNavMesh(navMesh); dtFreeTileCache(tileCache); loadAll("all_tiles_tilecache.bin"); navQuery->init(navMesh, 2048); } ImGui::Unindent(); ImGui::Separator(); } void Sample_TempObstacles::drawToolsUI() { const SampleToolType currentTool = !tool ? SampleToolType::NONE : tool->type(); #define TOOL(toolType, toolClass) if (ImGui::RadioButton(toolNames[static_cast(SampleToolType::toolType)], currentTool == SampleToolType::toolType)) { setTool(new toolClass{}); } TOOL(NAVMESH_TESTER, NavMeshTesterTool) TOOL(TILE_HIGHLIGHT, TempObstacleHighlightTool) TOOL(TEMP_OBSTACLE, TempObstacleCreateTool) TOOL(OFFMESH_CONNECTION, OffMeshConnectionTool) TOOL(CONVEX_VOLUME, ConvexVolumeTool) TOOL(CROWD, CrowdTool) #undef TOOL ImGui::Separator(); if (tool) { tool->drawMenuUI(); } } void Sample_TempObstacles::drawDebugUI() { // Check which modes are valid. bool valid[MAX_DRAWMODE]; for (int i = 0; i < MAX_DRAWMODE; ++i) { valid[i] = false; } if (inputGeometry) { valid[DRAWMODE_NAVMESH] = navMesh != 0; valid[DRAWMODE_NAVMESH_TRANS] = navMesh != 0; valid[DRAWMODE_NAVMESH_BVTREE] = navMesh != 0; valid[DRAWMODE_NAVMESH_NODES] = navQuery != 0; valid[DRAWMODE_NAVMESH_PORTALS] = navMesh != 0; valid[DRAWMODE_NAVMESH_INVIS] = navMesh != 0; valid[DRAWMODE_MESH] = true; valid[DRAWMODE_CACHE_BOUNDS] = true; } int unavail = 0; for (int i = 0; i < MAX_DRAWMODE; ++i) { if (!valid[i]) { unavail++; } } if (unavail == MAX_DRAWMODE) { return; } ImGui::Text("Draw"); ImGui::BeginDisabled(!valid[DRAWMODE_MESH]); if (ImGui::RadioButton("Input Mesh", drawMode == DRAWMODE_MESH)) { drawMode = DRAWMODE_MESH; } ImGui::EndDisabled(); ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH]); if (ImGui::RadioButton("Navmesh", drawMode == DRAWMODE_NAVMESH)) { drawMode = DRAWMODE_NAVMESH; } ImGui::EndDisabled(); ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_INVIS]); if (ImGui::RadioButton("Navmesh Invis", drawMode == DRAWMODE_NAVMESH_INVIS)) { drawMode = DRAWMODE_NAVMESH_INVIS; } ImGui::EndDisabled(); ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_TRANS]); if (ImGui::RadioButton("Navmesh Trans", drawMode == DRAWMODE_NAVMESH_TRANS)) { drawMode = DRAWMODE_NAVMESH_TRANS; } ImGui::EndDisabled(); ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_BVTREE]); if (ImGui::RadioButton("Navmesh BVTree", drawMode == DRAWMODE_NAVMESH_BVTREE)) { drawMode = DRAWMODE_NAVMESH_BVTREE; } ImGui::EndDisabled(); ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_NODES]); if (ImGui::RadioButton("Navmesh Nodes", drawMode == DRAWMODE_NAVMESH_NODES)) { drawMode = DRAWMODE_NAVMESH_NODES; } ImGui::EndDisabled(); ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_PORTALS]); if (ImGui::RadioButton("Navmesh Portals", drawMode == DRAWMODE_NAVMESH_PORTALS)) { drawMode = DRAWMODE_NAVMESH_PORTALS; } ImGui::EndDisabled(); ImGui::BeginDisabled(!valid[DRAWMODE_CACHE_BOUNDS]); if (ImGui::RadioButton("Cache Bounds", drawMode == DRAWMODE_CACHE_BOUNDS)) { drawMode = DRAWMODE_CACHE_BOUNDS; } ImGui::EndDisabled(); if (unavail) { ImGui::Text("Tick 'Keep Itermediate Results'"); ImGui::Text("rebuild some tiles to see"); ImGui::Text("more debug mode options."); } } void Sample_TempObstacles::render() { if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0) { return; } const float texScale = 1.0f / (cellSize * 10.0f); // Draw mesh if (drawMode != DRAWMODE_NAVMESH_TRANS) { // Draw mesh duDebugDrawTriMeshSlope( &debugDraw, inputGeometry->mesh.verts.data(), inputGeometry->mesh.getVertCount(), inputGeometry->mesh.tris.data(), inputGeometry->mesh.normals.data(), inputGeometry->mesh.getTriCount(), agentMaxSlope, texScale); inputGeometry->drawOffMeshConnections(&debugDraw); } if (tileCache && drawMode == DRAWMODE_CACHE_BOUNDS) { drawTiles(&debugDraw, tileCache); } if (tileCache) { drawObstacles(&debugDraw, tileCache); } glDepthMask(GL_FALSE); // Draw bounds const float* minBounds = inputGeometry->getNavMeshBoundsMin(); const float* maxBounds = inputGeometry->getNavMeshBoundsMax(); duDebugDrawBoxWire(&debugDraw, minBounds[0], minBounds[1], minBounds[2], maxBounds[0], maxBounds[1], maxBounds[2], duRGBA(255, 255, 255, 128), 1.0f); // Tiling grid. int gw = 0; int gh = 0; rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh); const int tw = (gw + tileSize - 1) / tileSize; const int th = (gh + tileSize - 1) / tileSize; const float s = static_cast(tileSize) * cellSize; duDebugDrawGridXZ(&debugDraw, minBounds[0], minBounds[1], minBounds[2], tw, th, s, duRGBA(0, 0, 0, 64), 1.0f); if (navMesh && navQuery && (drawMode == DRAWMODE_NAVMESH || drawMode == DRAWMODE_NAVMESH_TRANS || drawMode == DRAWMODE_NAVMESH_BVTREE || drawMode == DRAWMODE_NAVMESH_NODES || drawMode == DRAWMODE_NAVMESH_PORTALS || drawMode == DRAWMODE_NAVMESH_INVIS)) { if (drawMode != DRAWMODE_NAVMESH_INVIS) { duDebugDrawNavMeshWithClosedList(&debugDraw, *navMesh, *navQuery, navMeshDrawFlags /*|DU_DRAWNAVMESH_COLOR_TILES*/); } if (drawMode == DRAWMODE_NAVMESH_BVTREE) { duDebugDrawNavMeshBVTree(&debugDraw, *navMesh); } if (drawMode == DRAWMODE_NAVMESH_PORTALS) { duDebugDrawNavMeshPortals(&debugDraw, *navMesh); } if (drawMode == DRAWMODE_NAVMESH_NODES) { duDebugDrawNavMeshNodes(&debugDraw, *navQuery); } duDebugDrawNavMeshPolysWithFlags(&debugDraw, *navMesh, SAMPLE_POLYFLAGS_DISABLED, duRGBA(0, 0, 0, 128)); } glDepthMask(GL_TRUE); inputGeometry->drawConvexVolumes(&debugDraw); if (tool) { tool->render(); } renderToolStates(); glDepthMask(GL_TRUE); } void Sample_TempObstacles::renderCachedTile(const int tileX, const int tileY, const int type) { if (tileCache) { drawDetail(&debugDraw, tileCache, tileX, tileY, type); } } void Sample_TempObstacles::renderCachedTileOverlay(const int tileX, const int tileY) const { if (tileCache) { drawDetailOverlay(tileCache, tileX, tileY); } } void Sample_TempObstacles::renderOverlay() { if (tool) { tool->drawOverlayUI(); } renderOverlayToolStates(); // Stats /* imguiDrawRect(280,10,300,100,imguiRGBA(0,0,0,64)); char text[64]; int y = 110-30; snprintf(text,64,"Lean Data: %.1fkB", m_tileCache->getRawSize()/1024.0f); imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255)); y -= 20; snprintf(text,64,"Compressed: %.1fkB (%.1f%%)", m_tileCache->getCompressedSize()/1024.0f, m_tileCache->getRawSize() > 0 ? 100.0f*(float)m_tileCache->getCompressedSize()/(float)m_tileCache->getRawSize() : 0); imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255)); y -= 20; if (m_rebuildTileCount > 0 && m_rebuildTime > 0.0f) { snprintf(text,64,"Changed obstacles, rebuild %d tiles: %.3f ms", m_rebuildTileCount, m_rebuildTime); imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,192,0,255)); y -= 20; } */ } void Sample_TempObstacles::onMeshChanged(InputGeom* geom) { Sample::onMeshChanged(geom); dtFreeTileCache(tileCache); tileCache = 0; dtFreeNavMesh(navMesh); navMesh = 0; if (tool) { tool->reset(); tool->init(this); tMeshProcess->init(inputGeometry); } resetToolStates(); initToolStates(this); } void Sample_TempObstacles::addTempObstacle(const float* pos) const { if (!tileCache) { return; } float p[3]; dtVcopy(p, pos); p[1] -= 0.5f; tileCache->addObstacle(p, 1.0f, 2.0f, 0); } void Sample_TempObstacles::removeTempObstacle(const float* sp, const float* sq) const { if (!tileCache) { return; } tileCache->removeObstacle(hitTestObstacle(tileCache, sp, sq)); } void Sample_TempObstacles::clearAllTempObstacles() const { if (!tileCache) { return; } for (int i = 0; i < tileCache->getObstacleCount(); ++i) { const dtTileCacheObstacle* obstacle = tileCache->getObstacle(i); if (obstacle->state == DT_OBSTACLE_EMPTY) { continue; } tileCache->removeObstacle(tileCache->getObstacleRef(obstacle)); } } bool Sample_TempObstacles::build() { dtStatus status; if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0) { buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles."); return false; } tMeshProcess->init(inputGeometry); // Init cache const float* minBounds = inputGeometry->getNavMeshBoundsMin(); const float* maxBounds = inputGeometry->getNavMeshBoundsMax(); int gw = 0, gh = 0; rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh); const int ts = tileSize; const int tw = (gw + ts - 1) / ts; const int th = (gh + ts - 1) / ts; // Generation params. rcConfig cfg = {}; cfg.cs = cellSize; cfg.ch = cellHeight; cfg.walkableSlopeAngle = agentMaxSlope; cfg.walkableHeight = (int)ceilf(agentHeight / cfg.ch); cfg.walkableClimb = (int)floorf(agentMaxClimb / cfg.ch); cfg.walkableRadius = (int)ceilf(agentRadius / cfg.cs); cfg.maxEdgeLen = (int)(edgeMaxLen / cellSize); cfg.maxSimplificationError = edgeMaxError; cfg.minRegionArea = (int)rcSqr(regionMinSize); // Note: area = size*size cfg.mergeRegionArea = (int)rcSqr(regionMergeSize); // Note: area = size*size cfg.maxVertsPerPoly = (int)vertsPerPoly; cfg.tileSize = tileSize; cfg.borderSize = cfg.walkableRadius + 3; // Reserve enough padding. cfg.width = cfg.tileSize + cfg.borderSize * 2; cfg.height = cfg.tileSize + cfg.borderSize * 2; cfg.detailSampleDist = detailSampleDist < 0.9f ? 0 : cellSize * detailSampleDist; cfg.detailSampleMaxError = cellHeight * detailSampleMaxError; rcVcopy(cfg.bmin, minBounds); rcVcopy(cfg.bmax, maxBounds); // Tile cache params. dtTileCacheParams tcparams = {}; rcVcopy(tcparams.orig, minBounds); tcparams.cs = cellSize; tcparams.ch = cellHeight; tcparams.width = tileSize; tcparams.height = tileSize; tcparams.walkableHeight = agentHeight; tcparams.walkableRadius = agentRadius; tcparams.walkableClimb = agentMaxClimb; tcparams.maxSimplificationError = edgeMaxError; tcparams.maxTiles = tw * th * EXPECTED_LAYERS_PER_TILE; tcparams.maxObstacles = 128; dtFreeTileCache(tileCache); tileCache = dtAllocTileCache(); if (!tileCache) { buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate tile cache."); return false; } status = tileCache->init(&tcparams, tAllocator, tCompressor, tMeshProcess); if (dtStatusFailed(status)) { buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init tile cache."); return false; } dtFreeNavMesh(navMesh); navMesh = dtAllocNavMesh(); if (!navMesh) { buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh."); return false; } dtNavMeshParams params = {}; rcVcopy(params.orig, minBounds); params.tileWidth = static_cast(tileSize) * cellSize; params.tileHeight = static_cast(tileSize) * cellSize; params.maxTiles = maxTiles; params.maxPolys = maxPolysPerTile; status = navMesh->init(¶ms); if (dtStatusFailed(status)) { buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh."); return false; } status = navQuery->init(navMesh, 2048); if (dtStatusFailed(status)) { buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init Detour navmesh query"); return false; } // Preprocess tiles. buildContext->resetTimers(); cacheLayerCount = 0; cacheCompressedSize = 0; cacheRawSize = 0; for (int y = 0; y < th; ++y) { for (int x = 0; x < tw; ++x) { TileCacheData tiles[MAX_LAYERS] = {}; int ntiles = rasterizeTileLayers(x, y, cfg, tiles, MAX_LAYERS); for (int i = 0; i < ntiles; ++i) { TileCacheData* tile = &tiles[i]; status = tileCache->addTile(tile->data, tile->dataSize, DT_COMPRESSEDTILE_FREE_DATA, 0); if (dtStatusFailed(status)) { dtFree(tile->data); tile->data = 0; continue; } cacheLayerCount++; cacheCompressedSize += tile->dataSize; cacheRawSize += calcLayerBufferSize(tcparams.width, tcparams.height); } } } // Build initial meshes buildContext->startTimer(RC_TIMER_TOTAL); for (int y = 0; y < th; ++y) { for (int x = 0; x < tw; ++x) { tileCache->buildNavMeshTilesAt(x, y, navMesh); } } buildContext->stopTimer(RC_TIMER_TOTAL); cacheBuildTimeMs = static_cast(buildContext->getAccumulatedTime(RC_TIMER_TOTAL)) / 1000.0f; cacheBuildMemUsage = static_cast(tAllocator->high); const dtNavMesh* nav = navMesh; int navmeshMemUsage = 0; for (int i = 0; i < nav->getMaxTiles(); ++i) { const dtMeshTile* tile = nav->getTile(i); if (tile->header) { navmeshMemUsage += tile->dataSize; } } printf("navmeshMemUsage = %.1f kB", static_cast(navmeshMemUsage) / 1024.0f); if (tool) { tool->init(this); } initToolStates(this); return true; } void Sample_TempObstacles::update(const float dt) { Sample::update(dt); if (!navMesh) { return; } if (!tileCache) { return; } tileCache->update(dt, navMesh); } void Sample_TempObstacles::getTilePos(const float* pos, int& tileX, int& tileY) { if (!inputGeometry) { return; } const float* minBounds = inputGeometry->getNavMeshBoundsMin(); const float worldspaceTileSize = static_cast(tileSize) * cellSize; tileX = static_cast((pos[0] - minBounds[0]) / worldspaceTileSize); tileY = static_cast((pos[2] - minBounds[2]) / worldspaceTileSize); } struct TileCacheSetHeader { int magic; int version; int numTiles; dtNavMeshParams meshParams; dtTileCacheParams cacheParams; }; struct TileCacheTileHeader { dtCompressedTileRef tileRef; int dataSize; }; void Sample_TempObstacles::saveAll(const char* path) const { if (!tileCache) { return; } FILE* fp = fopen(path, "wb"); if (!fp) { return; } // Store header. TileCacheSetHeader header; header.magic = TILECACHESET_MAGIC; header.version = TILECACHESET_VERSION; header.numTiles = 0; for (int i = 0; i < tileCache->getTileCount(); ++i) { const dtCompressedTile* tile = tileCache->getTile(i); if (!tile || !tile->header || !tile->dataSize) { continue; } header.numTiles++; } memcpy(&header.cacheParams, tileCache->getParams(), sizeof(dtTileCacheParams)); memcpy(&header.meshParams, navMesh->getParams(), sizeof(dtNavMeshParams)); fwrite(&header, sizeof(TileCacheSetHeader), 1, fp); // Store tiles. for (int i = 0; i < tileCache->getTileCount(); ++i) { const dtCompressedTile* tile = tileCache->getTile(i); if (!tile || !tile->header || !tile->dataSize) { continue; } TileCacheTileHeader tileHeader; tileHeader.tileRef = tileCache->getTileRef(tile); tileHeader.dataSize = tile->dataSize; fwrite(&tileHeader, sizeof(tileHeader), 1, fp); fwrite(tile->data, tile->dataSize, 1, fp); } fclose(fp); } void Sample_TempObstacles::loadAll(const char* path) { FILE* fp = fopen(path, "rb"); if (!fp) { return; } // Read header. TileCacheSetHeader header; size_t headerReadReturnCode = fread(&header, sizeof(TileCacheSetHeader), 1, fp); if (headerReadReturnCode != 1) { // Error or early EOF fclose(fp); return; } if (header.magic != TILECACHESET_MAGIC) { fclose(fp); return; } if (header.version != TILECACHESET_VERSION) { fclose(fp); return; } navMesh = dtAllocNavMesh(); if (!navMesh) { fclose(fp); return; } dtStatus status = navMesh->init(&header.meshParams); if (dtStatusFailed(status)) { fclose(fp); return; } tileCache = dtAllocTileCache(); if (!tileCache) { fclose(fp); return; } status = tileCache->init(&header.cacheParams, tAllocator, tCompressor, tMeshProcess); if (dtStatusFailed(status)) { fclose(fp); return; } // Read tiles. for (int i = 0; i < header.numTiles; ++i) { TileCacheTileHeader tileHeader; size_t tileHeaderReadReturnCode = fread(&tileHeader, sizeof(tileHeader), 1, fp); if (tileHeaderReadReturnCode != 1) { // Error or early EOF fclose(fp); return; } if (!tileHeader.tileRef || !tileHeader.dataSize) { break; } unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM); if (!data) { break; } memset(data, 0, tileHeader.dataSize); size_t tileDataReadReturnCode = fread(data, tileHeader.dataSize, 1, fp); if (tileDataReadReturnCode != 1) { // Error or early EOF dtFree(data); fclose(fp); return; } dtCompressedTileRef tile = 0; dtStatus addTileStatus = tileCache->addTile(data, tileHeader.dataSize, DT_COMPRESSEDTILE_FREE_DATA, &tile); if (dtStatusFailed(addTileStatus)) { dtFree(data); } if (tile) { tileCache->buildNavMeshTile(tile, navMesh); } } fclose(fp); }