Files
recastnavigation/RecastDemo/Include/Sample_TileMesh.h
2025-08-24 15:21:06 -04:00

107 lines
3.0 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#pragma once
#include "Recast.h"
#include "Sample.h"
#include <cstdint>
class Sample_TileMesh : public Sample
{
private:
bool buildAll = true;
float totalBuildTimeMs = 0.0f;
// Recast state
rcConfig config{};
unsigned char* triareas = nullptr;
rcHeightfield* heightfield = nullptr;
rcCompactHeightfield* compactHeightfield = nullptr;
rcContourSet* contourSet = nullptr;
rcPolyMesh* polyMesh = nullptr;
rcPolyMeshDetail* detailPolyMesh = nullptr;
enum class DrawMode : uint8_t
{
MESH,
NAVMESH,
NAVMESH_INVIS,
NAVMESH_TRANS,
NAVMESH_BVTREE,
NAVMESH_NODES,
NAVMESH_PORTALS,
VOXELS,
VOXELS_WALKABLE,
COMPACT,
COMPACT_DISTANCE,
COMPACT_REGIONS,
REGION_CONNECTIONS,
RAW_CONTOURS,
BOTH_CONTOURS,
CONTOURS,
POLYMESH,
POLYMESH_DETAIL
};
DrawMode drawMode = DrawMode::NAVMESH;
static const char* drawModeNames[];
int maxTiles = 0;
int maxPolysPerTile = 0;
/// In cells
int tileSize = 32;
unsigned int tileColor = duRGBA(0, 0, 0, 32);
float lastBuiltTileBoundsMin[3] = {0.0f, 0.0f, 0.0f};
float lastBuiltTileBoundsMax[3] = {0.0f, 0.0f, 0.0f};
float tileBuildTime = 0.0f;
float tileMemUsage = 0.0f;
int tileTriCount = 0;
unsigned char* buildTileMesh(int tileX, int tileY, const float* boundsMin, const float* boundsMax, int& outDataSize);
void cleanup();
void UI_DrawModeOption(DrawMode drawMode, bool enabled);
public:
Sample_TileMesh();
~Sample_TileMesh() override;
Sample_TileMesh(const Sample_TileMesh&) = delete;
Sample_TileMesh& operator=(const Sample_TileMesh&) = delete;
Sample_TileMesh(const Sample_TileMesh&&) = delete;
Sample_TileMesh& operator=(const Sample_TileMesh&&) = delete;
// Sample methods
void drawSettingsUI() override;
void drawToolsUI() override;
void drawDebugUI() override;
void render() override;
void renderOverlay() override;
void onMeshChanged(InputGeom* geom) override;
bool build() override;
void collectSettings(BuildSettings& settings) override;
void getTilePos(const float* pos, int& outTileX, int& outTileY) const;
void buildTile(const float* pos);
void removeTile(const float* pos);
void buildAllTiles();
void removeAllTiles() const;
};