Files
recastnavigation/RecastDemo/Source/Sample_TempObstacles.cpp
2026-02-03 15:24:38 -05:00

1640 lines
41 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include "Sample_TempObstacles.h"
#include "DetourCommon.h"
#include "DetourDebugDraw.h"
#include "DetourNavMeshBuilder.h"
#include "DetourTileCache.h"
#include "InputGeom.h"
#include "PartitionedMesh.h"
#include "Recast.h"
#include "RecastDebugDraw.h"
#include "SDL_opengl.h"
#include "Sample.h"
#include "Tool_ConvexVolume.h"
#include "Tool_Crowd.h"
#include "Tool_NavMeshTester.h"
#include "Tool_OffMeshConnection.h"
#include "imguiHelpers.h"
#include <fastlz.h>
#include <imgui.h>
#include <algorithm>
#include <cfloat>
#ifdef WIN32
# define snprintf _snprintf
#endif
namespace
{
// This value specifies how many layers (or "floors") each navmesh tile is expected to have.
constexpr int EXPECTED_LAYERS_PER_TILE = 4;
constexpr int MAX_LAYERS = 32;
constexpr int TILECACHESET_MAGIC = 'T' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'TSET';
constexpr int TILECACHESET_VERSION = 1;
enum DrawDetailType
{
DRAWDETAIL_AREAS,
DRAWDETAIL_REGIONS,
DRAWDETAIL_CONTOURS,
DRAWDETAIL_MESH
};
bool intersectSegmentAABB(const float* sp, const float* sq, const float* amin, const float* amax, float& tmin, float& tmax)
{
static constexpr float EPSILON = 1e-6f;
float d[3];
rcVsub(d, sq, sp);
tmin = 0; // set to -FLT_MAX to get first hit on line
tmax = FLT_MAX; // set to max distance ray can travel (for segment)
// For all three slabs
for (int i = 0; i < 3; i++)
{
if (fabsf(d[i]) < EPSILON)
{
// Ray is parallel to slab. No hit if origin not within slab
if (sp[i] < amin[i] || sp[i] > amax[i])
{
return false;
}
}
else
{
// Compute intersection t value of ray with near and far plane of slab
const float ood = 1.0f / d[i];
float t1 = (amin[i] - sp[i]) * ood;
float t2 = (amax[i] - sp[i]) * ood;
// Make t1 be intersection with near plane, t2 with far plane
if (t1 > t2)
{
rcSwap(t1, t2);
}
// Compute the intersection of slab intersections intervals
tmin = std::max(t1, tmin);
tmax = std::min(t2, tmax);
// Exit with no collision as soon as slab intersection becomes empty
if (tmin > tmax)
{
return false;
}
}
}
return true;
}
int calcLayerBufferSize(const int gridWidth, const int gridHeight)
{
const int headerSize = dtAlign4(sizeof(dtTileCacheLayerHeader));
const int gridSize = gridWidth * gridHeight;
return headerSize + gridSize * 4;
}
void drawTiles(duDebugDraw* debugDraw, dtTileCache* tileCache)
{
unsigned int fcol[6];
float bmin[3];
float bmax[3];
for (int i = 0; i < tileCache->getTileCount(); ++i)
{
const dtCompressedTile* tile = tileCache->getTile(i);
if (!tile->header)
{
continue;
}
tileCache->calcTightTileBounds(tile->header, bmin, bmax);
const unsigned int col = duIntToCol(i, 64);
duCalcBoxColors(fcol, col, col);
duDebugDrawBox(debugDraw, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], fcol);
}
for (int i = 0; i < tileCache->getTileCount(); ++i)
{
const dtCompressedTile* tile = tileCache->getTile(i);
if (!tile->header)
{
continue;
}
tileCache->calcTightTileBounds(tile->header, bmin, bmax);
const float pad = tileCache->getParams()->cs * 0.1f;
duDebugDrawBoxWire(
debugDraw,
bmin[0] - pad,
bmin[1] - pad,
bmin[2] - pad,
bmax[0] + pad,
bmax[1] + pad,
bmax[2] + pad,
duIntToCol(i, 255),
2.0f);
}
}
void drawDetail(duDebugDraw* debugDraw, dtTileCache* tileCache, const int tileX, const int tileY, int tileType)
{
struct TileCacheBuildContext
{
dtTileCacheLayer* layer = nullptr;
dtTileCacheContourSet* lcset = nullptr;
dtTileCachePolyMesh* lmesh = nullptr;
dtTileCacheAlloc* alloc = nullptr;
inline TileCacheBuildContext(struct dtTileCacheAlloc* a) : alloc(a) {}
inline ~TileCacheBuildContext() { purge(); }
void purge()
{
dtFreeTileCacheLayer(alloc, layer);
layer = 0;
dtFreeTileCacheContourSet(alloc, lcset);
lcset = 0;
dtFreeTileCachePolyMesh(alloc, lmesh);
lmesh = 0;
}
};
dtCompressedTileRef tiles[MAX_LAYERS];
const int ntiles = tileCache->getTilesAt(tileX, tileY, tiles, MAX_LAYERS);
dtTileCacheAlloc* talloc = tileCache->getAlloc();
dtTileCacheCompressor* tcomp = tileCache->getCompressor();
const dtTileCacheParams* params = tileCache->getParams();
for (int i = 0; i < ntiles; ++i)
{
const dtCompressedTile* tile = tileCache->getTileByRef(tiles[i]);
talloc->reset();
TileCacheBuildContext bc{talloc};
const int walkableClimbVx = (int)(params->walkableClimb / params->ch);
dtStatus status;
// Decompress tile layer data.
status = dtDecompressTileCacheLayer(talloc, tcomp, tile->data, tile->dataSize, &bc.layer);
if (dtStatusFailed(status))
{
return;
}
if (tileType == DRAWDETAIL_AREAS)
{
duDebugDrawTileCacheLayerAreas(debugDraw, *bc.layer, params->cs, params->ch);
continue;
}
// Build navmesh
status = dtBuildTileCacheRegions(talloc, *bc.layer, walkableClimbVx);
if (dtStatusFailed(status))
{
return;
}
if (tileType == DRAWDETAIL_REGIONS)
{
duDebugDrawTileCacheLayerRegions(debugDraw, *bc.layer, params->cs, params->ch);
continue;
}
bc.lcset = dtAllocTileCacheContourSet(talloc);
if (!bc.lcset)
{
return;
}
status = dtBuildTileCacheContours(talloc, *bc.layer, walkableClimbVx, params->maxSimplificationError, *bc.lcset);
if (dtStatusFailed(status))
{
return;
}
if (tileType == DRAWDETAIL_CONTOURS)
{
duDebugDrawTileCacheContours(debugDraw, *bc.lcset, tile->header->bmin, params->cs, params->ch);
continue;
}
bc.lmesh = dtAllocTileCachePolyMesh(talloc);
if (!bc.lmesh)
{
return;
}
status = dtBuildTileCachePolyMesh(talloc, *bc.lcset, *bc.lmesh);
if (dtStatusFailed(status))
{
return;
}
if (tileType == DRAWDETAIL_MESH)
{
duDebugDrawTileCachePolyMesh(debugDraw, *bc.lmesh, tile->header->bmin, params->cs, params->ch);
continue;
}
}
}
void drawDetailOverlay(const dtTileCache* tileCache, const int tileX, const int tileY)
{
dtCompressedTileRef tiles[MAX_LAYERS];
const int ntiles = tileCache->getTilesAt(tileX, tileY, tiles, MAX_LAYERS);
if (!ntiles)
{
return;
}
const int rawSize = calcLayerBufferSize(tileCache->getParams()->width, tileCache->getParams()->height);
for (int i = 0; i < ntiles; ++i)
{
const dtCompressedTile* tile = tileCache->getTileByRef(tiles[i]);
float pos[3];
pos[0] = (tile->header->bmin[0] + tile->header->bmax[0]) / 2.0f;
pos[1] = tile->header->bmin[1];
pos[2] = (tile->header->bmin[2] + tile->header->bmax[2]) / 2.0f;
char text[128];
snprintf(text, 128, "(%d,%d)/%d", tile->header->tx, tile->header->ty, tile->header->tlayer);
DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 220), text, true, 25);
snprintf(text, 128, "Compressed: %.1f kB", static_cast<float>(tile->dataSize) / 1024.0f);
DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 128), text, true, 45);
snprintf(text, 128, "Raw:%.1fkB", static_cast<float>(rawSize) / 1024.0f);
DrawWorldspaceText(pos[0], pos[1], pos[2], IM_COL32(0, 0, 0, 128), text, true, 65);
}
}
dtObstacleRef hitTestObstacle(const dtTileCache* tileCache, const float* sp, const float* sq)
{
float tmin = FLT_MAX;
const dtTileCacheObstacle* obmin = 0;
for (int obstacleIndex = 0; obstacleIndex < tileCache->getObstacleCount(); ++obstacleIndex)
{
const dtTileCacheObstacle* ob = tileCache->getObstacle(obstacleIndex);
if (ob->state == DT_OBSTACLE_EMPTY)
{
continue;
}
float bmin[3], bmax[3], t0, t1;
tileCache->getObstacleBounds(ob, bmin, bmax);
if (intersectSegmentAABB(sp, sq, bmin, bmax, t0, t1))
{
if (t0 < tmin)
{
tmin = t0;
obmin = ob;
}
}
}
return tileCache->getObstacleRef(obmin);
}
void drawObstacles(duDebugDraw* dd, const dtTileCache* tileCache)
{
// Draw obstacles
for (int i = 0; i < tileCache->getObstacleCount(); ++i)
{
const dtTileCacheObstacle* obstacle = tileCache->getObstacle(i);
if (obstacle->state == DT_OBSTACLE_EMPTY)
{
continue;
}
float bmin[3];
float bmax[3];
tileCache->getObstacleBounds(obstacle, bmin, bmax);
unsigned int col = 0;
if (obstacle->state == DT_OBSTACLE_PROCESSING)
{
col = duRGBA(255, 255, 0, 128);
}
else if (obstacle->state == DT_OBSTACLE_PROCESSED)
{
col = duRGBA(255, 192, 0, 192);
}
else if (obstacle->state == DT_OBSTACLE_REMOVING)
{
col = duRGBA(220, 0, 0, 128);
}
duDebugDrawCylinder(dd, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], col);
duDebugDrawCylinderWire(dd, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], duDarkenCol(col), 2);
}
}
}
struct FastLZCompressor : dtTileCacheCompressor
{
~FastLZCompressor() override = default;
int maxCompressedSize(const int bufferSize) override { return static_cast<int>(static_cast<float>(bufferSize) * 1.05f); }
dtStatus compress(
const unsigned char* buffer,
const int bufferSize,
unsigned char* compressed,
const int /*maxCompressedSize*/,
int* compressedSize) override
{
*compressedSize = fastlz_compress(buffer, bufferSize, compressed);
return DT_SUCCESS;
}
dtStatus decompress(
const unsigned char* compressed,
const int compressedSize,
unsigned char* buffer,
const int maxBufferSize,
int* bufferSize) override
{
*bufferSize = fastlz_decompress(compressed, compressedSize, buffer, maxBufferSize);
return *bufferSize < 0 ? DT_FAILURE : DT_SUCCESS;
}
};
struct LinearAllocator : dtTileCacheAlloc
{
unsigned char* buffer = nullptr;
size_t capacity = 0;
size_t top = 0;
size_t high = 0;
explicit LinearAllocator(const size_t cap) { resize(cap); }
~LinearAllocator() override { dtFree(buffer); }
void resize(const size_t cap)
{
if (buffer)
{
dtFree(buffer);
}
buffer = static_cast<unsigned char*>(dtAlloc(cap, DT_ALLOC_PERM));
capacity = cap;
}
void reset() override
{
high = dtMax(high, top);
top = 0;
}
void* alloc(const size_t size) override
{
if (!buffer)
{
return 0;
}
if (top + size > capacity)
{
return 0;
}
unsigned char* mem = &buffer[top];
top += size;
return mem;
}
void free(void* /*ptr*/) override {}
};
struct MeshProcess : dtTileCacheMeshProcess
{
InputGeom* inputGeometry = nullptr;
~MeshProcess() override = default;
void init(InputGeom* geom) { inputGeometry = geom; }
void process(dtNavMeshCreateParams* params, unsigned char* polyAreas, unsigned short* polyFlags) override
{
// Update poly flags from areas.
for (int i = 0; i < params->polyCount; ++i)
{
if (polyAreas[i] == DT_TILECACHE_WALKABLE_AREA)
{
polyAreas[i] = SAMPLE_POLYAREA_GROUND;
}
if (polyAreas[i] == SAMPLE_POLYAREA_GROUND || polyAreas[i] == SAMPLE_POLYAREA_GRASS ||
polyAreas[i] == SAMPLE_POLYAREA_ROAD)
{
polyFlags[i] = SAMPLE_POLYFLAGS_WALK;
}
else if (polyAreas[i] == SAMPLE_POLYAREA_WATER)
{
polyFlags[i] = SAMPLE_POLYFLAGS_SWIM;
}
else if (polyAreas[i] == SAMPLE_POLYAREA_DOOR)
{
polyFlags[i] = SAMPLE_POLYFLAGS_WALK | SAMPLE_POLYFLAGS_DOOR;
}
}
// Pass in off-mesh connections.
if (inputGeometry)
{
params->offMeshConVerts = inputGeometry->offmeshConnVerts.data();
params->offMeshConRad = inputGeometry->offmeshConnRadius.data();
params->offMeshConDir = inputGeometry->offmeshConnBidirectional.data();
params->offMeshConAreas = inputGeometry->offmeshConnArea.data();
params->offMeshConFlags = inputGeometry->offmeshConnFlags.data();
params->offMeshConUserID = inputGeometry->offmeshConnId.data();
params->offMeshConCount = static_cast<int>(inputGeometry->offmeshConnArea.size());
}
}
};
struct TileCacheData
{
unsigned char* data;
int dataSize;
};
struct RasterizationContext
{
rcHeightfield* solid = nullptr;
unsigned char* triAreas = nullptr;
rcHeightfieldLayerSet* lset = nullptr;
rcCompactHeightfield* chf = nullptr;
TileCacheData tiles[MAX_LAYERS]{};
int ntiles = 0;
RasterizationContext() { memset(tiles, 0, sizeof(TileCacheData) * MAX_LAYERS); }
~RasterizationContext()
{
rcFreeHeightField(solid);
delete[] triAreas;
rcFreeHeightfieldLayerSet(lset);
rcFreeCompactHeightfield(chf);
for (int i = 0; i < MAX_LAYERS; ++i)
{
dtFree(tiles[i].data);
tiles[i].data = 0;
}
}
};
int Sample_TempObstacles::rasterizeTileLayers(
const int tileX,
const int tileY,
const rcConfig& cfg,
TileCacheData* tiles,
const int maxTiles) const
{
if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0 || inputGeometry->partitionedMesh.tris.empty())
{
buildContext->log(RC_LOG_ERROR, "buildTile: Input mesh is not specified.");
return 0;
}
FastLZCompressor comp;
RasterizationContext rasterContext;
const float* verts = inputGeometry->mesh.verts.data();
const int nverts = inputGeometry->mesh.getVertCount();
const PartitionedMesh& partitionedMesh = inputGeometry->partitionedMesh;
// Tile bounds.
const float tcs = cfg.tileSize * cfg.cs;
rcConfig tcfg;
memcpy(&tcfg, &cfg, sizeof(tcfg));
tcfg.bmin[0] = cfg.bmin[0] + tileX * tcs;
tcfg.bmin[1] = cfg.bmin[1];
tcfg.bmin[2] = cfg.bmin[2] + tileY * tcs;
tcfg.bmax[0] = cfg.bmin[0] + (tileX + 1) * tcs;
tcfg.bmax[1] = cfg.bmax[1];
tcfg.bmax[2] = cfg.bmin[2] + (tileY + 1) * tcs;
tcfg.bmin[0] -= static_cast<float>(tcfg.borderSize) * tcfg.cs;
tcfg.bmin[2] -= static_cast<float>(tcfg.borderSize) * tcfg.cs;
tcfg.bmax[0] += static_cast<float>(tcfg.borderSize) * tcfg.cs;
tcfg.bmax[2] += static_cast<float>(tcfg.borderSize) * tcfg.cs;
// Allocate voxel heightfield where we rasterize our input data to.
rasterContext.solid = rcAllocHeightfield();
if (!rasterContext.solid)
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
return 0;
}
if (!rcCreateHeightfield(
buildContext,
*rasterContext.solid,
tcfg.width,
tcfg.height,
tcfg.bmin,
tcfg.bmax,
tcfg.cs,
tcfg.ch))
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
return 0;
}
// Allocate array that can hold triangle flags.
// If you have multiple meshes you need to process, allocate
// and array which can hold the max number of triangles you need to process.
rasterContext.triAreas = new unsigned char[partitionedMesh.maxTrisPerChunk];
if (!rasterContext.triAreas)
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'rasterContext.triAreas' (%d).", partitionedMesh.maxTrisPerChunk);
return 0;
}
float tbmin[2];
float tbmax[2];
tbmin[0] = tcfg.bmin[0];
tbmin[1] = tcfg.bmin[2];
tbmax[0] = tcfg.bmax[0];
tbmax[1] = tcfg.bmax[2];
std::vector<int> overlappingNodes;
partitionedMesh.GetNodesOverlappingRect(tbmin, tbmax, overlappingNodes);
if (overlappingNodes.empty())
{
return 0;
}
for (int nodeIndex : overlappingNodes)
{
const PartitionedMesh::Node& node = partitionedMesh.nodes[nodeIndex];
const int* tris = &partitionedMesh.tris[node.triIndex * 3];
const int ntris = node.numTris;
memset(rasterContext.triAreas, 0, ntris * sizeof(unsigned char));
rcMarkWalkableTriangles(buildContext, tcfg.walkableSlopeAngle, verts, nverts, tris, ntris, rasterContext.triAreas);
if (!rcRasterizeTriangles(
buildContext,
verts,
nverts,
tris,
rasterContext.triAreas,
ntris,
*rasterContext.solid,
tcfg.walkableClimb))
{
return 0;
}
}
// Once all geometry is rasterized, we do initial pass of filtering to
// remove unwanted overhangs caused by the conservative rasterization
// as well as filter spans where the character cannot possibly stand.
if (filterLowHangingObstacles)
{
rcFilterLowHangingWalkableObstacles(buildContext, tcfg.walkableClimb, *rasterContext.solid);
}
if (filterLedgeSpans)
{
rcFilterLedgeSpans(buildContext, tcfg.walkableHeight, tcfg.walkableClimb, *rasterContext.solid);
}
if (filterWalkableLowHeightSpans)
{
rcFilterWalkableLowHeightSpans(buildContext, tcfg.walkableHeight, *rasterContext.solid);
}
rasterContext.chf = rcAllocCompactHeightfield();
if (!rasterContext.chf)
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
return 0;
}
if (!rcBuildCompactHeightfield(
buildContext,
tcfg.walkableHeight,
tcfg.walkableClimb,
*rasterContext.solid,
*rasterContext.chf))
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
return 0;
}
// Erode the walkable area by agent radius.
if (!rcErodeWalkableArea(buildContext, tcfg.walkableRadius, *rasterContext.chf))
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not erode.");
return 0;
}
// (Optional) Mark areas.
for (ConvexVolume& vol : inputGeometry->convexVolumes)
{
rcMarkConvexPolyArea(
buildContext,
vol.verts,
vol.nverts,
vol.hmin,
vol.hmax,
static_cast<unsigned char>(vol.area),
*rasterContext.chf);
}
rasterContext.lset = rcAllocHeightfieldLayerSet();
if (!rasterContext.lset)
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'lset'.");
return 0;
}
if (!rcBuildHeightfieldLayers(buildContext, *rasterContext.chf, tcfg.borderSize, tcfg.walkableHeight, *rasterContext.lset))
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Could not build heighfield layers.");
return 0;
}
rasterContext.ntiles = 0;
for (int i = 0; i < rcMin(rasterContext.lset->nlayers, MAX_LAYERS); ++i)
{
TileCacheData* tile = &rasterContext.tiles[rasterContext.ntiles++];
const rcHeightfieldLayer* layer = &rasterContext.lset->layers[i];
// Store header
dtTileCacheLayerHeader header;
header.magic = DT_TILECACHE_MAGIC;
header.version = DT_TILECACHE_VERSION;
// Tile layer location in the navmesh.
header.tx = tileX;
header.ty = tileY;
header.tlayer = i;
dtVcopy(header.bmin, layer->bmin);
dtVcopy(header.bmax, layer->bmax);
// Tile info.
header.width = static_cast<unsigned char>(layer->width);
header.height = static_cast<unsigned char>(layer->height);
header.minx = static_cast<unsigned char>(layer->minx);
header.maxx = static_cast<unsigned char>(layer->maxx);
header.miny = static_cast<unsigned char>(layer->miny);
header.maxy = static_cast<unsigned char>(layer->maxy);
header.hmin = static_cast<unsigned short>(layer->hmin);
header.hmax = static_cast<unsigned short>(layer->hmax);
dtStatus status =
dtBuildTileCacheLayer(&comp, &header, layer->heights, layer->areas, layer->cons, &tile->data, &tile->dataSize);
if (dtStatusFailed(status))
{
return 0;
}
}
// Transfer ownsership of tile data from build context to the caller.
int n = 0;
for (int i = 0; i < rcMin(rasterContext.ntiles, maxTiles); ++i)
{
tiles[n++] = rasterContext.tiles[i];
rasterContext.tiles[i].data = 0;
rasterContext.tiles[i].dataSize = 0;
}
return n;
}
class TempObstacleHighlightTool : public SampleTool
{
Sample_TempObstacles* sample = nullptr;
float hitPos[3] = {0, 0, 0};
bool hitPosSet = false;
DrawDetailType drawType = DRAWDETAIL_AREAS;
public:
~TempObstacleHighlightTool() override = default;
SampleToolType type() override { return SampleToolType::TILE_HIGHLIGHT; }
void init(Sample* sample) override { sample = static_cast<Sample_TempObstacles*>(sample); }
void reset() override {}
void drawMenuUI() override
{
ImGui::Text("Highlight Tile Cache");
ImGui::Text("Click LMB to highlight a tile.");
ImGui::Separator();
if (ImGui::RadioButton("Draw Areas", drawType == DRAWDETAIL_AREAS))
{
drawType = DRAWDETAIL_AREAS;
}
if (ImGui::RadioButton("Draw Regions", drawType == DRAWDETAIL_REGIONS))
{
drawType = DRAWDETAIL_REGIONS;
}
if (ImGui::RadioButton("Draw Contours", drawType == DRAWDETAIL_CONTOURS))
{
drawType = DRAWDETAIL_CONTOURS;
}
if (ImGui::RadioButton("Draw Mesh", drawType == DRAWDETAIL_MESH))
{
drawType = DRAWDETAIL_MESH;
}
}
void onClick(const float* /*s*/, const float* p, bool /*shift*/) override
{
hitPosSet = true;
rcVcopy(hitPos, p);
}
void onToggle() override {}
void singleStep() override {}
void update(const float /*dt*/) override {}
void render() override
{
if (hitPosSet && sample)
{
const float s = sample->agentRadius;
glColor4ub(0, 0, 0, 128);
glLineWidth(2.0f);
glBegin(GL_LINES);
glVertex3f(hitPos[0] - s, hitPos[1] + 0.1f, hitPos[2]);
glVertex3f(hitPos[0] + s, hitPos[1] + 0.1f, hitPos[2]);
glVertex3f(hitPos[0], hitPos[1] - s + 0.1f, hitPos[2]);
glVertex3f(hitPos[0], hitPos[1] + s + 0.1f, hitPos[2]);
glVertex3f(hitPos[0], hitPos[1] + 0.1f, hitPos[2] - s);
glVertex3f(hitPos[0], hitPos[1] + 0.1f, hitPos[2] + s);
glEnd();
glLineWidth(1.0f);
int tileX = 0, tileY = 0;
sample->getTilePos(hitPos, tileX, tileY);
sample->renderCachedTile(tileX, tileY, drawType);
}
}
void drawOverlayUI() override
{
if (hitPosSet)
{
if (sample)
{
int tileX = 0, tileY = 0;
sample->getTilePos(hitPos, tileX, tileY);
sample->renderCachedTileOverlay(tileX, tileY);
}
}
}
};
class TempObstacleCreateTool : public SampleTool
{
Sample_TempObstacles* sample = nullptr;
public:
~TempObstacleCreateTool() override = default;
SampleToolType type() override { return SampleToolType::TEMP_OBSTACLE; }
void init(Sample* sample) override { sample = static_cast<Sample_TempObstacles*>(sample); }
void reset() override {}
void drawMenuUI() override
{
ImGui::Text("Create Temp Obstacles");
if (ImGui::Button("Remove All"))
{
sample->clearAllTempObstacles();
}
ImGui::Separator();
ImGui::Text("Click LMB to create an obstacle.");
ImGui::Text("Shift+LMB to remove an obstacle.");
}
void onClick(const float* s, const float* p, bool shift) override
{
if (sample)
{
if (shift)
{
sample->removeTempObstacle(s, p);
}
else
{
sample->addTempObstacle(p);
}
}
}
void onToggle() override {}
void singleStep() override {}
void update(const float /*dt*/) override {}
void render() override {}
void drawOverlayUI() override {}
};
Sample_TempObstacles::Sample_TempObstacles()
{
resetCommonSettings();
tAllocator = new LinearAllocator(32000);
tCompressor = new FastLZCompressor;
tMeshProcess = new MeshProcess;
setTool(new TempObstacleCreateTool);
}
Sample_TempObstacles::~Sample_TempObstacles()
{
dtFreeNavMesh(navMesh);
navMesh = 0;
dtFreeTileCache(tileCache);
}
void Sample_TempObstacles::drawSettingsUI()
{
drawCommonSettingsUI();
ImGui::Checkbox("Keep Itermediate Results", &keepIntermediateResults);
ImGui::Text("Tiling");
if (ImGui::SliderInt("TileSize", &tileSize, 16, 128))
{
// Snap to multiples of 8
tileSize = static_cast<int>(roundf(static_cast<float>(tileSize) / 8.0f)) * 8;
}
int gridSize = 1;
if (inputGeometry)
{
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
const float* maxBounds = inputGeometry->getNavMeshBoundsMax();
int gw = 0;
int gh = 0;
rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh);
const int tw = (gw + tileSize - 1) / tileSize;
const int th = (gh + tileSize - 1) / tileSize;
ImGui::Text("Tiles %d x %d", tw, th);
// Max tiles and max polys affect how the tile IDs are caculated.
// There are 22 bits available for identifying a tile and a polygon.
int tileBits = rcMin(static_cast<int>(dtIlog2(dtNextPow2(tw * th * EXPECTED_LAYERS_PER_TILE))), 14);
tileBits = std::min(tileBits, 14);
int polyBits = 22 - tileBits;
maxTiles = 1 << tileBits;
maxPolysPerTile = 1 << polyBits;
ImGui::Text("Max Tiles %d", maxTiles);
ImGui::Text("Max Polys %d", maxPolysPerTile);
gridSize = tw * th;
}
else
{
maxTiles = 0;
maxPolysPerTile = 0;
}
ImGui::Separator();
ImGui::Text("Tile Cache");
const float compressionRatio = (float)cacheCompressedSize / (float)(cacheRawSize + 1);
ImGui::Text("Layers %d", cacheLayerCount);
ImGui::Text("Layers (per tile) %.1f", (float)cacheLayerCount / (float)gridSize);
ImGui::Text(
"Memory %.1f kB / %.1f kB (%.1f%%)",
static_cast<float>(cacheCompressedSize) / 1024.0f,
static_cast<float>(cacheRawSize) / 1024.0f,
compressionRatio * 100.0f);
ImGui::Text("Navmesh Build Time %.1f ms", cacheBuildTimeMs);
ImGui::Text("Build Peak Mem Usage %.1f kB", static_cast<float>(cacheBuildMemUsage) / 1024.0f);
ImGui::Separator();
ImGui::Indent();
if (ImGui::Button("Save"))
{
saveAll("all_tiles_tilecache.bin");
}
if (ImGui::Button("Load"))
{
dtFreeNavMesh(navMesh);
dtFreeTileCache(tileCache);
loadAll("all_tiles_tilecache.bin");
navQuery->init(navMesh, 2048);
}
ImGui::Unindent();
ImGui::Separator();
}
void Sample_TempObstacles::drawToolsUI()
{
const SampleToolType currentTool = !tool ? SampleToolType::NONE : tool->type();
#define TOOL(toolType, toolClass) if (ImGui::RadioButton(toolNames[static_cast<int>(SampleToolType::toolType)], currentTool == SampleToolType::toolType)) { setTool(new toolClass{}); }
TOOL(NAVMESH_TESTER, NavMeshTesterTool)
TOOL(TILE_HIGHLIGHT, TempObstacleHighlightTool)
TOOL(TEMP_OBSTACLE, TempObstacleCreateTool)
TOOL(OFFMESH_CONNECTION, OffMeshConnectionTool)
TOOL(CONVEX_VOLUME, ConvexVolumeTool)
TOOL(CROWD, CrowdTool)
#undef TOOL
ImGui::Separator();
if (tool)
{
tool->drawMenuUI();
}
}
void Sample_TempObstacles::drawDebugUI()
{
// Check which modes are valid.
bool valid[MAX_DRAWMODE];
for (int i = 0; i < MAX_DRAWMODE; ++i)
{
valid[i] = false;
}
if (inputGeometry)
{
valid[DRAWMODE_NAVMESH] = navMesh != 0;
valid[DRAWMODE_NAVMESH_TRANS] = navMesh != 0;
valid[DRAWMODE_NAVMESH_BVTREE] = navMesh != 0;
valid[DRAWMODE_NAVMESH_NODES] = navQuery != 0;
valid[DRAWMODE_NAVMESH_PORTALS] = navMesh != 0;
valid[DRAWMODE_NAVMESH_INVIS] = navMesh != 0;
valid[DRAWMODE_MESH] = true;
valid[DRAWMODE_CACHE_BOUNDS] = true;
}
int unavail = 0;
for (int i = 0; i < MAX_DRAWMODE; ++i)
{
if (!valid[i])
{
unavail++;
}
}
if (unavail == MAX_DRAWMODE)
{
return;
}
ImGui::Text("Draw");
ImGui::BeginDisabled(!valid[DRAWMODE_MESH]);
if (ImGui::RadioButton("Input Mesh", drawMode == DRAWMODE_MESH))
{
drawMode = DRAWMODE_MESH;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH]);
if (ImGui::RadioButton("Navmesh", drawMode == DRAWMODE_NAVMESH))
{
drawMode = DRAWMODE_NAVMESH;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_INVIS]);
if (ImGui::RadioButton("Navmesh Invis", drawMode == DRAWMODE_NAVMESH_INVIS))
{
drawMode = DRAWMODE_NAVMESH_INVIS;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_TRANS]);
if (ImGui::RadioButton("Navmesh Trans", drawMode == DRAWMODE_NAVMESH_TRANS))
{
drawMode = DRAWMODE_NAVMESH_TRANS;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_BVTREE]);
if (ImGui::RadioButton("Navmesh BVTree", drawMode == DRAWMODE_NAVMESH_BVTREE))
{
drawMode = DRAWMODE_NAVMESH_BVTREE;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_NODES]);
if (ImGui::RadioButton("Navmesh Nodes", drawMode == DRAWMODE_NAVMESH_NODES))
{
drawMode = DRAWMODE_NAVMESH_NODES;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(!valid[DRAWMODE_NAVMESH_PORTALS]);
if (ImGui::RadioButton("Navmesh Portals", drawMode == DRAWMODE_NAVMESH_PORTALS))
{
drawMode = DRAWMODE_NAVMESH_PORTALS;
}
ImGui::EndDisabled();
ImGui::BeginDisabled(!valid[DRAWMODE_CACHE_BOUNDS]);
if (ImGui::RadioButton("Cache Bounds", drawMode == DRAWMODE_CACHE_BOUNDS))
{
drawMode = DRAWMODE_CACHE_BOUNDS;
}
ImGui::EndDisabled();
if (unavail)
{
ImGui::Text("Tick 'Keep Itermediate Results'");
ImGui::Text("rebuild some tiles to see");
ImGui::Text("more debug mode options.");
}
}
void Sample_TempObstacles::render()
{
if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0)
{
return;
}
const float texScale = 1.0f / (cellSize * 10.0f);
// Draw mesh
if (drawMode != DRAWMODE_NAVMESH_TRANS)
{
// Draw mesh
duDebugDrawTriMeshSlope(
&debugDraw,
inputGeometry->mesh.verts.data(),
inputGeometry->mesh.getVertCount(),
inputGeometry->mesh.tris.data(),
inputGeometry->mesh.normals.data(),
inputGeometry->mesh.getTriCount(),
agentMaxSlope,
texScale);
inputGeometry->drawOffMeshConnections(&debugDraw);
}
if (tileCache && drawMode == DRAWMODE_CACHE_BOUNDS)
{
drawTiles(&debugDraw, tileCache);
}
if (tileCache)
{
drawObstacles(&debugDraw, tileCache);
}
glDepthMask(GL_FALSE);
// Draw bounds
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
const float* maxBounds = inputGeometry->getNavMeshBoundsMax();
duDebugDrawBoxWire(&debugDraw, minBounds[0], minBounds[1], minBounds[2], maxBounds[0], maxBounds[1], maxBounds[2], duRGBA(255, 255, 255, 128), 1.0f);
// Tiling grid.
int gw = 0;
int gh = 0;
rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh);
const int tw = (gw + tileSize - 1) / tileSize;
const int th = (gh + tileSize - 1) / tileSize;
const float s = static_cast<float>(tileSize) * cellSize;
duDebugDrawGridXZ(&debugDraw, minBounds[0], minBounds[1], minBounds[2], tw, th, s, duRGBA(0, 0, 0, 64), 1.0f);
if (navMesh && navQuery &&
(drawMode == DRAWMODE_NAVMESH || drawMode == DRAWMODE_NAVMESH_TRANS || drawMode == DRAWMODE_NAVMESH_BVTREE ||
drawMode == DRAWMODE_NAVMESH_NODES || drawMode == DRAWMODE_NAVMESH_PORTALS ||
drawMode == DRAWMODE_NAVMESH_INVIS))
{
if (drawMode != DRAWMODE_NAVMESH_INVIS)
{
duDebugDrawNavMeshWithClosedList(&debugDraw, *navMesh, *navQuery, navMeshDrawFlags /*|DU_DRAWNAVMESH_COLOR_TILES*/);
}
if (drawMode == DRAWMODE_NAVMESH_BVTREE)
{
duDebugDrawNavMeshBVTree(&debugDraw, *navMesh);
}
if (drawMode == DRAWMODE_NAVMESH_PORTALS)
{
duDebugDrawNavMeshPortals(&debugDraw, *navMesh);
}
if (drawMode == DRAWMODE_NAVMESH_NODES)
{
duDebugDrawNavMeshNodes(&debugDraw, *navQuery);
}
duDebugDrawNavMeshPolysWithFlags(&debugDraw, *navMesh, SAMPLE_POLYFLAGS_DISABLED, duRGBA(0, 0, 0, 128));
}
glDepthMask(GL_TRUE);
inputGeometry->drawConvexVolumes(&debugDraw);
if (tool)
{
tool->render();
}
renderToolStates();
glDepthMask(GL_TRUE);
}
void Sample_TempObstacles::renderCachedTile(const int tileX, const int tileY, const int type)
{
if (tileCache)
{
drawDetail(&debugDraw, tileCache, tileX, tileY, type);
}
}
void Sample_TempObstacles::renderCachedTileOverlay(const int tileX, const int tileY) const
{
if (tileCache)
{
drawDetailOverlay(tileCache, tileX, tileY);
}
}
void Sample_TempObstacles::renderOverlay()
{
if (tool)
{
tool->drawOverlayUI();
}
renderOverlayToolStates();
// Stats
/* imguiDrawRect(280,10,300,100,imguiRGBA(0,0,0,64));
char text[64];
int y = 110-30;
snprintf(text,64,"Lean Data: %.1fkB", tileCache->getRawSize()/1024.0f);
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
y -= 20;
snprintf(text,64,"Compressed: %.1fkB (%.1f%%)", tileCache->getCompressedSize()/1024.0f,
tileCache->getRawSize() > 0 ? 100.0f*(float)tileCache->getCompressedSize()/(float)tileCache->getRawSize()
: 0); imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255)); y -= 20;
if (rebuildTileCount > 0 && rebuildTime > 0.0f)
{
snprintf(text,64,"Changed obstacles, rebuild %d tiles: %.3f ms", rebuildTileCount, rebuildTime);
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,192,0,255));
y -= 20;
}
*/
}
void Sample_TempObstacles::onMeshChanged(InputGeom* geom)
{
Sample::onMeshChanged(geom);
dtFreeTileCache(tileCache);
tileCache = 0;
dtFreeNavMesh(navMesh);
navMesh = 0;
if (tool)
{
tool->reset();
tool->init(this);
tMeshProcess->init(inputGeometry);
}
resetToolStates();
initToolStates(this);
}
void Sample_TempObstacles::addTempObstacle(const float* pos) const
{
if (!tileCache)
{
return;
}
float p[3];
dtVcopy(p, pos);
p[1] -= 0.5f;
tileCache->addObstacle(p, 1.0f, 2.0f, 0);
}
void Sample_TempObstacles::removeTempObstacle(const float* sp, const float* sq) const
{
if (!tileCache)
{
return;
}
tileCache->removeObstacle(hitTestObstacle(tileCache, sp, sq));
}
void Sample_TempObstacles::clearAllTempObstacles() const
{
if (!tileCache)
{
return;
}
for (int i = 0; i < tileCache->getObstacleCount(); ++i)
{
const dtTileCacheObstacle* obstacle = tileCache->getObstacle(i);
if (obstacle->state == DT_OBSTACLE_EMPTY)
{
continue;
}
tileCache->removeObstacle(tileCache->getObstacleRef(obstacle));
}
}
bool Sample_TempObstacles::build()
{
dtStatus status;
if (!inputGeometry || inputGeometry->mesh.getVertCount() == 0)
{
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles.");
return false;
}
tMeshProcess->init(inputGeometry);
// Init cache
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
const float* maxBounds = inputGeometry->getNavMeshBoundsMax();
int gw = 0, gh = 0;
rcCalcGridSize(minBounds, maxBounds, cellSize, &gw, &gh);
const int ts = tileSize;
const int tw = (gw + ts - 1) / ts;
const int th = (gh + ts - 1) / ts;
// Generation params.
rcConfig cfg = {};
cfg.cs = cellSize;
cfg.ch = cellHeight;
cfg.walkableSlopeAngle = agentMaxSlope;
cfg.walkableHeight = (int)ceilf(agentHeight / cfg.ch);
cfg.walkableClimb = (int)floorf(agentMaxClimb / cfg.ch);
cfg.walkableRadius = (int)ceilf(agentRadius / cfg.cs);
cfg.maxEdgeLen = (int)(edgeMaxLen / cellSize);
cfg.maxSimplificationError = edgeMaxError;
cfg.minRegionArea = (int)rcSqr(regionMinSize); // Note: area = size*size
cfg.mergeRegionArea = (int)rcSqr(regionMergeSize); // Note: area = size*size
cfg.maxVertsPerPoly = (int)vertsPerPoly;
cfg.tileSize = tileSize;
cfg.borderSize = cfg.walkableRadius + 3; // Reserve enough padding.
cfg.width = cfg.tileSize + cfg.borderSize * 2;
cfg.height = cfg.tileSize + cfg.borderSize * 2;
cfg.detailSampleDist = detailSampleDist < 0.9f ? 0 : cellSize * detailSampleDist;
cfg.detailSampleMaxError = cellHeight * detailSampleMaxError;
rcVcopy(cfg.bmin, minBounds);
rcVcopy(cfg.bmax, maxBounds);
// Tile cache params.
dtTileCacheParams tcparams = {};
rcVcopy(tcparams.orig, minBounds);
tcparams.cs = cellSize;
tcparams.ch = cellHeight;
tcparams.width = tileSize;
tcparams.height = tileSize;
tcparams.walkableHeight = agentHeight;
tcparams.walkableRadius = agentRadius;
tcparams.walkableClimb = agentMaxClimb;
tcparams.maxSimplificationError = edgeMaxError;
tcparams.maxTiles = tw * th * EXPECTED_LAYERS_PER_TILE;
tcparams.maxObstacles = 128;
dtFreeTileCache(tileCache);
tileCache = dtAllocTileCache();
if (!tileCache)
{
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate tile cache.");
return false;
}
status = tileCache->init(&tcparams, tAllocator, tCompressor, tMeshProcess);
if (dtStatusFailed(status))
{
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init tile cache.");
return false;
}
dtFreeNavMesh(navMesh);
navMesh = dtAllocNavMesh();
if (!navMesh)
{
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh.");
return false;
}
dtNavMeshParams params = {};
rcVcopy(params.orig, minBounds);
params.tileWidth = static_cast<float>(tileSize) * cellSize;
params.tileHeight = static_cast<float>(tileSize) * cellSize;
params.maxTiles = maxTiles;
params.maxPolys = maxPolysPerTile;
status = navMesh->init(&params);
if (dtStatusFailed(status))
{
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh.");
return false;
}
status = navQuery->init(navMesh, 2048);
if (dtStatusFailed(status))
{
buildContext->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init Detour navmesh query");
return false;
}
// Preprocess tiles.
buildContext->resetTimers();
cacheLayerCount = 0;
cacheCompressedSize = 0;
cacheRawSize = 0;
for (int y = 0; y < th; ++y)
{
for (int x = 0; x < tw; ++x)
{
TileCacheData tiles[MAX_LAYERS] = {};
int ntiles = rasterizeTileLayers(x, y, cfg, tiles, MAX_LAYERS);
for (int i = 0; i < ntiles; ++i)
{
TileCacheData* tile = &tiles[i];
status = tileCache->addTile(tile->data, tile->dataSize, DT_COMPRESSEDTILE_FREE_DATA, 0);
if (dtStatusFailed(status))
{
dtFree(tile->data);
tile->data = 0;
continue;
}
cacheLayerCount++;
cacheCompressedSize += tile->dataSize;
cacheRawSize += calcLayerBufferSize(tcparams.width, tcparams.height);
}
}
}
// Build initial meshes
buildContext->startTimer(RC_TIMER_TOTAL);
for (int y = 0; y < th; ++y)
{
for (int x = 0; x < tw; ++x)
{
tileCache->buildNavMeshTilesAt(x, y, navMesh);
}
}
buildContext->stopTimer(RC_TIMER_TOTAL);
cacheBuildTimeMs = static_cast<float>(buildContext->getAccumulatedTime(RC_TIMER_TOTAL)) / 1000.0f;
cacheBuildMemUsage = static_cast<unsigned int>(tAllocator->high);
const dtNavMesh* nav = navMesh;
int navmeshMemUsage = 0;
for (int i = 0; i < nav->getMaxTiles(); ++i)
{
const dtMeshTile* tile = nav->getTile(i);
if (tile->header)
{
navmeshMemUsage += tile->dataSize;
}
}
printf("navmeshMemUsage = %.1f kB", static_cast<float>(navmeshMemUsage) / 1024.0f);
if (tool)
{
tool->init(this);
}
initToolStates(this);
return true;
}
void Sample_TempObstacles::update(const float dt)
{
Sample::update(dt);
if (!navMesh)
{
return;
}
if (!tileCache)
{
return;
}
tileCache->update(dt, navMesh);
}
void Sample_TempObstacles::getTilePos(const float* pos, int& tileX, int& tileY)
{
if (!inputGeometry)
{
return;
}
const float* minBounds = inputGeometry->getNavMeshBoundsMin();
const float worldspaceTileSize = static_cast<float>(tileSize) * cellSize;
tileX = static_cast<int>((pos[0] - minBounds[0]) / worldspaceTileSize);
tileY = static_cast<int>((pos[2] - minBounds[2]) / worldspaceTileSize);
}
struct TileCacheSetHeader
{
int magic;
int version;
int numTiles;
dtNavMeshParams meshParams;
dtTileCacheParams cacheParams;
};
struct TileCacheTileHeader
{
dtCompressedTileRef tileRef;
int dataSize;
};
void Sample_TempObstacles::saveAll(const char* path) const
{
if (!tileCache)
{
return;
}
FILE* fp = fopen(path, "wb");
if (!fp)
{
return;
}
// Store header.
TileCacheSetHeader header;
header.magic = TILECACHESET_MAGIC;
header.version = TILECACHESET_VERSION;
header.numTiles = 0;
for (int i = 0; i < tileCache->getTileCount(); ++i)
{
const dtCompressedTile* tile = tileCache->getTile(i);
if (!tile || !tile->header || !tile->dataSize)
{
continue;
}
header.numTiles++;
}
memcpy(&header.cacheParams, tileCache->getParams(), sizeof(dtTileCacheParams));
memcpy(&header.meshParams, navMesh->getParams(), sizeof(dtNavMeshParams));
fwrite(&header, sizeof(TileCacheSetHeader), 1, fp);
// Store tiles.
for (int i = 0; i < tileCache->getTileCount(); ++i)
{
const dtCompressedTile* tile = tileCache->getTile(i);
if (!tile || !tile->header || !tile->dataSize)
{
continue;
}
TileCacheTileHeader tileHeader;
tileHeader.tileRef = tileCache->getTileRef(tile);
tileHeader.dataSize = tile->dataSize;
fwrite(&tileHeader, sizeof(tileHeader), 1, fp);
fwrite(tile->data, tile->dataSize, 1, fp);
}
fclose(fp);
}
void Sample_TempObstacles::loadAll(const char* path)
{
FILE* fp = fopen(path, "rb");
if (!fp)
{
return;
}
// Read header.
TileCacheSetHeader header;
size_t headerReadReturnCode = fread(&header, sizeof(TileCacheSetHeader), 1, fp);
if (headerReadReturnCode != 1)
{
// Error or early EOF
fclose(fp);
return;
}
if (header.magic != TILECACHESET_MAGIC)
{
fclose(fp);
return;
}
if (header.version != TILECACHESET_VERSION)
{
fclose(fp);
return;
}
navMesh = dtAllocNavMesh();
if (!navMesh)
{
fclose(fp);
return;
}
dtStatus status = navMesh->init(&header.meshParams);
if (dtStatusFailed(status))
{
fclose(fp);
return;
}
tileCache = dtAllocTileCache();
if (!tileCache)
{
fclose(fp);
return;
}
status = tileCache->init(&header.cacheParams, tAllocator, tCompressor, tMeshProcess);
if (dtStatusFailed(status))
{
fclose(fp);
return;
}
// Read tiles.
for (int i = 0; i < header.numTiles; ++i)
{
TileCacheTileHeader tileHeader;
size_t tileHeaderReadReturnCode = fread(&tileHeader, sizeof(tileHeader), 1, fp);
if (tileHeaderReadReturnCode != 1)
{
// Error or early EOF
fclose(fp);
return;
}
if (!tileHeader.tileRef || !tileHeader.dataSize)
{
break;
}
unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
if (!data)
{
break;
}
memset(data, 0, tileHeader.dataSize);
size_t tileDataReadReturnCode = fread(data, tileHeader.dataSize, 1, fp);
if (tileDataReadReturnCode != 1)
{
// Error or early EOF
dtFree(data);
fclose(fp);
return;
}
dtCompressedTileRef tile = 0;
dtStatus addTileStatus = tileCache->addTile(data, tileHeader.dataSize, DT_COMPRESSEDTILE_FREE_DATA, &tile);
if (dtStatusFailed(addTileStatus))
{
dtFree(data);
}
if (tile)
{
tileCache->buildNavMeshTile(tile, navMesh);
}
}
fclose(fp);
}