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Navigation-mesh Toolset for Games
- i -
init() :
ConvexVolumeTool
,
CrowdTool
,
CrowdToolState
,
dtCrowd
,
dtNavMesh
,
dtNavMeshQuery
,
dtObstacleAvoidanceDebugData
,
dtObstacleAvoidanceQuery
,
dtPathCorridor
,
dtPathQueue
,
dtProximityGrid
,
dtTileCache
,
MeshProcess
,
NavmeshFlags
,
NavMeshPruneTool
,
NavMeshTesterTool
,
NavMeshTileTool
,
OffMeshConnectionTool
,
SampleTool
,
SampleToolState
,
TempObstacleCreateTool
,
TempObstacleHilightTool
initSlicedFindPath() :
dtNavMeshQuery
initToolStates() :
Sample
InputGeom() :
InputGeom
isInClosedList() :
dtNavMeshQuery
isOverPoly() :
dtFindNearestPolyQuery
isReading() :
duFileIO
,
FileIO
isRunning() :
CrowdToolState
isValid() :
dtLocalBoundary
,
dtPathCorridor
isValidPolyRef() :
dtNavMesh
,
dtNavMeshQuery
isWriting() :
duFileIO
,
FileIO
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Licence (ZLib)
| Copyright 2009 Mikko Mononen