Files
recastnavigation/RecastDemo/Include/OffMeshConnectionTool.h
2025-06-03 00:03:56 -04:00

53 lines
1.8 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#pragma once
#include "Sample.h"
/// Tool to create off-mesh connections for InputGeom
class OffMeshConnectionTool : public SampleTool
{
Sample* sample = nullptr;
float hitPos[3];
bool hitPosSet = 0;
bool bidir = true;
unsigned char oldFlags = 0;
public:
OffMeshConnectionTool() = default;
~OffMeshConnectionTool()
{
if (sample)
{
sample->setNavMeshDrawFlags(oldFlags);
}
}
SampleToolType type() override { return SampleToolType::OFFMESH_CONNECTION; }
void init(Sample* sample) override;
void reset() override;
void handleMenu() override;
void handleClick(const float* rayStartTime, const float* rayHitPos, bool shift) override;
void handleToggle() override;
void handleStep() override;
void handleUpdate(const float dt) override;
void handleRender() override;
void handleRenderOverlay(double* proj, double* model, int* view) override;
};