// // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #pragma once #include "Sample.h" /// Tool to create off-mesh connections for InputGeom class OffMeshConnectionTool : public SampleTool { Sample* sample = nullptr; float hitPos[3]; bool hitPosSet = 0; bool bidir = true; unsigned char oldFlags = 0; public: OffMeshConnectionTool() = default; ~OffMeshConnectionTool() { if (sample) { sample->navMeshDrawFlags = oldFlags; } } SampleToolType type() override { return SampleToolType::OFFMESH_CONNECTION; } void init(Sample* sample) override; void reset() override; void handleMenu() override; void handleClick(const float* rayStartTime, const float* rayHitPos, bool shift) override; void handleToggle() override; void handleStep() override; void handleUpdate(const float dt) override; void handleRender() override; void handleRenderOverlay(double* proj, double* model, int* view) override; };