// // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #pragma once #include "Sample.h" #include "DetourNavMesh.h" #include "Recast.h" #include "ChunkyTriMesh.h" struct LinearAllocator; struct FastLZCompressor; struct MeshProcess; class dtTileCache; class Sample_TempObstacles : public Sample { protected: bool m_keepInterResults = false; LinearAllocator* m_talloc; FastLZCompressor* m_tcomp; MeshProcess* m_tmproc; dtTileCache* m_tileCache = nullptr; float m_cacheBuildTimeMs = 0; int m_cacheCompressedSize = 0; int m_cacheRawSize = 0; int m_cacheLayerCount = 0; unsigned int m_cacheBuildMemUsage = 0; enum DrawMode { DRAWMODE_NAVMESH, DRAWMODE_NAVMESH_TRANS, DRAWMODE_NAVMESH_BVTREE, DRAWMODE_NAVMESH_NODES, DRAWMODE_NAVMESH_PORTALS, DRAWMODE_NAVMESH_INVIS, DRAWMODE_MESH, DRAWMODE_CACHE_BOUNDS, MAX_DRAWMODE }; DrawMode m_drawMode = DRAWMODE_NAVMESH; int m_maxTiles = 0; int m_maxPolysPerTile = 0; float m_tileSize = 48; public: Sample_TempObstacles(); ~Sample_TempObstacles() override; Sample_TempObstacles(const Sample_TempObstacles&) = delete; Sample_TempObstacles& operator=(const Sample_TempObstacles&) = delete; Sample_TempObstacles(const Sample_TempObstacles&&) = delete; Sample_TempObstacles& operator=(const Sample_TempObstacles&&) = delete; void handleSettings() override; void handleTools() override; void handleDebugMode() override; void handleRender() override; void handleRenderOverlay(double* proj, double* model, int* view) override; void handleMeshChanged(class InputGeom* geom) override; bool handleBuild() override; void handleUpdate(const float dt) override; void getTilePos(const float* pos, int& tx, int& ty); void renderCachedTile(const int tx, const int ty, const int type); void renderCachedTileOverlay(const int tx, const int ty, double* proj, double* model, int* view); void addTempObstacle(const float* pos); void removeTempObstacle(const float* sp, const float* sq); void clearAllTempObstacles(); void saveAll(const char* path); void loadAll(const char* path); private: int rasterizeTileLayers(const int tx, const int ty, const rcConfig& cfg, struct TileCacheData* tiles, const int maxTiles); };