mirror of
https://github.com/recastnavigation/recastnavigation.git
synced 2026-08-15 15:50:03 +00:00
1640 lines
41 KiB
C++
1640 lines
41 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#include "Sample_TempObstacles.h"
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#include "DetourCommon.h"
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#include "DetourDebugDraw.h"
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#include "DetourNavMeshBuilder.h"
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#include "DetourTileCache.h"
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#include "InputGeom.h"
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#include "PartitionedMesh.h"
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#include "Recast.h"
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#include "RecastDebugDraw.h"
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#include "SDL_opengl.h"
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#include "Sample.h"
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#include "Tool_ConvexVolume.h"
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#include "Tool_Crowd.h"
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#include "Tool_NavMeshTester.h"
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#include "Tool_OffMeshConnection.h"
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#include "imguiHelpers.h"
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#include <fastlz.h>
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#include <imgui.h>
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#include <algorithm>
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#include <cfloat>
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#ifdef WIN32
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# define snprintf _snprintf
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#endif
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namespace
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{
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// This value specifies how many layers (or "floors") each navmesh tile is expected to have.
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constexpr int EXPECTED_LAYERS_PER_TILE = 4;
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constexpr int MAX_LAYERS = 32;
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constexpr int TILECACHESET_MAGIC = 'T' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'TSET';
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constexpr int TILECACHESET_VERSION = 1;
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enum DrawDetailType
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{
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DRAWDETAIL_AREAS,
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DRAWDETAIL_REGIONS,
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DRAWDETAIL_CONTOURS,
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DRAWDETAIL_MESH
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};
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bool intersectSegmentAABB(const float* sp, const float* sq, const float* amin, const float* amax, float& tmin, float& tmax)
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{
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static constexpr float EPSILON = 1e-6f;
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float d[3];
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rcVsub(d, sq, sp);
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tmin = 0; // set to -FLT_MAX to get first hit on line
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tmax = FLT_MAX; // set to max distance ray can travel (for segment)
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// For all three slabs
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for (int i = 0; i < 3; i++)
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{
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if (fabsf(d[i]) < EPSILON)
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{
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// Ray is parallel to slab. No hit if origin not within slab
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if (sp[i] < amin[i] || sp[i] > amax[i])
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{
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return false;
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}
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}
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else
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{
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// Compute intersection t value of ray with near and far plane of slab
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const float ood = 1.0f / d[i];
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float t1 = (amin[i] - sp[i]) * ood;
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float t2 = (amax[i] - sp[i]) * ood;
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// Make t1 be intersection with near plane, t2 with far plane
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if (t1 > t2)
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{
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rcSwap(t1, t2);
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}
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// Compute the intersection of slab intersections intervals
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tmin = std::max(t1, tmin);
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tmax = std::min(t2, tmax);
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// Exit with no collision as soon as slab intersection becomes empty
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if (tmin > tmax)
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{
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return false;
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}
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}
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}
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return true;
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}
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int calcLayerBufferSize(const int gridWidth, const int gridHeight)
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{
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const int headerSize = dtAlign4(sizeof(dtTileCacheLayerHeader));
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const int gridSize = gridWidth * gridHeight;
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return headerSize + gridSize * 4;
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}
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void drawTiles(duDebugDraw* debugDraw, dtTileCache* tileCache)
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{
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unsigned int fcol[6];
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float bmin[3];
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float bmax[3];
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for (int i = 0; i < tileCache->getTileCount(); ++i)
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{
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const dtCompressedTile* tile = tileCache->getTile(i);
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if (!tile->header)
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{
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continue;
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}
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tileCache->calcTightTileBounds(tile->header, bmin, bmax);
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const unsigned int col = duIntToCol(i, 64);
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duCalcBoxColors(fcol, col, col);
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duDebugDrawBox(debugDraw, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], fcol);
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}
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for (int i = 0; i < tileCache->getTileCount(); ++i)
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{
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const dtCompressedTile* tile = tileCache->getTile(i);
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if (!tile->header)
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{
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continue;
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}
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tileCache->calcTightTileBounds(tile->header, bmin, bmax);
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const float pad = tileCache->getParams()->cs * 0.1f;
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duDebugDrawBoxWire(
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debugDraw,
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bmin[0] - pad,
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bmin[1] - pad,
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bmin[2] - pad,
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bmax[0] + pad,
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bmax[1] + pad,
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bmax[2] + pad,
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duIntToCol(i, 255),
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2.0f);
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}
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}
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void drawDetail(duDebugDraw* debugDraw, dtTileCache* tileCache, const int tileX, const int tileY, int tileType)
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{
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struct TileCacheBuildContext
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{
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dtTileCacheLayer* layer = nullptr;
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dtTileCacheContourSet* lcset = nullptr;
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dtTileCachePolyMesh* lmesh = nullptr;
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dtTileCacheAlloc* alloc = nullptr;
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inline TileCacheBuildContext(struct dtTileCacheAlloc* a) : alloc(a) {}
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inline ~TileCacheBuildContext() { purge(); }
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void purge()
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{
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dtFreeTileCacheLayer(alloc, layer);
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layer = 0;
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dtFreeTileCacheContourSet(alloc, lcset);
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lcset = 0;
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dtFreeTileCachePolyMesh(alloc, lmesh);
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lmesh = 0;
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}
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};
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dtCompressedTileRef tiles[MAX_LAYERS];
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const int ntiles = tileCache->getTilesAt(tileX, tileY, tiles, MAX_LAYERS);
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dtTileCacheAlloc* talloc = tileCache->getAlloc();
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dtTileCacheCompressor* tcomp = tileCache->getCompressor();
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const dtTileCacheParams* params = tileCache->getParams();
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for (int i = 0; i < ntiles; ++i)
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{
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const dtCompressedTile* tile = tileCache->getTileByRef(tiles[i]);
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talloc->reset();
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TileCacheBuildContext bc{talloc};
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const int walkableClimbVx = (int)(params->walkableClimb / params->ch);
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dtStatus status;
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// Decompress tile layer data.
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status = dtDecompressTileCacheLayer(talloc, tcomp, tile->data, tile->dataSize, &bc.layer);
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if (dtStatusFailed(status))
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{
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return;
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}
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if (tileType == DRAWDETAIL_AREAS)
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{
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duDebugDrawTileCacheLayerAreas(debugDraw, *bc.layer, params->cs, params->ch);
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continue;
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}
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// Build navmesh
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status = dtBuildTileCacheRegions(talloc, *bc.layer, walkableClimbVx);
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if (dtStatusFailed(status))
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{
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return;
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}
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if (tileType == DRAWDETAIL_REGIONS)
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{
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duDebugDrawTileCacheLayerRegions(debugDraw, *bc.layer, params->cs, params->ch);
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continue;
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}
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bc.lcset = dtAllocTileCacheContourSet(talloc);
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if (!bc.lcset)
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{
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return;
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}
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status = dtBuildTileCacheContours(talloc, *bc.layer, walkableClimbVx, params->maxSimplificationError, *bc.lcset);
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if (dtStatusFailed(status))
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{
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return;
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}
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if (tileType == DRAWDETAIL_CONTOURS)
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{
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duDebugDrawTileCacheContours(debugDraw, *bc.lcset, tile->header->bmin, params->cs, params->ch);
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continue;
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}
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bc.lmesh = dtAllocTileCachePolyMesh(talloc);
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if (!bc.lmesh)
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{
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return;
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}
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status = dtBuildTileCachePolyMesh(talloc, *bc.lcset, *bc.lmesh);
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if (dtStatusFailed(status))
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{
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return;
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}
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if (tileType == DRAWDETAIL_MESH)
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{
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duDebugDrawTileCachePolyMesh(debugDraw, *bc.lmesh, tile->header->bmin, params->cs, params->ch);
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continue;
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}
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}
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}
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void drawDetailOverlay(const dtTileCache* tileCache, const int tileX, const int tileY)
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{
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dtCompressedTileRef tiles[MAX_LAYERS];
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const int ntiles = tileCache->getTilesAt(tileX, tileY, tiles, MAX_LAYERS);
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if (!ntiles)
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{
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return;
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}
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const int rawSize = calcLayerBufferSize(tileCache->getParams()->width, tileCache->getParams()->height);
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for (int i = 0; i < ntiles; ++i)
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{
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const dtCompressedTile* tile = tileCache->getTileByRef(tiles[i]);
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float pos[3];
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pos[0] = (tile->header->bmin[0] + tile->header->bmax[0]) / 2.0f;
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pos[1] = tile->header->bmin[1];
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pos[2] = (tile->header->bmin[2] + tile->header->bmax[2]) / 2.0f;
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char text[128];
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snprintf(text, 128, "(%d,%d)/%d", tile->header->tx, tile->header->ty, tile->header->tlayer);
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DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 220), text, true, 25);
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snprintf(text, 128, "Compressed: %.1f kB", static_cast<float>(tile->dataSize) / 1024.0f);
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DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 128), text, true, 45);
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snprintf(text, 128, "Raw:%.1fkB", static_cast<float>(rawSize) / 1024.0f);
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DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 128), text, true, 65);
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}
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}
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dtObstacleRef hitTestObstacle(const dtTileCache* tileCache, const float* sp, const float* sq)
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{
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float tmin = FLT_MAX;
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const dtTileCacheObstacle* obmin = 0;
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for (int obstacleIndex = 0; obstacleIndex < tileCache->getObstacleCount(); ++obstacleIndex)
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{
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const dtTileCacheObstacle* ob = tileCache->getObstacle(obstacleIndex);
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if (ob->state == DT_OBSTACLE_EMPTY)
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{
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continue;
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}
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float bmin[3], bmax[3], t0, t1;
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tileCache->getObstacleBounds(ob, bmin, bmax);
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if (intersectSegmentAABB(sp, sq, bmin, bmax, t0, t1))
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{
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if (t0 < tmin)
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{
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tmin = t0;
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obmin = ob;
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}
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}
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}
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return tileCache->getObstacleRef(obmin);
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}
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void drawObstacles(duDebugDraw* dd, const dtTileCache* tileCache)
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{
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// Draw obstacles
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for (int i = 0; i < tileCache->getObstacleCount(); ++i)
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{
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const dtTileCacheObstacle* obstacle = tileCache->getObstacle(i);
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if (obstacle->state == DT_OBSTACLE_EMPTY)
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{
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continue;
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}
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float bmin[3];
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float bmax[3];
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tileCache->getObstacleBounds(obstacle, bmin, bmax);
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unsigned int col = 0;
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if (obstacle->state == DT_OBSTACLE_PROCESSING)
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{
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col = duRGBA(255, 255, 0, 128);
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}
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else if (obstacle->state == DT_OBSTACLE_PROCESSED)
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{
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col = duRGBA(255, 192, 0, 192);
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}
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else if (obstacle->state == DT_OBSTACLE_REMOVING)
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{
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col = duRGBA(220, 0, 0, 128);
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}
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duDebugDrawCylinder(dd, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], col);
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duDebugDrawCylinderWire(dd, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], duDarkenCol(col), 2);
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}
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}
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}
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struct FastLZCompressor : dtTileCacheCompressor
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{
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~FastLZCompressor() override = default;
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int maxCompressedSize(const int bufferSize) override { return static_cast<int>(static_cast<float>(bufferSize) * 1.05f); }
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dtStatus compress(
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const unsigned char* buffer,
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const int bufferSize,
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unsigned char* compressed,
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const int /*maxCompressedSize*/,
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int* compressedSize) override
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{
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*compressedSize = fastlz_compress(buffer, bufferSize, compressed);
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return DT_SUCCESS;
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}
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dtStatus decompress(
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const unsigned char* compressed,
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const int compressedSize,
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unsigned char* buffer,
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const int maxBufferSize,
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int* bufferSize) override
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{
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*bufferSize = fastlz_decompress(compressed, compressedSize, buffer, maxBufferSize);
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return *bufferSize < 0 ? DT_FAILURE : DT_SUCCESS;
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}
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};
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struct LinearAllocator : dtTileCacheAlloc
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{
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unsigned char* buffer = nullptr;
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size_t capacity = 0;
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size_t top = 0;
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size_t high = 0;
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explicit LinearAllocator(const size_t cap) { resize(cap); }
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~LinearAllocator() override { dtFree(buffer); }
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void resize(const size_t cap)
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{
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if (buffer)
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{
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dtFree(buffer);
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}
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buffer = static_cast<unsigned char*>(dtAlloc(cap, DT_ALLOC_PERM));
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capacity = cap;
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}
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void reset() override
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{
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high = dtMax(high, top);
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top = 0;
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}
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void* alloc(const size_t size) override
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{
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if (!buffer)
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{
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return 0;
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}
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if (top + size > capacity)
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{
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return 0;
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}
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unsigned char* mem = &buffer[top];
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top += size;
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return mem;
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}
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void free(void* /*ptr*/) override {}
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};
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struct MeshProcess : dtTileCacheMeshProcess
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{
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InputGeom* inputGeometry = nullptr;
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~MeshProcess() override = default;
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void init(InputGeom* geom) { inputGeometry = geom; }
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void process(dtNavMeshCreateParams* params, unsigned char* polyAreas, unsigned short* polyFlags) override
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{
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// Update poly flags from areas.
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for (int i = 0; i < params->polyCount; ++i)
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{
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if (polyAreas[i] == DT_TILECACHE_WALKABLE_AREA)
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{
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polyAreas[i] = SAMPLE_POLYAREA_GROUND;
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}
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if (polyAreas[i] == SAMPLE_POLYAREA_GROUND || polyAreas[i] == SAMPLE_POLYAREA_GRASS ||
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polyAreas[i] == SAMPLE_POLYAREA_ROAD)
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{
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polyFlags[i] = SAMPLE_POLYFLAGS_WALK;
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}
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else if (polyAreas[i] == SAMPLE_POLYAREA_WATER)
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{
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polyFlags[i] = SAMPLE_POLYFLAGS_SWIM;
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}
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else if (polyAreas[i] == SAMPLE_POLYAREA_DOOR)
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{
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polyFlags[i] = SAMPLE_POLYFLAGS_WALK | SAMPLE_POLYFLAGS_DOOR;
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}
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}
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// Pass in off-mesh connections.
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if (inputGeometry)
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{
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params->offMeshConVerts = inputGeometry->offmeshConnVerts.data();
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params->offMeshConRad = inputGeometry->offmeshConnRadius.data();
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params->offMeshConDir = inputGeometry->offmeshConnBidirectional.data();
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params->offMeshConAreas = inputGeometry->offmeshConnArea.data();
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params->offMeshConFlags = inputGeometry->offmeshConnFlags.data();
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params->offMeshConUserID = inputGeometry->offmeshConnId.data();
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params->offMeshConCount = static_cast<int>(inputGeometry->offmeshConnArea.size());
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}
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}
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};
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struct TileCacheData
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{
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unsigned char* data;
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int dataSize;
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};
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struct RasterizationContext
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{
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rcHeightfield* solid = nullptr;
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unsigned char* triAreas = nullptr;
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rcHeightfieldLayerSet* lset = nullptr;
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rcCompactHeightfield* chf = nullptr;
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TileCacheData tiles[MAX_LAYERS]{};
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int ntiles = 0;
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RasterizationContext() { memset(tiles, 0, sizeof(TileCacheData) * MAX_LAYERS); }
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~RasterizationContext()
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{
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rcFreeHeightField(solid);
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delete[] triAreas;
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rcFreeHeightfieldLayerSet(lset);
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rcFreeCompactHeightfield(chf);
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for (int i = 0; i < MAX_LAYERS; ++i)
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{
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dtFree(tiles[i].data);
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tiles[i].data = 0;
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}
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}
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};
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int Sample_TempObstacles::rasterizeTileLayers(
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const int tileX,
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const int tileY,
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const rcConfig& cfg,
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TileCacheData* tiles,
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const int maxTiles) const
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{
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if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0 || inputGeometry->partitionedMesh.tris.empty())
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{
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buildContext->log(RC_LOG_ERROR, "buildTile: Input mesh is not specified.");
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|
return 0;
|
|
}
|
|
|
|
FastLZCompressor comp;
|
|
RasterizationContext rasterContext;
|
|
|
|
const float* verts = inputGeometry->mesh.verts.data();
|
|
const int nverts = inputGeometry->mesh.getVertCount();
|
|
const PartitionedMesh& partitionedMesh = inputGeometry->partitionedMesh;
|
|
|
|
// Tile bounds.
|
|
const float tcs = cfg.tileSize * cfg.cs;
|
|
|
|
rcConfig tcfg;
|
|
memcpy(&tcfg, &cfg, sizeof(tcfg));
|
|
|
|
tcfg.bmin[0] = cfg.bmin[0] + tileX * tcs;
|
|
tcfg.bmin[1] = cfg.bmin[1];
|
|
tcfg.bmin[2] = cfg.bmin[2] + tileY * tcs;
|
|
tcfg.bmax[0] = cfg.bmin[0] + (tileX + 1) * tcs;
|
|
tcfg.bmax[1] = cfg.bmax[1];
|
|
tcfg.bmax[2] = cfg.bmin[2] + (tileY + 1) * tcs;
|
|
tcfg.bmin[0] -= static_cast<float>(tcfg.borderSize) * tcfg.cs;
|
|
tcfg.bmin[2] -= static_cast<float>(tcfg.borderSize) * tcfg.cs;
|
|
tcfg.bmax[0] += static_cast<float>(tcfg.borderSize) * tcfg.cs;
|
|
tcfg.bmax[2] += static_cast<float>(tcfg.borderSize) * tcfg.cs;
|
|
|
|
// Allocate voxel heightfield where we rasterize our input data to.
|
|
rasterContext.solid = rcAllocHeightfield();
|
|
if (!rasterContext.solid)
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
|
|
return 0;
|
|
}
|
|
if (!rcCreateHeightfield(
|
|
buildContext,
|
|
*rasterContext.solid,
|
|
tcfg.width,
|
|
tcfg.height,
|
|
tcfg.bmin,
|
|
tcfg.bmax,
|
|
tcfg.cs,
|
|
tcfg.ch))
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
|
|
return 0;
|
|
}
|
|
|
|
// Allocate array that can hold triangle flags.
|
|
// If you have multiple meshes you need to process, allocate
|
|
// and array which can hold the max number of triangles you need to process.
|
|
rasterContext.triAreas = new unsigned char[partitionedMesh.maxTrisPerChunk];
|
|
if (!rasterContext.triAreas)
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'rasterContext.triAreas' (%d).", partitionedMesh.maxTrisPerChunk);
|
|
return 0;
|
|
}
|
|
|
|
float tbmin[2];
|
|
float tbmax[2];
|
|
tbmin[0] = tcfg.bmin[0];
|
|
tbmin[1] = tcfg.bmin[2];
|
|
tbmax[0] = tcfg.bmax[0];
|
|
tbmax[1] = tcfg.bmax[2];
|
|
std::vector<int> overlappingNodes;
|
|
partitionedMesh.GetNodesOverlappingRect(tbmin, tbmax, overlappingNodes);
|
|
if (overlappingNodes.empty())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (int nodeIndex : overlappingNodes)
|
|
{
|
|
const PartitionedMesh::Node& node = partitionedMesh.nodes[nodeIndex];
|
|
const int* tris = &partitionedMesh.tris[node.triIndex * 3];
|
|
const int ntris = node.numTris;
|
|
|
|
memset(rasterContext.triAreas, 0, ntris * sizeof(unsigned char));
|
|
rcMarkWalkableTriangles(buildContext, tcfg.walkableSlopeAngle, verts, nverts, tris, ntris, rasterContext.triAreas);
|
|
if (!rcRasterizeTriangles(
|
|
buildContext,
|
|
verts,
|
|
nverts,
|
|
tris,
|
|
rasterContext.triAreas,
|
|
ntris,
|
|
*rasterContext.solid,
|
|
tcfg.walkableClimb))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Once all geometry is rasterized, we do initial pass of filtering to
|
|
// remove unwanted overhangs caused by the conservative rasterization
|
|
// as well as filter spans where the character cannot possibly stand.
|
|
if (filterLowHangingObstacles)
|
|
{
|
|
rcFilterLowHangingWalkableObstacles(buildContext, tcfg.walkableClimb, *rasterContext.solid);
|
|
}
|
|
if (filterLedgeSpans)
|
|
{
|
|
rcFilterLedgeSpans(buildContext, tcfg.walkableHeight, tcfg.walkableClimb, *rasterContext.solid);
|
|
}
|
|
if (filterWalkableLowHeightSpans)
|
|
{
|
|
rcFilterWalkableLowHeightSpans(buildContext, tcfg.walkableHeight, *rasterContext.solid);
|
|
}
|
|
|
|
rasterContext.chf = rcAllocCompactHeightfield();
|
|
if (!rasterContext.chf)
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
|
|
return 0;
|
|
}
|
|
if (!rcBuildCompactHeightfield(
|
|
buildContext,
|
|
tcfg.walkableHeight,
|
|
tcfg.walkableClimb,
|
|
*rasterContext.solid,
|
|
*rasterContext.chf))
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
|
|
return 0;
|
|
}
|
|
|
|
// Erode the walkable area by agent radius.
|
|
if (!rcErodeWalkableArea(buildContext, tcfg.walkableRadius, *rasterContext.chf))
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not erode.");
|
|
return 0;
|
|
}
|
|
|
|
// (Optional) Mark areas.
|
|
for (ConvexVolume& vol : inputGeometry->convexVolumes)
|
|
{
|
|
rcMarkConvexPolyArea(
|
|
buildContext,
|
|
vol.verts,
|
|
vol.nverts,
|
|
vol.hmin,
|
|
vol.hmax,
|
|
static_cast<unsigned char>(vol.area),
|
|
*rasterContext.chf);
|
|
}
|
|
|
|
rasterContext.lset = rcAllocHeightfieldLayerSet();
|
|
if (!rasterContext.lset)
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'lset'.");
|
|
return 0;
|
|
}
|
|
if (!rcBuildHeightfieldLayers(buildContext, *rasterContext.chf, tcfg.borderSize, tcfg.walkableHeight, *rasterContext.lset))
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not build heighfield layers.");
|
|
return 0;
|
|
}
|
|
|
|
rasterContext.ntiles = 0;
|
|
for (int i = 0; i < rcMin(rasterContext.lset->nlayers, MAX_LAYERS); ++i)
|
|
{
|
|
TileCacheData* tile = &rasterContext.tiles[rasterContext.ntiles++];
|
|
const rcHeightfieldLayer* layer = &rasterContext.lset->layers[i];
|
|
|
|
// Store header
|
|
dtTileCacheLayerHeader header;
|
|
header.magic = DT_TILECACHE_MAGIC;
|
|
header.version = DT_TILECACHE_VERSION;
|
|
|
|
// Tile layer location in the navmesh.
|
|
header.tx = tileX;
|
|
header.ty = tileY;
|
|
header.tlayer = i;
|
|
dtVcopy(header.bmin, layer->bmin);
|
|
dtVcopy(header.bmax, layer->bmax);
|
|
|
|
// Tile info.
|
|
header.width = static_cast<unsigned char>(layer->width);
|
|
header.height = static_cast<unsigned char>(layer->height);
|
|
header.minx = static_cast<unsigned char>(layer->minx);
|
|
header.maxx = static_cast<unsigned char>(layer->maxx);
|
|
header.miny = static_cast<unsigned char>(layer->miny);
|
|
header.maxy = static_cast<unsigned char>(layer->maxy);
|
|
header.hmin = static_cast<unsigned short>(layer->hmin);
|
|
header.hmax = static_cast<unsigned short>(layer->hmax);
|
|
|
|
dtStatus status =
|
|
dtBuildTileCacheLayer(&comp, &header, layer->heights, layer->areas, layer->cons, &tile->data, &tile->dataSize);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Transfer ownsership of tile data from build context to the caller.
|
|
int n = 0;
|
|
for (int i = 0; i < rcMin(rasterContext.ntiles, maxTiles); ++i)
|
|
{
|
|
tiles[n++] = rasterContext.tiles[i];
|
|
rasterContext.tiles[i].data = 0;
|
|
rasterContext.tiles[i].dataSize = 0;
|
|
}
|
|
|
|
return n;
|
|
}
|
|
|
|
class TempObstacleHighlightTool : public SampleTool
|
|
{
|
|
Sample_TempObstacles* sample = nullptr;
|
|
float hitPos[3] = {0, 0, 0};
|
|
bool hitPosSet = false;
|
|
DrawDetailType drawType = DRAWDETAIL_AREAS;
|
|
|
|
public:
|
|
~TempObstacleHighlightTool() override = default;
|
|
|
|
SampleToolType type() override { return SampleToolType::TILE_HIGHLIGHT; }
|
|
|
|
void init(Sample* sample) override { sample = static_cast<Sample_TempObstacles*>(sample); }
|
|
|
|
void reset() override {}
|
|
|
|
void drawMenuUI() override
|
|
{
|
|
ImGui::Text("Highlight Tile Cache");
|
|
ImGui::Text("Click LMB to highlight a tile.");
|
|
ImGui::Separator();
|
|
if (ImGui::RadioButton("Draw Areas", drawType == DRAWDETAIL_AREAS))
|
|
{
|
|
drawType = DRAWDETAIL_AREAS;
|
|
}
|
|
if (ImGui::RadioButton("Draw Regions", drawType == DRAWDETAIL_REGIONS))
|
|
{
|
|
drawType = DRAWDETAIL_REGIONS;
|
|
}
|
|
if (ImGui::RadioButton("Draw Contours", drawType == DRAWDETAIL_CONTOURS))
|
|
{
|
|
drawType = DRAWDETAIL_CONTOURS;
|
|
}
|
|
if (ImGui::RadioButton("Draw Mesh", drawType == DRAWDETAIL_MESH))
|
|
{
|
|
drawType = DRAWDETAIL_MESH;
|
|
}
|
|
}
|
|
|
|
void onClick(const float* /*s*/, const float* p, bool /*shift*/) override
|
|
{
|
|
hitPosSet = true;
|
|
rcVcopy(hitPos, p);
|
|
}
|
|
|
|
void onToggle() override {}
|
|
|
|
void singleStep() override {}
|
|
|
|
void update(const float /*dt*/) override {}
|
|
|
|
void render() override
|
|
{
|
|
if (hitPosSet && sample)
|
|
{
|
|
const float s = sample->agentRadius;
|
|
glColor4ub(0, 0, 0, 128);
|
|
glLineWidth(2.0f);
|
|
glBegin(GL_LINES);
|
|
glVertex3f(hitPos[0] - s, hitPos[1] + 0.1f, hitPos[2]);
|
|
glVertex3f(hitPos[0] + s, hitPos[1] + 0.1f, hitPos[2]);
|
|
glVertex3f(hitPos[0], hitPos[1] - s + 0.1f, hitPos[2]);
|
|
glVertex3f(hitPos[0], hitPos[1] + s + 0.1f, hitPos[2]);
|
|
glVertex3f(hitPos[0], hitPos[1] + 0.1f, hitPos[2] - s);
|
|
glVertex3f(hitPos[0], hitPos[1] + 0.1f, hitPos[2] + s);
|
|
glEnd();
|
|
glLineWidth(1.0f);
|
|
|
|
int tileX = 0, tileY = 0;
|
|
sample->getTilePos(hitPos, tileX, tileY);
|
|
sample->renderCachedTile(tileX, tileY, drawType);
|
|
}
|
|
}
|
|
|
|
void drawOverlayUI() override
|
|
{
|
|
if (hitPosSet)
|
|
{
|
|
if (sample)
|
|
{
|
|
int tileX = 0, tileY = 0;
|
|
sample->getTilePos(hitPos, tileX, tileY);
|
|
sample->renderCachedTileOverlay(tileX, tileY);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
class TempObstacleCreateTool : public SampleTool
|
|
{
|
|
Sample_TempObstacles* sample = nullptr;
|
|
|
|
public:
|
|
~TempObstacleCreateTool() override = default;
|
|
|
|
SampleToolType type() override { return SampleToolType::TEMP_OBSTACLE; }
|
|
|
|
void init(Sample* sample) override { sample = static_cast<Sample_TempObstacles*>(sample); }
|
|
|
|
void reset() override {}
|
|
|
|
void drawMenuUI() override
|
|
{
|
|
ImGui::Text("Create Temp Obstacles");
|
|
|
|
if (ImGui::Button("Remove All"))
|
|
{
|
|
sample->clearAllTempObstacles();
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
ImGui::Text("Click LMB to create an obstacle.");
|
|
ImGui::Text("Shift+LMB to remove an obstacle.");
|
|
}
|
|
|
|
void onClick(const float* s, const float* p, bool shift) override
|
|
{
|
|
if (sample)
|
|
{
|
|
if (shift)
|
|
{
|
|
sample->removeTempObstacle(s, p);
|
|
}
|
|
else
|
|
{
|
|
sample->addTempObstacle(p);
|
|
}
|
|
}
|
|
}
|
|
|
|
void onToggle() override {}
|
|
void singleStep() override {}
|
|
void update(const float /*dt*/) override {}
|
|
void render() override {}
|
|
void drawOverlayUI() override {}
|
|
};
|
|
|
|
Sample_TempObstacles::Sample_TempObstacles()
|
|
{
|
|
resetCommonSettings();
|
|
|
|
tAllocator = new LinearAllocator(32000);
|
|
tCompressor = new FastLZCompressor;
|
|
tMeshProcess = new MeshProcess;
|
|
|
|
setTool(new TempObstacleCreateTool);
|
|
}
|
|
|
|
Sample_TempObstacles::~Sample_TempObstacles()
|
|
{
|
|
dtFreeNavMesh(navMesh);
|
|
navMesh = 0;
|
|
dtFreeTileCache(tileCache);
|
|
}
|
|
|
|
void Sample_TempObstacles::drawSettingsUI()
|
|
{
|
|
drawCommonSettingsUI();
|
|
ImGui::Checkbox("Keep Itermediate Results", &keepIntermediateResults);
|
|
|
|
ImGui::Text("Tiling");
|
|
if (ImGui::SliderInt("TileSize", &tileSize, 16, 128))
|
|
{
|
|
// Snap to multiples of 8
|
|
tileSize = static_cast<int>(roundf(static_cast<float>(tileSize) / 8.0f)) * 8;
|
|
}
|
|
|
|
int gridSize = 1;
|
|
if (inputGeometry)
|
|
{
|
|
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
|
|
const float* maxBounds = inputGeometry->getNavMeshBoundsMax();
|
|
int gw = 0;
|
|
int gh = 0;
|
|
rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh);
|
|
const int tw = (gw + tileSize - 1) / tileSize;
|
|
const int th = (gh + tileSize - 1) / tileSize;
|
|
ImGui::Text("Tiles %d x %d", tw, th);
|
|
|
|
// Max tiles and max polys affect how the tile IDs are caculated.
|
|
// There are 22 bits available for identifying a tile and a polygon.
|
|
int tileBits = rcMin(static_cast<int>(dtIlog2(dtNextPow2(tw * th * EXPECTED_LAYERS_PER_TILE))), 14);
|
|
tileBits = std::min(tileBits, 14);
|
|
int polyBits = 22 - tileBits;
|
|
maxTiles = 1 << tileBits;
|
|
maxPolysPerTile = 1 << polyBits;
|
|
ImGui::Text("Max Tiles %d", maxTiles);
|
|
ImGui::Text("Max Polys %d", maxPolysPerTile);
|
|
gridSize = tw * th;
|
|
}
|
|
else
|
|
{
|
|
maxTiles = 0;
|
|
maxPolysPerTile = 0;
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
ImGui::Text("Tile Cache");
|
|
|
|
const float compressionRatio = (float)cacheCompressedSize / (float)(cacheRawSize + 1);
|
|
|
|
ImGui::Text("Layers %d", cacheLayerCount);
|
|
ImGui::Text("Layers (per tile) %.1f", (float)cacheLayerCount / (float)gridSize);
|
|
|
|
ImGui::Text(
|
|
"Memory %.1f kB / %.1f kB (%.1f%%)",
|
|
static_cast<float>(cacheCompressedSize) / 1024.0f,
|
|
static_cast<float>(cacheRawSize) / 1024.0f,
|
|
compressionRatio * 100.0f);
|
|
ImGui::Text("Navmesh Build Time %.1f ms", cacheBuildTimeMs);
|
|
ImGui::Text("Build Peak Mem Usage %.1f kB", static_cast<float>(cacheBuildMemUsage) / 1024.0f);
|
|
|
|
ImGui::Separator();
|
|
|
|
ImGui::Indent();
|
|
|
|
if (ImGui::Button("Save"))
|
|
{
|
|
saveAll("all_tiles_tilecache.bin");
|
|
}
|
|
|
|
if (ImGui::Button("Load"))
|
|
{
|
|
dtFreeNavMesh(navMesh);
|
|
dtFreeTileCache(tileCache);
|
|
loadAll("all_tiles_tilecache.bin");
|
|
navQuery->init(navMesh, 2048);
|
|
}
|
|
|
|
ImGui::Unindent();
|
|
|
|
ImGui::Separator();
|
|
}
|
|
|
|
void Sample_TempObstacles::drawToolsUI()
|
|
{
|
|
const SampleToolType currentTool = !tool ? SampleToolType::NONE : tool->type();
|
|
#define TOOL(toolType, toolClass) if (ImGui::RadioButton(toolNames[static_cast<int>(SampleToolType::toolType)], currentTool == SampleToolType::toolType)) { setTool(new toolClass{}); }
|
|
TOOL(NAVMESH_TESTER, NavMeshTesterTool)
|
|
TOOL(TILE_HIGHLIGHT, TempObstacleHighlightTool)
|
|
TOOL(TEMP_OBSTACLE, TempObstacleCreateTool)
|
|
TOOL(OFFMESH_CONNECTION, OffMeshConnectionTool)
|
|
TOOL(CONVEX_VOLUME, ConvexVolumeTool)
|
|
TOOL(CROWD, CrowdTool)
|
|
#undef TOOL
|
|
|
|
ImGui::Separator();
|
|
|
|
if (tool)
|
|
{
|
|
tool->drawMenuUI();
|
|
}
|
|
}
|
|
|
|
void Sample_TempObstacles::drawDebugUI()
|
|
{
|
|
// Check which modes are valid.
|
|
bool valid[MAX_DRAWMODE];
|
|
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
|
{
|
|
valid[i] = false;
|
|
}
|
|
|
|
if (inputGeometry)
|
|
{
|
|
valid[DRAWMODE_NAVMESH] = navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_TRANS] = navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_BVTREE] = navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_NODES] = navQuery != 0;
|
|
valid[DRAWMODE_NAVMESH_PORTALS] = navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_INVIS] = navMesh != 0;
|
|
valid[DRAWMODE_MESH] = true;
|
|
valid[DRAWMODE_CACHE_BOUNDS] = true;
|
|
}
|
|
|
|
int unavail = 0;
|
|
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
|
{
|
|
if (!valid[i])
|
|
{
|
|
unavail++;
|
|
}
|
|
}
|
|
|
|
if (unavail == MAX_DRAWMODE)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ImGui::Text("Draw");
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_MESH]);
|
|
if (ImGui::RadioButton("Input Mesh", drawMode == DRAWMODE_MESH))
|
|
{
|
|
drawMode = DRAWMODE_MESH;
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH]);
|
|
if (ImGui::RadioButton("Navmesh", drawMode == DRAWMODE_NAVMESH))
|
|
{
|
|
drawMode = DRAWMODE_NAVMESH;
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_INVIS]);
|
|
if (ImGui::RadioButton("Navmesh Invis", drawMode == DRAWMODE_NAVMESH_INVIS))
|
|
{
|
|
drawMode = DRAWMODE_NAVMESH_INVIS;
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_TRANS]);
|
|
if (ImGui::RadioButton("Navmesh Trans", drawMode == DRAWMODE_NAVMESH_TRANS))
|
|
{
|
|
drawMode = DRAWMODE_NAVMESH_TRANS;
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_BVTREE]);
|
|
if (ImGui::RadioButton("Navmesh BVTree", drawMode == DRAWMODE_NAVMESH_BVTREE))
|
|
{
|
|
drawMode = DRAWMODE_NAVMESH_BVTREE;
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_NODES]);
|
|
if (ImGui::RadioButton("Navmesh Nodes", drawMode == DRAWMODE_NAVMESH_NODES))
|
|
{
|
|
drawMode = DRAWMODE_NAVMESH_NODES;
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_PORTALS]);
|
|
if (ImGui::RadioButton("Navmesh Portals", drawMode == DRAWMODE_NAVMESH_PORTALS))
|
|
{
|
|
drawMode = DRAWMODE_NAVMESH_PORTALS;
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::BeginDisabled(!valid[DRAWMODE_CACHE_BOUNDS]);
|
|
if (ImGui::RadioButton("Cache Bounds", drawMode == DRAWMODE_CACHE_BOUNDS))
|
|
{
|
|
drawMode = DRAWMODE_CACHE_BOUNDS;
|
|
}
|
|
ImGui::EndDisabled();
|
|
|
|
if (unavail)
|
|
{
|
|
ImGui::Text("Tick 'Keep Itermediate Results'");
|
|
ImGui::Text("rebuild some tiles to see");
|
|
ImGui::Text("more debug mode options.");
|
|
}
|
|
}
|
|
|
|
void Sample_TempObstacles::render()
|
|
{
|
|
if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const float texScale = 1.0f / (cellSize * 10.0f);
|
|
|
|
// Draw mesh
|
|
if (drawMode != DRAWMODE_NAVMESH_TRANS)
|
|
{
|
|
// Draw mesh
|
|
duDebugDrawTriMeshSlope(
|
|
&debugDraw,
|
|
inputGeometry->mesh.verts.data(),
|
|
inputGeometry->mesh.getVertCount(),
|
|
inputGeometry->mesh.tris.data(),
|
|
inputGeometry->mesh.normals.data(),
|
|
inputGeometry->mesh.getTriCount(),
|
|
agentMaxSlope,
|
|
texScale);
|
|
inputGeometry->drawOffMeshConnections(&debugDraw);
|
|
}
|
|
|
|
if (tileCache && drawMode == DRAWMODE_CACHE_BOUNDS)
|
|
{
|
|
drawTiles(&debugDraw, tileCache);
|
|
}
|
|
|
|
if (tileCache)
|
|
{
|
|
drawObstacles(&debugDraw, tileCache);
|
|
}
|
|
|
|
glDepthMask(GL_FALSE);
|
|
|
|
// Draw bounds
|
|
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
|
|
const float* maxBounds = inputGeometry->getNavMeshBoundsMax();
|
|
duDebugDrawBoxWire(&debugDraw, minBounds[0], minBounds[1], minBounds[2], maxBounds[0], maxBounds[1], maxBounds[2], duRGBA(255, 255, 255, 128), 1.0f);
|
|
|
|
// Tiling grid.
|
|
int gw = 0;
|
|
int gh = 0;
|
|
rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh);
|
|
const int tw = (gw + tileSize - 1) / tileSize;
|
|
const int th = (gh + tileSize - 1) / tileSize;
|
|
const float s = static_cast<float>(tileSize) * cellSize;
|
|
duDebugDrawGridXZ(&debugDraw, minBounds[0], minBounds[1], minBounds[2], tw, th, s, duRGBA(0, 0, 0, 64), 1.0f);
|
|
|
|
if (navMesh && navQuery &&
|
|
(drawMode == DRAWMODE_NAVMESH || drawMode == DRAWMODE_NAVMESH_TRANS || drawMode == DRAWMODE_NAVMESH_BVTREE ||
|
|
drawMode == DRAWMODE_NAVMESH_NODES || drawMode == DRAWMODE_NAVMESH_PORTALS ||
|
|
drawMode == DRAWMODE_NAVMESH_INVIS))
|
|
{
|
|
if (drawMode != DRAWMODE_NAVMESH_INVIS)
|
|
{
|
|
duDebugDrawNavMeshWithClosedList(&debugDraw, *navMesh, *navQuery, navMeshDrawFlags /*|DU_DRAWNAVMESH_COLOR_TILES*/);
|
|
}
|
|
if (drawMode == DRAWMODE_NAVMESH_BVTREE)
|
|
{
|
|
duDebugDrawNavMeshBVTree(&debugDraw, *navMesh);
|
|
}
|
|
if (drawMode == DRAWMODE_NAVMESH_PORTALS)
|
|
{
|
|
duDebugDrawNavMeshPortals(&debugDraw, *navMesh);
|
|
}
|
|
if (drawMode == DRAWMODE_NAVMESH_NODES)
|
|
{
|
|
duDebugDrawNavMeshNodes(&debugDraw, *navQuery);
|
|
}
|
|
duDebugDrawNavMeshPolysWithFlags(&debugDraw, *navMesh, SAMPLE_POLYFLAGS_DISABLED, duRGBA(0, 0, 0, 128));
|
|
}
|
|
|
|
glDepthMask(GL_TRUE);
|
|
|
|
inputGeometry->drawConvexVolumes(&debugDraw);
|
|
|
|
if (tool)
|
|
{
|
|
tool->render();
|
|
}
|
|
renderToolStates();
|
|
|
|
glDepthMask(GL_TRUE);
|
|
}
|
|
|
|
void Sample_TempObstacles::renderCachedTile(const int tileX, const int tileY, const int type)
|
|
{
|
|
if (tileCache)
|
|
{
|
|
drawDetail(&debugDraw, tileCache, tileX, tileY, type);
|
|
}
|
|
}
|
|
|
|
void Sample_TempObstacles::renderCachedTileOverlay(const int tileX, const int tileY) const
|
|
{
|
|
if (tileCache)
|
|
{
|
|
drawDetailOverlay(tileCache, tileX, tileY);
|
|
}
|
|
}
|
|
|
|
void Sample_TempObstacles::renderOverlay()
|
|
{
|
|
if (tool)
|
|
{
|
|
tool->drawOverlayUI();
|
|
}
|
|
renderOverlayToolStates();
|
|
|
|
// Stats
|
|
/* imguiDrawRect(280,10,300,100,imguiRGBA(0,0,0,64));
|
|
|
|
char text[64];
|
|
int y = 110-30;
|
|
|
|
snprintf(text,64,"Lean Data: %.1fkB", tileCache->getRawSize()/1024.0f);
|
|
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
|
|
y -= 20;
|
|
|
|
snprintf(text,64,"Compressed: %.1fkB (%.1f%%)", tileCache->getCompressedSize()/1024.0f,
|
|
tileCache->getRawSize() > 0 ? 100.0f*(float)tileCache->getCompressedSize()/(float)tileCache->getRawSize()
|
|
: 0); imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255)); y -= 20;
|
|
|
|
if (rebuildTileCount > 0 && rebuildTime > 0.0f)
|
|
{
|
|
snprintf(text,64,"Changed obstacles, rebuild %d tiles: %.3f ms", rebuildTileCount, rebuildTime);
|
|
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,192,0,255));
|
|
y -= 20;
|
|
}
|
|
*/
|
|
}
|
|
|
|
void Sample_TempObstacles::onMeshChanged(InputGeom* geom)
|
|
{
|
|
Sample::onMeshChanged(geom);
|
|
|
|
dtFreeTileCache(tileCache);
|
|
tileCache = 0;
|
|
|
|
dtFreeNavMesh(navMesh);
|
|
navMesh = 0;
|
|
|
|
if (tool)
|
|
{
|
|
tool->reset();
|
|
tool->init(this);
|
|
tMeshProcess->init(inputGeometry);
|
|
}
|
|
resetToolStates();
|
|
initToolStates(this);
|
|
}
|
|
|
|
void Sample_TempObstacles::addTempObstacle(const float* pos) const
|
|
{
|
|
if (!tileCache)
|
|
{
|
|
return;
|
|
}
|
|
|
|
float p[3];
|
|
dtVcopy(p, pos);
|
|
p[1] -= 0.5f;
|
|
tileCache->addObstacle(p, 1.0f, 2.0f, 0);
|
|
}
|
|
|
|
void Sample_TempObstacles::removeTempObstacle(const float* sp, const float* sq) const
|
|
{
|
|
if (!tileCache)
|
|
{
|
|
return;
|
|
}
|
|
|
|
tileCache->removeObstacle(hitTestObstacle(tileCache, sp, sq));
|
|
}
|
|
|
|
void Sample_TempObstacles::clearAllTempObstacles() const
|
|
{
|
|
if (!tileCache)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < tileCache->getObstacleCount(); ++i)
|
|
{
|
|
const dtTileCacheObstacle* obstacle = tileCache->getObstacle(i);
|
|
if (obstacle->state == DT_OBSTACLE_EMPTY)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
tileCache->removeObstacle(tileCache->getObstacleRef(obstacle));
|
|
}
|
|
}
|
|
|
|
bool Sample_TempObstacles::build()
|
|
{
|
|
dtStatus status;
|
|
|
|
if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0)
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles.");
|
|
return false;
|
|
}
|
|
|
|
tMeshProcess->init(inputGeometry);
|
|
|
|
// Init cache
|
|
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
|
|
const float* maxBounds = inputGeometry->getNavMeshBoundsMax();
|
|
int gw = 0, gh = 0;
|
|
rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh);
|
|
const int ts = tileSize;
|
|
const int tw = (gw + ts - 1) / ts;
|
|
const int th = (gh + ts - 1) / ts;
|
|
|
|
// Generation params.
|
|
rcConfig cfg = {};
|
|
cfg.cs = cellSize;
|
|
cfg.ch = cellHeight;
|
|
cfg.walkableSlopeAngle = agentMaxSlope;
|
|
cfg.walkableHeight = (int)ceilf(agentHeight / cfg.ch);
|
|
cfg.walkableClimb = (int)floorf(agentMaxClimb / cfg.ch);
|
|
cfg.walkableRadius = (int)ceilf(agentRadius / cfg.cs);
|
|
cfg.maxEdgeLen = (int)(edgeMaxLen / cellSize);
|
|
cfg.maxSimplificationError = edgeMaxError;
|
|
cfg.minRegionArea = (int)rcSqr(regionMinSize); // Note: area = size*size
|
|
cfg.mergeRegionArea = (int)rcSqr(regionMergeSize); // Note: area = size*size
|
|
cfg.maxVertsPerPoly = (int)vertsPerPoly;
|
|
cfg.tileSize = tileSize;
|
|
cfg.borderSize = cfg.walkableRadius + 3; // Reserve enough padding.
|
|
cfg.width = cfg.tileSize + cfg.borderSize * 2;
|
|
cfg.height = cfg.tileSize + cfg.borderSize * 2;
|
|
cfg.detailSampleDist = detailSampleDist < 0.9f ? 0 : cellSize * detailSampleDist;
|
|
cfg.detailSampleMaxError = cellHeight * detailSampleMaxError;
|
|
rcVcopy(cfg.bmin, minBounds);
|
|
rcVcopy(cfg.bmax, maxBounds);
|
|
|
|
// Tile cache params.
|
|
dtTileCacheParams tcparams = {};
|
|
rcVcopy(tcparams.orig, minBounds);
|
|
tcparams.cs = cellSize;
|
|
tcparams.ch = cellHeight;
|
|
tcparams.width = tileSize;
|
|
tcparams.height = tileSize;
|
|
tcparams.walkableHeight = agentHeight;
|
|
tcparams.walkableRadius = agentRadius;
|
|
tcparams.walkableClimb = agentMaxClimb;
|
|
tcparams.maxSimplificationError = edgeMaxError;
|
|
tcparams.maxTiles = tw * th * EXPECTED_LAYERS_PER_TILE;
|
|
tcparams.maxObstacles = 128;
|
|
|
|
dtFreeTileCache(tileCache);
|
|
|
|
tileCache = dtAllocTileCache();
|
|
if (!tileCache)
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate tile cache.");
|
|
return false;
|
|
}
|
|
status = tileCache->init(&tcparams, tAllocator, tCompressor, tMeshProcess);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init tile cache.");
|
|
return false;
|
|
}
|
|
|
|
dtFreeNavMesh(navMesh);
|
|
|
|
navMesh = dtAllocNavMesh();
|
|
if (!navMesh)
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh.");
|
|
return false;
|
|
}
|
|
|
|
dtNavMeshParams params = {};
|
|
rcVcopy(params.orig, minBounds);
|
|
params.tileWidth = static_cast<float>(tileSize) * cellSize;
|
|
params.tileHeight = static_cast<float>(tileSize) * cellSize;
|
|
params.maxTiles = maxTiles;
|
|
params.maxPolys = maxPolysPerTile;
|
|
|
|
status = navMesh->init(¶ms);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh.");
|
|
return false;
|
|
}
|
|
|
|
status = navQuery->init(navMesh, 2048);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init Detour navmesh query");
|
|
return false;
|
|
}
|
|
|
|
// Preprocess tiles.
|
|
|
|
buildContext->resetTimers();
|
|
|
|
cacheLayerCount = 0;
|
|
cacheCompressedSize = 0;
|
|
cacheRawSize = 0;
|
|
|
|
for (int y = 0; y < th; ++y)
|
|
{
|
|
for (int x = 0; x < tw; ++x)
|
|
{
|
|
TileCacheData tiles[MAX_LAYERS] = {};
|
|
int ntiles = rasterizeTileLayers(x, y, cfg, tiles, MAX_LAYERS);
|
|
|
|
for (int i = 0; i < ntiles; ++i)
|
|
{
|
|
TileCacheData* tile = &tiles[i];
|
|
status = tileCache->addTile(tile->data, tile->dataSize, DT_COMPRESSEDTILE_FREE_DATA, 0);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
dtFree(tile->data);
|
|
tile->data = 0;
|
|
continue;
|
|
}
|
|
|
|
cacheLayerCount++;
|
|
cacheCompressedSize += tile->dataSize;
|
|
cacheRawSize += calcLayerBufferSize(tcparams.width, tcparams.height);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Build initial meshes
|
|
buildContext->startTimer(RC_TIMER_TOTAL);
|
|
for (int y = 0; y < th; ++y)
|
|
{
|
|
for (int x = 0; x < tw; ++x)
|
|
{
|
|
tileCache->buildNavMeshTilesAt(x, y, navMesh);
|
|
}
|
|
}
|
|
buildContext->stopTimer(RC_TIMER_TOTAL);
|
|
|
|
cacheBuildTimeMs = static_cast<float>(buildContext->getAccumulatedTime(RC_TIMER_TOTAL)) / 1000.0f;
|
|
cacheBuildMemUsage = static_cast<unsigned int>(tAllocator->high);
|
|
|
|
const dtNavMesh* nav = navMesh;
|
|
int navmeshMemUsage = 0;
|
|
for (int i = 0; i < nav->getMaxTiles(); ++i)
|
|
{
|
|
const dtMeshTile* tile = nav->getTile(i);
|
|
if (tile->header)
|
|
{
|
|
navmeshMemUsage += tile->dataSize;
|
|
}
|
|
}
|
|
printf("navmeshMemUsage = %.1f kB", static_cast<float>(navmeshMemUsage) / 1024.0f);
|
|
|
|
if (tool)
|
|
{
|
|
tool->init(this);
|
|
}
|
|
initToolStates(this);
|
|
|
|
return true;
|
|
}
|
|
|
|
void Sample_TempObstacles::update(const float dt)
|
|
{
|
|
Sample::update(dt);
|
|
|
|
if (!navMesh)
|
|
{
|
|
return;
|
|
}
|
|
if (!tileCache)
|
|
{
|
|
return;
|
|
}
|
|
|
|
tileCache->update(dt, navMesh);
|
|
}
|
|
|
|
void Sample_TempObstacles::getTilePos(const float* pos, int& tileX, int& tileY)
|
|
{
|
|
if (!inputGeometry)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
|
|
|
|
const float worldspaceTileSize = static_cast<float>(tileSize) * cellSize;
|
|
tileX = static_cast<int>((pos[0] - minBounds[0]) / worldspaceTileSize);
|
|
tileY = static_cast<int>((pos[2] - minBounds[2]) / worldspaceTileSize);
|
|
}
|
|
|
|
struct TileCacheSetHeader
|
|
{
|
|
int magic;
|
|
int version;
|
|
int numTiles;
|
|
dtNavMeshParams meshParams;
|
|
dtTileCacheParams cacheParams;
|
|
};
|
|
|
|
struct TileCacheTileHeader
|
|
{
|
|
dtCompressedTileRef tileRef;
|
|
int dataSize;
|
|
};
|
|
|
|
void Sample_TempObstacles::saveAll(const char* path) const
|
|
{
|
|
if (!tileCache)
|
|
{
|
|
return;
|
|
}
|
|
|
|
FILE* fp = fopen(path, "wb");
|
|
if (!fp)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Store header.
|
|
TileCacheSetHeader header;
|
|
header.magic = TILECACHESET_MAGIC;
|
|
header.version = TILECACHESET_VERSION;
|
|
header.numTiles = 0;
|
|
for (int i = 0; i < tileCache->getTileCount(); ++i)
|
|
{
|
|
const dtCompressedTile* tile = tileCache->getTile(i);
|
|
if (!tile || !tile->header || !tile->dataSize)
|
|
{
|
|
continue;
|
|
}
|
|
header.numTiles++;
|
|
}
|
|
memcpy(&header.cacheParams, tileCache->getParams(), sizeof(dtTileCacheParams));
|
|
memcpy(&header.meshParams, navMesh->getParams(), sizeof(dtNavMeshParams));
|
|
fwrite(&header, sizeof(TileCacheSetHeader), 1, fp);
|
|
|
|
// Store tiles.
|
|
for (int i = 0; i < tileCache->getTileCount(); ++i)
|
|
{
|
|
const dtCompressedTile* tile = tileCache->getTile(i);
|
|
if (!tile || !tile->header || !tile->dataSize)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
TileCacheTileHeader tileHeader;
|
|
tileHeader.tileRef = tileCache->getTileRef(tile);
|
|
tileHeader.dataSize = tile->dataSize;
|
|
fwrite(&tileHeader, sizeof(tileHeader), 1, fp);
|
|
|
|
fwrite(tile->data, tile->dataSize, 1, fp);
|
|
}
|
|
|
|
fclose(fp);
|
|
}
|
|
|
|
void Sample_TempObstacles::loadAll(const char* path)
|
|
{
|
|
FILE* fp = fopen(path, "rb");
|
|
if (!fp)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Read header.
|
|
TileCacheSetHeader header;
|
|
size_t headerReadReturnCode = fread(&header, sizeof(TileCacheSetHeader), 1, fp);
|
|
if (headerReadReturnCode != 1)
|
|
{
|
|
// Error or early EOF
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
if (header.magic != TILECACHESET_MAGIC)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
if (header.version != TILECACHESET_VERSION)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
navMesh = dtAllocNavMesh();
|
|
if (!navMesh)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
dtStatus status = navMesh->init(&header.meshParams);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
tileCache = dtAllocTileCache();
|
|
if (!tileCache)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
status = tileCache->init(&header.cacheParams, tAllocator, tCompressor, tMeshProcess);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
// Read tiles.
|
|
for (int i = 0; i < header.numTiles; ++i)
|
|
{
|
|
TileCacheTileHeader tileHeader;
|
|
size_t tileHeaderReadReturnCode = fread(&tileHeader, sizeof(tileHeader), 1, fp);
|
|
if (tileHeaderReadReturnCode != 1)
|
|
{
|
|
// Error or early EOF
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
if (!tileHeader.tileRef || !tileHeader.dataSize)
|
|
{
|
|
break;
|
|
}
|
|
|
|
unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
|
|
|
|
if (!data)
|
|
{
|
|
break;
|
|
}
|
|
|
|
memset(data, 0, tileHeader.dataSize);
|
|
size_t tileDataReadReturnCode = fread(data, tileHeader.dataSize, 1, fp);
|
|
if (tileDataReadReturnCode != 1)
|
|
{
|
|
// Error or early EOF
|
|
dtFree(data);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
dtCompressedTileRef tile = 0;
|
|
dtStatus addTileStatus = tileCache->addTile(data, tileHeader.dataSize, DT_COMPRESSEDTILE_FREE_DATA, &tile);
|
|
if (dtStatusFailed(addTileStatus))
|
|
{
|
|
dtFree(data);
|
|
}
|
|
|
|
if (tile)
|
|
{
|
|
tileCache->buildNavMeshTile(tile, navMesh);
|
|
}
|
|
}
|
|
|
|
fclose(fp);
|
|
}
|