mirror of
https://github.com/recastnavigation/recastnavigation.git
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169 lines
4.0 KiB
C++
169 lines
4.0 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#include "SDL_opengl.h"
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#include "imguiHelpers.h"
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#include <float.h>
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#include <cmath>
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#ifdef __APPLE__
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# include <OpenGL/glu.h>
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#else
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# include <GL/glu.h>
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#endif
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#include "DetourDebugDraw.h"
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#include "InputGeom.h"
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#include "OffMeshConnectionTool.h"
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#include "Recast.h"
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#include "Sample.h"
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#include <imgui.h>
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#ifdef WIN32
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# define snprintf _snprintf
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#endif
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void OffMeshConnectionTool::init(Sample* newSample)
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{
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if (sample != newSample)
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{
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sample = newSample;
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oldFlags = sample->getNavMeshDrawFlags();
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sample->setNavMeshDrawFlags(oldFlags & ~DU_DRAWNAVMESH_OFFMESHCONS);
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}
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}
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void OffMeshConnectionTool::reset()
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{
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hitPosSet = false;
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}
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void OffMeshConnectionTool::handleMenu()
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{
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if (ImGui::RadioButton("One Way", !bidir))
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{
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bidir = false;
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}
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if (ImGui::RadioButton("Bidirectional", bidir))
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{
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bidir = true;
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}
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}
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void OffMeshConnectionTool::handleClick(const float* /*rayStartPos*/, const float* rayHitPos, bool shift)
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{
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if (!sample)
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{
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return;
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}
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InputGeom* geom = sample->getInputGeom();
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if (!geom)
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{
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return;
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}
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if (shift)
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{
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// Delete
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// Find nearest link end-point
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float nearestDist = FLT_MAX;
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int nearestIndex = -1;
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const float* verts = geom->getOffMeshConnectionVerts();
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for (int i = 0; i < geom->getOffMeshConnectionCount() * 2; ++i)
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{
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float dist = rcVdistSqr(rayHitPos, &verts[i * 3]);
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if (dist < nearestDist)
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{
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nearestDist = dist;
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nearestIndex = i / 2; // Each link has two vertices.
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}
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}
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// If end point close enough, delete it.
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if (nearestIndex != -1 && sqrtf(nearestDist) < sample->getAgentRadius())
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{
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geom->deleteOffMeshConnection(nearestIndex);
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}
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}
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else
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{
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// Create
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if (!hitPosSet)
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{
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rcVcopy(hitPos, rayHitPos);
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hitPosSet = true;
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}
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else
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{
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geom->addOffMeshConnection(
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hitPos,
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rayHitPos,
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sample->getAgentRadius(),
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bidir ? 1 : 0,
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SAMPLE_POLYAREA_JUMP,
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SAMPLE_POLYFLAGS_JUMP);
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hitPosSet = false;
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}
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}
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}
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void OffMeshConnectionTool::handleToggle() {}
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void OffMeshConnectionTool::handleStep() {}
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void OffMeshConnectionTool::handleUpdate(const float /*dt*/) {}
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void OffMeshConnectionTool::handleRender()
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{
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duDebugDraw& dd = sample->getDebugDraw();
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if (hitPosSet)
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{
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duDebugDrawCross(&dd, hitPos[0], hitPos[1] + 0.1f, hitPos[2], sample->getAgentRadius(), duRGBA(0, 0, 0, 128), 2.0f);
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}
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if (InputGeom* geom = sample->getInputGeom())
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{
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geom->drawOffMeshConnections(&dd, true);
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}
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}
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void OffMeshConnectionTool::handleRenderOverlay(double* proj, double* model, int* view)
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{
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GLdouble x, y, z;
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// Draw start and end point labels
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if (hitPosSet && gluProject((GLdouble)hitPos[0], (GLdouble)hitPos[1], (GLdouble)hitPos[2], model, proj, view, &x, &y, &z))
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{
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DrawScreenspaceText(x, y - 25, IM_COL32(0, 0, 0, 220), "Start", true);
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}
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// Tool help
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const int h = view[3];
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if (!hitPosSet)
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{
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DrawScreenspaceText(280, h - 40, IM_COL32(255, 255, 255, 192), "LMB: Create new connection. SHIFT+LMB: Delete existing connection, click near start or end point.");
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}
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else
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{
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DrawScreenspaceText(280, h - 40, IM_COL32(255, 255, 255, 192), "LMB: Set connection end point and finish.");
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}
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}
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