mirror of
https://github.com/recastnavigation/recastnavigation.git
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250 lines
7.1 KiB
C++
250 lines
7.1 KiB
C++
//
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// Copyright (c) 2009 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <stdio.h>
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#include "Recast.h"
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#include "RecastLog.h"
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#include "RecastTimer.h"
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void rcFilterLedgeSpans(const int walkableHeight,
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const int walkableClimb,
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rcHeightfield& solid)
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{
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rcTimeVal startTime = rcGetPerformanceTimer();
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const int w = solid.width;
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const int h = solid.height;
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const int MAX_HEIGHT = 0xffff;
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// Mark border spans.
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next)
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{
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// Skip non walkable spans.
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if ((s->flags & RC_WALKABLE) == 0)
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continue;
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const int bot = (int)s->smax;
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const int top = (int)s->next ? (int)s->next->smin : MAX_HEIGHT;
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// Find neighbours minimum height.
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int minh = MAX_HEIGHT;
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for (int dir = 0; dir < 4; ++dir)
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{
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int dx = x + rcGetDirOffsetX(dir);
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int dy = y + rcGetDirOffsetY(dir);
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// Skip neighbours which are out of bounds.
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if (dx < 0 || dy < 0 || dx >= w || dy >= h)
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{
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minh = rcMin(minh, -walkableClimb - bot);
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continue;
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}
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// From minus infinity to the first span.
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rcSpan* ns = solid.spans[dx + dy*w];
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int nbot = -walkableClimb;
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int ntop = ns ? (int)ns->smin : MAX_HEIGHT;
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// Skip neightbour if the gap between the spans is too small.
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if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
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minh = rcMin(minh, nbot - bot);
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// Rest of the spans.
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for (ns = solid.spans[dx + dy*w]; ns; ns = ns->next)
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{
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nbot = (int)ns->smax;
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ntop = (int)ns->next ? (int)ns->next->smin : MAX_HEIGHT;
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// Skip neightbour if the gap between the spans is too small.
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if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
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minh = rcMin(minh, nbot - bot);
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}
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}
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// The current span is close to a ledge if the drop to any
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// neighbour span is less than the walkableClimb.
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if (minh < -walkableClimb)
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s->flags &= ~RC_WALKABLE;
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}
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}
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}
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rcTimeVal endTime = rcGetPerformanceTimer();
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// if (rcGetLog())
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// rcGetLog()->log(RC_LOG_PROGRESS, "Filter border: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
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if (rcGetBuildTimes())
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rcGetBuildTimes()->filterBorder += rcGetDeltaTimeUsec(startTime, endTime);
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}
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void rcFilterWalkableLowHeightSpans(int walkableHeight,
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rcHeightfield& solid)
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{
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rcTimeVal startTime = rcGetPerformanceTimer();
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const int w = solid.width;
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const int h = solid.height;
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const int MAX_HEIGHT = 0xffff;
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// Remove walkable flag from spans which do not have enough
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// space above them for the agent to stand there.
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next)
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{
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const int bot = (int)s->smax;
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const int top = (int)s->next ? (int)s->next->smin : MAX_HEIGHT;
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if ((top - bot) <= walkableHeight)
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s->flags &= ~RC_WALKABLE;
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}
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}
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}
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rcTimeVal endTime = rcGetPerformanceTimer();
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// if (rcGetLog())
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// rcGetLog()->log(RC_LOG_PROGRESS, "Filter walkable: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
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if (rcGetBuildTimes())
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rcGetBuildTimes()->filterWalkable += rcGetDeltaTimeUsec(startTime, endTime);
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}
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struct rcReachableSeed
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{
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inline void set(int ix, int iy, rcSpan* is)
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{
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x = (unsigned short)ix;
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y = (unsigned short)iy;
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s = is;
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}
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unsigned short x, y;
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rcSpan* s;
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};
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bool rcMarkReachableSpans(const int walkableHeight,
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const int walkableClimb,
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rcHeightfield& solid)
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{
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const int w = solid.width;
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const int h = solid.height;
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const int MAX_HEIGHT = 0xffff;
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rcTimeVal startTime = rcGetPerformanceTimer();
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// Build navigable space.
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const int MAX_SEEDS = w*h;
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rcReachableSeed* stack = new rcReachableSeed[MAX_SEEDS];
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if (!stack)
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{
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if (rcGetLog())
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rcGetLog()->log(RC_LOG_ERROR, "rcMarkReachableSpans: Out of memory 'stack' (%d).", MAX_SEEDS);
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return false;
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}
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int stackSize = 0;
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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rcSpan* topSpan = solid.spans[x + y*w];
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if (!topSpan)
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continue;
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while (topSpan->next)
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topSpan = topSpan->next;
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// If the span is not walkable, skip it.
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if ((topSpan->flags & RC_WALKABLE) == 0)
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continue;
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// If the span has been visited already, skip it.
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if (topSpan->flags & RC_REACHABLE)
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continue;
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// Start flood fill.
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topSpan->flags |= RC_REACHABLE;
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stackSize = 0;
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stack[stackSize].set(x, y, topSpan);
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stackSize++;
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while (stackSize)
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{
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// Pop a seed from the stack.
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stackSize--;
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rcReachableSeed cur = stack[stackSize];
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const int bot = (int)cur.s->smax;
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const int top = (int)cur.s->next ? (int)cur.s->next->smin : MAX_HEIGHT;
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// Visit neighbours in all 4 directions.
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for (int dir = 0; dir < 4; ++dir)
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{
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int dx = (int)cur.x + rcGetDirOffsetX(dir);
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int dy = (int)cur.y + rcGetDirOffsetY(dir);
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// Skip neighbour which are out of bounds.
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if (dx < 0 || dy < 0 || dx >= w || dy >= h)
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continue;
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for (rcSpan* ns = solid.spans[dx + dy*w]; ns; ns = ns->next)
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{
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// Skip neighbour if it is not walkable.
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if ((ns->flags & RC_WALKABLE) == 0)
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continue;
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// Skip the neighbour if it has been visited already.
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if (ns->flags & RC_REACHABLE)
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continue;
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const int nbot = (int)ns->smax;
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const int ntop = (int)ns->next ? (int)ns->next->smin : MAX_HEIGHT;
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// Skip neightbour if the gap between the spans is too small.
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if (rcMin(top,ntop) - rcMax(bot,nbot) < walkableHeight)
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continue;
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// Skip neightbour if the climb height to the neighbour is too high.
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if (rcAbs(nbot - bot) >= walkableClimb)
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continue;
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// This neighbour has not been visited yet.
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// Mark it as reachable and add it to the seed stack.
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ns->flags |= RC_REACHABLE;
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if (stackSize < MAX_SEEDS)
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{
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stack[stackSize].set(dx, dy, ns);
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stackSize++;
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}
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}
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}
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}
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}
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}
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delete [] stack;
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rcTimeVal endTime = rcGetPerformanceTimer();
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// if (rcGetLog())
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// rcGetLog()->log(RC_LOG_PROGRESS, "Mark reachable: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
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if (rcGetBuildTimes())
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rcGetBuildTimes()->filterMarkReachable += rcGetDeltaTimeUsec(startTime, endTime);
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return true;
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}
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